Historical notesThe wizard was invented by Dan MacDonald in 1998 for his game Omega Chess.
MovementThe wizard has the combined movements of the camel and the ferz.
More specifically, the wizard has one of the two following options:
- it can move a single square in any diagonal direction.
- it can move 3 squares in any orthogonal direction, and then one square in a perpendicular orthogonal direction, regardless of intervening pieces.
The wizard captures as it moves.
Movement diagramIn the diagram below, the wizard, which is normally symbolized by a crescent moon but is here represented by a sideways knight, can move to any of the squares marked with a black circle.
RemarksLike the bishop, ferz, and camel, the wizard is colorbound, but because of its combined properties, it has neither the range limitations of the ferz or the awkwardness of the camel.
You can see problems and sample games using the wizard on the Omega Chess home page.
The Wizard cannot inflict checkmate on a rectangular board with only assistance of its own King, and is thus a minor piece. Even with a pair of Wizards you cannot force checkmate on a bare King, but paired with another minor this is sometimes possible. Try it!
This is an item in the Piececlopedia: an overview of different (fairy) chess pieces.
Written by Ben Good.
WWW page created: February 15, 1999.