Check out Atomic Chess, our featured variant for November, 2024.

Enter Your Reply

The Comment You're Replying To
Joe Joyce wrote on Tue, Aug 19, 2008 07:14 PM UTC:
And the Winner is:

Pentauranga by Graeme Neatham.

Second through fourth are:

Disintegration Chess by Gary Gifford

Quake [the orthochess piece version] by Abdul-Rahman Sibahi

Half-Shogi by Charles Gilman.

Congratulations, Graeme, Gary, Abdul-Rahman, and Charles. The 4 finalists here stood out in a very interesting field. Kudos to Graeme, whose game stood out among the finalists. An excellent job.

The games were judged on a number of criteria: playability, depth of play, ease of play, originality, presentation of rules and game... and a bunch of subjective stuff, too. Some games not here were very close, but missed because the judges felt they had flaws just a bit worse than the ones that made the finals. Decision and clarity were important here. We found at least one game that missed because the beginning was weak, or the middle had weak play, or the end was weak, possibly with mating issues. 

No entry is perfect; the winner is difficult to play until you have had some practice, and you want movement illustrations in front of you. Nonetheless, in spite of the almost fatal flaw, we found this game to be the most creative and deepest of the entries because the clever board and piece geometries give the game the feel of a 'full-size' board, something that no other entry matches. Gary's game is the most imaginative in the pieces and overall rules, with 3 exploding kings per side and a new piece. Abdul-Rahman has a nice work-around on the size restriction in Quake [but his rules could be better]. Charles seems to have achieved the often-elusive goal of elegant simplicity in Half-Shogi, which has a little more to it than meets the eye. But at the end of the day, geometry won. 

I'd like to thank everybody who participated. Even the misses were often very interesting ideas, and always fun to look at. Some deserve more work. [Okay, there might be one or two that deserve a lot more work; pushing the pieces around a bit even if you don't actually playtest is an excellent idea. :-) ] We felt simple changes in a number of games would improve them. Of course, it's easy to say that in hindsight, with a couple dozen other examples handy, and 2 or 3 people working together. I agree it's also unavoidably subjective, even though we try to be objective. Other people would surely order the entries differently. We did lean against very strong pieces in the judging; that is a question of taste. We felt small boards and great power don't mix well. You may not agree - but then, next contest, you may help judge, please! ;-) I will cheerfully let others share the blame for 'overlooking that masterpiece!' But I invite any and all comments, criticisms, or suggestions on these results or a next contest.

Joe

Edit Form

Comment on the page 45 or 46 Cell Contest - 2007 Design Contest

Conduct Guidelines
This is a Chess variants website, not a general forum.
Please limit your comments to Chess variants or the operation of this site.
Keep this website a safe space for Chess variant hobbyists of all stripes.
Because we want people to feel comfortable here no matter what their political or religious beliefs might be, we ask you to avoid discussing politics, religion, or other controversial subjects here. No matter how passionately you feel about any of these subjects, just take it someplace else.
Avoid Inflammatory Comments
If you are feeling anger, keep it to yourself until you calm down. Avoid insulting, blaming, or attacking someone you are angry with. Focus criticisms on ideas rather than people, and understand that criticisms of your ideas are not personal attacks and do not justify an inflammatory response.
Quick Markdown Guide

By default, new comments may be entered as Markdown, simple markup syntax designed to be readable and not look like markup. Comments stored as Markdown will be converted to HTML by Parsedown before displaying them. This follows the Github Flavored Markdown Spec with support for Markdown Extra. For a good overview of Markdown in general, check out the Markdown Guide. Here is a quick comparison of some commonly used Markdown with the rendered result:

Top level header: <H1>

Block quote

Second paragraph in block quote

First Paragraph of response. Italics, bold, and bold italics.

Second Paragraph after blank line. Here is some HTML code mixed in with the Markdown, and here is the same <U>HTML code</U> enclosed by backticks.

Secondary Header: <H2>

  • Unordered list item
  • Second unordered list item
  • New unordered list
    • Nested list item

Third Level header <H3>

  1. An ordered list item.
  2. A second ordered list item with the same number.
  3. A third ordered list item.
Here is some preformatted text.
  This line begins with some indentation.
    This begins with even more indentation.
And this line has no indentation.

Alt text for a graphic image

A definition list
A list of terms, each with one or more definitions following it.
An HTML construct using the tags <DL>, <DT> and <DD>.
A term
Its definition after a colon.
A second definition.
A third definition.
Another term following a blank line
The definition of that term.