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Comments by JohnLawson
Michael, I felt a little funny when I thought I was the only judge for Group B, for much the same reasons. But getting more than three judges per pool may be optimistic, so I'm willing to make do. And, as it stands, it could be just you and me judging the final. However, this contest has been so delayed and formless, I think judging should proceed, even if there is only one judge for a pool. It's at the point where a debatable result is better than no result. I've also looked at all the games, and there won't be any difficulty finding games worthy of the prizes. If some inventors are unhappy, that is the nature of what is an unavoidably subjective process. I have resolved to treat any complaints like a baseball umpire: don't explain and don't retract.
The rook is a corvine bird, like the crow or raven. It is a homophone for the Rook in chess, and therefore the subject of folk etymology. Rooks also steal small, shiny objects to decorate their nests, whence the slang term 'to rook' meaning 'to cheat'. English speakers also refer to that piece as the Castle, probably more commonly than Rook.
Hans, I noted an email in the editors' mailbox from George Duke volumteering to judge Group C. If he could judge Group A, or Mike Nelson move to Group A, that would give us three judges for each group. That would be great. Completing the first round by March 31st seems a little optimistic, but might be possible with dedicated judges. Then, we need to decide who judges the final pool.
I'd think flushes would not only be common, but unavoidable. They would be easier to get than three-of-a-kind. And four-of-a-kind would be harder to achieve than a straight flush.
The voting has been very close all along. How will you deal with a three-way tie, if it occurs?
Isn't this kind of like Peter's Chess with Cyclical Armies? http://www.chessvariants.com/other.dir/cyclical-armies.html And I like the idea of polypiece Ultima or Rococo. How about Polypiece Optima? Or Nemoroth?
I had noticed the same, and commented on it. See the response from the inventor here: http://www.chessvariants.com/index/listcomments.php?itemid=Invasion
Extrapolation? You mean like to Chess with Different Armies? Or to some version of Hex Chess? Or how about Nemoroth?
If you mean, 'Can King plus Knight checkmate a lone King?', the answer is no. The minimum force needed to checkmate a lone King is a Knight and a Bishop, and it is difficult. A mate position can be set up with just two Knights, but the lone king cannot be forced into it. Three Knights or two Bishops can also mate a lone King. If there are Pawns on the board, then the position is very important, since the goal will be to promote a Pawn first.
Finally inclination and opportunity coincided and I tracked down a link for Lojban orthography: http://www.tlg.uci.edu/~opoudjis/lojbanbrochure/brochure/phonol.html#idxphonology Incidentally, Lojban is related to Loglan. The upshot is, if you pronounce ximeracak. with the 'x' as the 'ch' sound in the Scottish 'loch', 'c' as the English digraph 'ch', and the 'i' as an English 'long e', and use natural English pronunciation for the rest, you will be close. Finish up by ending the 'k' sound with a glottal stop (like the 'tt' in Brooklynese 'bottle') instead of the normal English aspiration. Then remember to stress the next-to-last syllable, and you've got it. Think 'khee-mer-RAH-chahk'.
I have checked the books in my library for values. Terence Donelly, 'Hsiang Ch'i, The Chinese Game of Chess', and Dennis Leventhal, 'The Chess of China', do not bring up the topic at all. Sam Sloan, 'Chinese Chess for Beginners', discusses how a table of values such as is used in FIDE chess is invalid. H. T. Lau, 'Chinese Chess', gives: 9 Rook 4.5 Cannon 4 Knight 2 Counsellor 2 Minister 2 Pawn (after crossing river) 1 Pawn (before crossing river) David Li, 'First Syllabus on Xiangqi', has an eight-page chapter with six charts, which may be summarized: Opening Midgame Endgame 10 10 10 Chariot 4.5 4.5 4 Cannon 1 1 1 Cannon, premium when paired 4 4.5 5 Horse 1 1 1 Horse, premium when paired 2.5 2.5 2.5 Advisor 2.5 2.5 2.5 Elephant - 2 2 River-crossed Pawn - - 1.5 Old Pawn (on last rank) 2 2 2 Center Pawn .75 .75 .75 Other Pawns There it is, for what it's worth.
'Both Kings were on opposite sides of board...' I'm not a shogi player, but isn't that situation called 'jishogi' or 'impasse'? It is recognized that the game cannot end normally and the winner is determined by awarding points for material. I think it is also referred to as 'entering kings'.
Found the jishogi rule at http://www.ricoh.co.jp/SHOGI/rules/erules.html 'Both players have moved their King into the the promotion zone (or they cannot be prevented to do so) and the Kings cannot be checkmated. In that case the players may decide to count their pieces where the King does not count, the Rook and Bishop count as 5 points, and all other pieces as one point. Promotion is disregarded. If both players have at least 24 points the game is a draw ('Jishogi'). If a player has less, he loses the game. Of course, a player can refuse to count pieces when he still has mating chances or chances to gain material which would affect the outcome of the counting. There is no strict rule about what to do if this is not the case, but nonetheless a player refuses to count up (e.g. because he does not have enough points for a draw). It has been generally accepted that in such a case the game ends and the pieces are counted after one player has managed to get all his pieces protected in the promotion zone.'
Gavin, Just 'sent in'. The time taken to post a game is imponderable, and depends on what format the entry is submitted in, and the time the editors have available.
'ZRFolize'? As neologisms go, that's pretty good, and meets a hitherto unsatisfied need for a way to refer to the creation of a ZRF without using the passive voice. I imagine it pronounced, 'zeROFolize'.
'You say tomahto...' There's room for diversity here. I pronounce 'ZRF' as 'zee-are-eff'. How do you pronounce 'ZSG'?
Talk about dialects! I use 'Zillions' to load a 'zee-ess-gee' of a 'zee-are-eff'. Good thing we only communicate in writing.
It seems to me that this is more of a Chess/Othello blend than a Chess/Go blend. I haven't played it, but I thought about it some, and it appears that if flips were 'cascaded', and if each player attacked the piece previously played, the effect would be that each move flips all the pieces on the board. Tony's idea of a larger battle board with pieces determined randomly each turn would not be as interesting as knowing what forces were available in advance, and then marshalling them to best advantage. The size of the game could be easily changed, of course, to tune it after the 43-square contest. So we could have 64-square Chestria, or 84-square Chestria, or Decimal Chestria, or (heaven forfend) Tai Chestria.
The first thing I see right off that I would change is the = sign. I think the use of a > sign would more clearly imply 'becoming'. So fnWfcF=* would be fnWfcF>*. Also, although you didn't state it, I infer the - for promotion to a previously captured piece means from the owner's original array.
OK, that's sensible. Are any of the various forms of brackets ), }, ], easy to work with? What about |, or ~ ?
There was a discussion thread on this. See: http://www.chessvariants.com/index/listcomments.php?subjectid=Maorider
Alternatives with a 4x8 or 8x4 board size on these pages are: http://www.chessvariants.com/small.dir/limitingchess.html http://www.chessvariants.com/small.dir/chipps.html http://www.chessvariants.com/small.dir/halfchess.html http://www.chessvariants.com/small.dir/killerchess.html But the one fitting your comment best is: http://www.chessvariants.com/small.dir/demi.html
It can't be just any four Alfils. They must be 'discordant', that is, not on the same cycle of squares. In historical Shatranj, such a position could never arise because the pawns could only promote to Ferz, and though mating with multiple Ferzs was a real-life challenge, there would be only two Alfils to help out at most..
I looked it up on Georg Dunkel's site, http://www.kolumbus.fi/geodun/shogi.htm , and he gives the rule as: 'All pieces move in the same way as in Shogi (except that they do not promote in the same way.)'
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