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Comments by carlos

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Worse than Worthless. A discussion of pieces with negative value, and the Nattering Nabobs of Negativity![All Comments] [Add Comment or Rating]
carlos wrote on Sat, Sep 6, 2003 09:28 PM UTC:
the idea of negative money has been disussed in great detail, in the n.
california bay area, and now in tulsa, ok on this:
http://www.designhaven.net/blog/carlos/index.php?p=74&c=1 blog.

Game Courier Tournament #1. A multi-variant tournament played on Game Courier.[All Comments] [Add Comment or Rating]
carlos carlos wrote on Sun, Mar 14, 2004 12:48 PM UTC:
hi there.  i've just noticed this.  i've yet to play any of the variants
yet, but can i please sign up for the tournament anyhow?  a good way to
learn i think!

carlos wrote on Tue, Mar 16, 2004 11:47 AM UTC:
thanks, i sent you email fergus.

Ultima. Game where each type of piece has a different capturing ability. Also called Baroque. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
carlos carlos wrote on Tue, Mar 30, 2004 03:10 PM UTC:Excellent ★★★★★
i have two questions about rules i am not completely certain on.

1/ can a pincer pawn capture more than one piece (in one direction)?  e.g.
if there is a friendly piece on f4, and enemy pieces on f2 and f3, can a
pawn move to f1 and capture both?  i think this is unlikely, but i want to
check.

2/ can withdrawers capture by moving away on the diagonal from an enemy
piece?  e.g. enemy on g5, can a withdrawer capture it by moving from f4 to
e3?

thanks.

carlos carlos wrote on Tue, Mar 30, 2004 03:30 PM UTC:Excellent ★★★★★
thanks for the swift replies.

that is how i initially thought the withdrawers must operate.  but when
playing my game of ultima in the tournament, i got in a position to take
in this (diagonal) manner, but typed in my move and the piece remained on
the board.  so i changed my move.  until i saw ben's next move, i did
not
realise that i had to manually (as it were) remove the piece from the 
board myself with a separate command.  never mind!  thanks again for the
clarification.

Alice Chess. Classic Variant where pieces switch between two boards whenever they move. (2x(8x8), Cells: 128) (Recognized!)[All Comments] [Add Comment or Rating]
carlos carlos wrote on Tue, Apr 6, 2004 12:12 PM UTC:
could someone check out my game with Laila and advise on the situation - my
interpretation is that a move made on the mirror board will send you back
to the original board.  laila thinks opposite, that once on the mirror
board you stay there.

i have already misunderstood this game once, so i am probably wrong
again.

Ultima. Game where each type of piece has a different capturing ability. Also called Baroque. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
carlos carlos wrote on Tue, Apr 6, 2004 12:28 PM UTC:
a couple more questions.

1.  can a king take by co-ordinating with the co-ordinator, or does it
have to be after the co-ordinator's moves?
2.  i assume that a king cannot move into check, and you have to tell your
opponent if they do?  i was playing against the applet linked off this
page, and you have to actually capture the king rather than checkmate it. 
which is it?  

if white's co-ordinator is on f1, white's king on b1, and black's king
moves onto say b7 from the c file...  if the white co-ordinator has a
clear run to f7, is black's move therefore illegal?

Alice Chess. Classic Variant where pieces switch between two boards whenever they move. (2x(8x8), Cells: 128) (Recognized!)[All Comments] [Add Comment or Rating]
carlos carlos wrote on Tue, Apr 6, 2004 01:51 PM UTC:
many thanks.

Ultima. Game where each type of piece has a different capturing ability. Also called Baroque. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
carlos carlos wrote on Tue, Apr 6, 2004 01:51 PM UTC:
thanks roberto, that clears everything up.

Catapults of Troy. Large variant with a river, catapults, archers, and trojan horses! (8x11, Cells: 88) [All Comments] [Add Comment or Rating]
carlos carlos wrote on Wed, Apr 21, 2004 12:18 PM UTC:
can i assume that:

1. a bridge builder can move onto a bridge, and from there add/remove
adjacent bridges? 

2. a bridge builder can cross a bridge, and from there add/remove bridges
to the river on the 3 squares 'behind' him?

Game Courier Tournament #1. A multi-variant tournament played on Game Courier.[All Comments] [Add Comment or Rating]
carlos carlos wrote on Sat, Apr 24, 2004 03:33 AM UTC:Excellent ★★★★★
fergus, i sent you an email a while ago saying that i didn't jot down the
payment details before you removed them from the site.  did you get my
email?

Hole Chess. Variant on a board of 44 squares with two holes that pieces can be dragged into. (7x10, Cells: 44) [All Comments] [Add Comment or Rating]
carlos carlos wrote on Sat, May 8, 2004 04:18 AM UTC:Good ★★★★
i want to try this with normal pawns if anyone is interested. my only question is about the bishop. it can move one space orthogonally. if the white bishop is on d4, and a black piece is on f4, does the e4 hole count as a square? if not, then the bishop could suck that black piece in. i am guessing that the bishop cannot suck orthogonally like this, but can you confirm?

PiRaTeKnIcS. Play this 44-squares chess variant in which pirates on ships fight each other on Game Courier.[All Comments] [Add Comment or Rating]
carlos carlos wrote on Sat, May 15, 2004 02:45 AM UTC:
how do you move a whole ship to start the game? or do you have to move all 3 pieces and the boat with individual commands?

Game Courier Tournament #1. A multi-variant tournament played on Game Courier.[All Comments] [Add Comment or Rating]
carlos carlos wrote on Sat, May 22, 2004 12:11 PM UTC:Excellent ★★★★★
fergus, i dunno what your thoughts are, but i certainly don't mind if you stop the clock for mark thompson in our game.

Slide-Chess. Variant on 44 squares with moving cages. (7x8, Cells: 44) [All Comments] [Add Comment or Rating]
carlos carlos wrote on Fri, Jun 4, 2004 04:59 PM UTC:
anyone care to comment on rule 2.3.  roberto has just implemented it in our
game.

'insert his cage (with any contents) orthogonally into the board,
shifting the other cells in line until a cage appears at the opposite edge
(which must have been empty).'

when i first read the rules i thought that the opposite edge which should
be empty meant the square that was to be pushed out.  roberto obviously
took it to mean simply that the other cage couldn't be at the end of that
row or column (see our current game).  on second reading, i am inclined to
agree with him, although the wording is pretty ambiguous... the example
doesn't clear things up either.  anyone know/have an opinion?

another thing is the 'shifting the other cells in line' part... taken
literally this seems to mean that the whole cells (not just their
contents) get pushed along.  this would make things interesting for
bishops!  what was the intention here?

carlos carlos wrote on Fri, Jun 4, 2004 05:57 PM UTC:
thanks.  i guess i just thought that that rule was too obvious to even be
there, but i suppose you have to put everything down just to be clear.

this makes the game more complex then.

carlos carlos wrote on Wed, Jun 9, 2004 02:03 PM UTC:
'When a pawn reaches the 2nd/7th rank, the mover decides how it promotes
(the pawn may promote to a Queen).'
 
Is there a restriction on how a pawn may reach the 2nd/7th row?  Can it be
transported directly there in a cage?

carlos carlos wrote on Wed, Jun 9, 2004 02:27 PM UTC:
ok, so it can't be promoted until it is back in the main 7x6 board then?

Game Courier Tournament #1. A multi-variant tournament played on Game Courier.[All Comments] [Add Comment or Rating]
carlos carlos wrote on Mon, Jun 14, 2004 01:33 PM UTC:
sure

Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
carlos carlos wrote on Thu, Aug 26, 2004 06:46 AM UTC:Excellent ★★★★★
is repeated forced check a draw?

Game Courier Tournament #1. A multi-variant tournament played on Game Courier.[All Comments] [Add Comment or Rating]
carlos carlos wrote on Mon, Sep 20, 2004 03:54 PM UTC:
uhm. <p>perhaps it looked odd or inept to other people that i have repeated moves. <p>can people please hold themselves back from offering opinions on the state of the game? it's not that big a deal, but i wish i hadn't read a couple of the comments here. <p>i haven't actually wanted to end the game for sure myself yet. i am aware that i can make it a draw if i choose so (and have been able to for the last 6 or however many moves). i have been very pressed for time lately, and because this is my only game left in this round and is obviously an important one in the overall tournament standings (although not for me) i want to get as much as i can out of this game (not in terms of length! but in terms of win/draw/loss). i have defaulted one game on time already, and have been repeating moves to keep myself alive on time while at the same time trying to analyse the position. <p>also: start the third round anytime. don't hold play up for me.

PiRaTeKnIcS. Pirates on ships fight each other in 44-squares chess variant. (6x8, Cells: 44) [All Comments] [Add Comment or Rating]
carlos carlos wrote on Wed, Oct 13, 2004 04:18 PM UTC:Excellent ★★★★★
cool game.  

as far as i can see, the rules don't clarify whether either a ship or a
crewman/crewmen can move through annoying empty ships.  what's the go?

Game Courier Tournament #1. A multi-variant tournament played on Game Courier.[All Comments] [Add Comment or Rating]
carlos carlos wrote on Wed, Dec 1, 2004 01:48 PM UTC:
thanks to fergus for a brilliant tournament.

congratulations to antoine, roberto and fergus.
.
i too had a great time.  i certainly enjoyed some games more than others
and hope to play them many more times - in particular i enjoyed
familiarising myself (to varying degrees) with ultima, pocket mutation,
grand chess, eurasian chess and takeover chess.  games i have to say i
didn't enjoy were cavalier and hexagonal chess, although perhaps both
might seem better if i played them a few more times.

the only unfortunate thing was that a number of my games were decided one
way or the other by whopping blunders.  i guess that is bound to happen
with games we are fairly unfamiliar with.

Game Courier Logs. View the logs of games played on Game Courier.[All Comments] [Add Comment or Rating]
carlos carlos wrote on Mon, Jan 10, 2005 12:08 PM UTC:
mageofmaple-cvgameroom-2005-1-097

i can't seem to access this log either.

Game Courier Tournament #2. Sign up for our 2nd multi-variant tournament to be played all on Game Courier.[All Comments] [Add Comment or Rating]
carlos carlos wrote on Sun, Feb 6, 2005 03:18 PM UTC:
count me in.

i'll figure out a way to pay in the next week or two.  it's new years
week here at the moment.  i still have to pay for last time as well.

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