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Here's an animation of the game:
https://lichess.org/study/WjUgZzpG
I like black's idea on the final move (Rh2! hoping to provoke Kg1), however white called the bluff.
I'm sorry, I have to take the last comment back. Dark Chess at IYT has one serious bug: it shows you when an opponent's piece has been promoted. Telling the player about something that happens on a square he doesn't see is in grave contradiction with the idea of Dark Chess. Of course, this affects only very few games.
I agree that it's your turn's version of Dark Chess is the best, because it makes no more limitations than necessary. Stuff like disabling en passant, disabling pawn double moves or always showing promoted pieces just doesn't make any sense to me. IYT's Dark Chess is a fabulous game.
I think It's Your Turn's version of Dark Chess is the best that I've played so far. I do not like the versions on the chess variants site as much. They capture the pieces and don't show you what your piece could see before it was captured and do not have a review feature. Plus the Pawns only move one square all the time and don't show you what's in front of them if they can't move there. It is less information and makes the game too lucky. It's Your Turn allows in-passing (en passant) Pawn captures. It is important in the play of the game! BrainKing's set up is almost the same as It's Your Turn's, but they handle the promotion of Pawns differently. BrainKing doesn't show the Pawn removed from the board nor mention that an extra piece or a regained piece is on the board. I went to Zillions of Games, but wasn't able to get the Dark Chess download to play. I sure would like to have a home version. It'd be cool to set up two screens and play an opponent live. Chess played Battleship style. I'd want to use It's Your Turn's rules, though I wouldn't mind having the option of trying different rules, too. The Dark Chess II game has an twist in its rules by not allowing a move into check. If the game worked like It's Your Turn's version and let you see where you pieces could move to prior to being captured, it might be a pretty good game. I'd have to play it a few times and see. I'm used to the 'move into check, lose the game' rule. Not allowing a move into check would make the game more like Kriegspiel.
It is difficult to find good partial-information chess variants. You have done so, and with a very simple and elegant rule! Congratulations.
This game is known as the 'Dark Chess' variant at itsyourturn.com. Is there a version of this for Zillions of Games? If so, please email me at jestrada@europe.com - I would love to hear about it!
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By the way, the variant (with en passant allowed) is available to play on chess.com: https://www.chess.com/variants/fog-of-war