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It's not an earlier version of the same game. Dekle's Hexshogi is an earlier game with a very similar name and concept, but since I was unaware of it when I created this game, it had no influence on its creation, and I didn't think to choose a more distinctive name. Unfortunately, the description in Pritchard's Encyclopedia is too incomplete to tell how it was played.
There also exists a earlier version of Hex Shogi bij George R. Dekle
There might be a historical connection between the Shogi generals and the pieces you mention, assuming Shogi has historical ties with Chinese Chess, but the movement of the pieces does not reflect such a connection, and presupposing such a connection does not aid in translating Shogi to a hexagonal board. My claims have nothing to do with the historical relations between pieces. They have to do with the similarities between how pieces move. The Gold General moves as a Wazir, the Silver General as a Ferz, with the addition that each can also move one space in any forward direction. These claims are simple, undeniable mathematical facts.
You are incorrect that the Gold General is the Japanese version of the Wazir and the Silver General is the Japanese version of the Ferz. The Gold General is the Japanese version of the Ferz and the Silver General is the Japanese version of the Alfil.
I normally use first names here and dispense with titles. It is Gilman who likes to use last names. I do plan to update my ZRFs for Hex Shogi and other Shogi style games when I have the time. But I'm currently kept busy by work and other projects.
Dr.Duniho: I have had some fun playing Hex Shogi, but my impression is that Zillions game play (actually modest skill) can be improved, (as you did with your Shogi version). Why don't update Hex Shogi using the same ideas?. Yours, Dr. (it doesn't matter a lot, you may say 'Mr.' also) Roberto Lavieri
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Dekle's hex Shogi seems to define Knight's movement somewhat differently (through that maybe also due to the different tiling) and the hexes are turned differently