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The Starbound Sliders

Another new unofficial army for Chess with Different Armies, the Starbound Sliders are a different take on a Rook-based army. While the Remarkable Rookies focus on the orthogonal nature of the Rook's moves, the Starbound Sliders' moves take inspiration from the Rook's strengths: infinite range and not being colorbound. However, they also inherit the Rook's inability to jump.

Setup

In this setup, white is playing with the Fabulous FIDEs, and black is playing with the Starbound Sliders

Board setup for Fabulous FIDEs VS Starbound Sliders

Pieces

star
In place of the Rooks, there are Stars. They move forwards or sideways like Rooks, but backwards like Bishops.
Funny notation: fsRbB.
Text notation:ST

lancer
In place of the Knights, there are Lancers. They move like Kings, but they can also go forward as far as they like, like the Lance.
Funny notation: KfR.
Text notation: LK


In place of the Bishops, there are Sideriders. They move sideways like Rooks, backwards like Bishops, or 1 square diagonally forward.
Funny notation: FsRbB.
Text notation: SR

 

The Queen already fits the theme of unlimited range peices that aren't colorbound, so she is unchanged.
Funny notation: RB
Text notation: Q

 

Rules

No rule changes from standard Chess with Different Armies

Notes

Personalities of the Pieces

Much like the Rook itself, the Starbound Sliders are weak in the opening but strong in the endgame. Defence and trading is the name of the game here!

The Star is very similar to the Rook in properties, purpose and value. The backwards bishop moves make it slightly better at retreating, at the cost of being unable to go straight back home after an opportunistic forward move.

The Lancer is quite strong as far as minor pieces go. It can protect the centre using its King moves once it gets there (though this does take a while from b8 and g8), but its main ability is that it is by far the best pawn escort of all the minor pieces. If you can put a lance behind a passed pawn, your opponent is in trouble!

The Siderider is very slow to develop, as it can only go forward one square at a time. When close to home, the poor thing is only barely stronger than a Ferz! However, once it gets to the other side of the board, it becomes as strong as a Star (though at that point you may as well push a pawn instead). It's ability to defend an entire rank as a minor piece also makes it reasonably useful on defence, which is vital on a team as slow as this one.

Estimated Piece Values

Total: 32
This makes the Starbound Sliders only just stronger than the Fabulous FIDEs but a fair bit weaker than the Nutty Knights.

Possible Matchup Imbalances

As this army is very slow to develop, so armies that can make attacks quickly like the Fabulous FIDEs may have a slight advantage while armies that have a lot of short range pieces like the Remarkable Rookies may struggle.



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By Andrew L Smith.

Last revised by Andrew L Smith.


Web page created: 2021-08-12. Web page last updated: 2021-09-29

Revisions of MSthe-starbound-sliders