Comments by CryInto
Anybody, can you pay some attention for another linear travelling acrobates?…
In other words, what do you think about it? Is it something new for you?
@gbtami if you want to do, I can create Makruk Alphaerie with drawing Ferz and Khon but taking proPawn from here’s Ferz.
Returning to our discussion;))))))) I’ve understood that:
- Archbishop costs 8 because it also covers neighboring squares (earlier I thought of it as of BFX discarding the nearness of covered squares); in my opinion it's because B part is long ranging (discarding N's moving's shortness) and N part is color-switching (discarding B's colorboundness) and jumping; so it is maneuverable. So Bishop's part there is 4, however Knight's one is also 4!
- Imbalance of A+p > Q probably exists because Pawn is cooperative and "every pawn is potential Queen"(c)
- Ultrabishop (BW) and Hyperrook (RF) are 7 and 8 relatively, because they BTW include the Doubler (K) moves (I thought of them like about BH or RA/RG discarding the nearness of covered squares).
- Nightrider and Rook really have similar mobility on 8x8, but Nightrider is more maneuverable and Rook is more reliable.
- Both Zip and Magician from Horizons have the cost of 9 on large (but not big) and free boards, but on 8x8 they really are 7 (M) and 8 (Z) because of their maneuverability and defense from the King (compare with Queen).
- Bishop pair costs between 6,5 and 7 (when board is more free, Bishops' pair is more valuable).
- Silver isn't as stabile in cost as I've thought before (in Orda Chess, it's Yurt which is decided to cost 2, but I disagree – maybe from 2,6 to 3,2).
What do you think about?
I have tried to do a Game Courier for my fast idea (shooting chess with non-obligatory captures and short-moving pieces), but it seems like GC doesn’t want me to take with Knights, Kings and Pawns. What is wrong? ~,~
Lichess (my favorite site which offers adless free chess and some variants) has a more established version of Horde. White has 36 pawns (full 1-4 rows and b, c, f & g files on 5th row) and all pawns can move 2 squares from either 1st or 2nd rank. Stalemate (existence of pieces but no legal moves of side) is a draw. I can simply add this page to Lichess tag.
I wanted to do ID but sth went wrong;) simply I never did it alone.
I've made a Game Courier preset, but in first time it made to move King as Silver, Silver was immobile, castling was disabled; but in second time, there is an error on line I haven't any access to.
Thx very much for your attention, so catch:
files=8 ranks=8 promoZone=1 promoChoice=MRNS graphicsDir=/graphics.dir/alfaeriePNG/ squareSize=50 graphicsType=png pawn:P:ifmnDfmWfceF:pawn:a2,d2,e2,h2,,a7,d7,e7,h7 warrior:W:fmFifmnAfceWfcnD:berolinapawn:b2,c2,f2,g2,,b7,c7,f7,g7 knight:N:N:knight:b1,g1,,b8,g8 rook:R:R:rook:a1,h1,,a8,h8 magician:M:afyafyafsK:mage:d1,,d8 silver:S:FfW:silvergeneral:c1,f1,,c8,f8 king:K:KisO2:king:e1,,e8
I don't know the reason comptuer makes Silver more valuable than all (exc. for King), when Silver must be a little cheaper than Knight. I tried to fix it manually and bring the Silver on his (normal) place, but it was started a flood of errors in GC preset. Before it worked, King was royal, but he moved as Silver (and castling was illegal), when Silvers were fully immobile. Very strange)))
UPD: this GAME code was edited a lot by me.
I’ve also invented a Jackal but named it Tiger (Ť)
Can you publish it, please? Thx for helping)
BTW, rather than generating the GAME code again through the fixed Play-Test Applet, you could just edit the GAME-code you already had, replacing the 'true' in the legdefs array definition by 1 everywhere.
Still same result(
Contravention, Linkage, Submission and Triple Check seem interesting)…
- It's better to put in quotes the word "Chess" ))))
- You've missed the typo in Sniper description: text is 2,3 when image shows 3,4
BTWAFAIK all Game Courier presets for this variant are bugged (b & h pawns cannot make double step, a pawn is immobile). I’ve created GC preset without this flaw.
Can I get access to these graphics for editing and adding chessmen?
However the Sparrow (mQcK) is Duke from Dan Lee's asymmetric Empire Chess (which is playable on Pychess)
The name of Muezzin was proposed by Charles Gilman for the Camel and Giraffe, as someone who is "high off the ground in lands with camels." (CFX)
This piece is also created by me under name Long Gnu / Longdebeest (Ō in my notation, worths 5 like a Rook)
Rules and text were revised. See this to understand how (so I request for remaking the short description of this CV, appearing near its name, write "No displacement capture, all non-royal pieces take by dissecting or bypassing")
Thx for the layout! I’ve recently refreshed some text and carried the Rules section out of layout. So I want to say: Chess on the Rope are READY!
Also some my other variants are ready (I’ve updated Fluidity this week and ChBrTi today), so you can look at them also. Please
I see I’ve caught a right thematic moment to post it. My another sudden creation is ready Ú,Û
— …Does anybody hear this?…
— IDK my transparent friend…)))))))))
Please answer to any of my pages in next 72 hours. I will be glad)
Please revise at least one of my submissions in this week)))
Reference: Fluidity is not more fast game, 1D on the Rope is fixed, ChBrTi is extended, Dovecote and Re-Ghost simply wait you.
Why (not even editors) NO ONE watches my submissions?! I don’t understand. Is this because I overwrote the comments? Am I muted, really?!
Chess on the Rope is considered as ready. Please watch to approve or dislike.
It’s interesting about spots and stripes, though. I agree with Bob in this question. Possibly like albinos animals with unique traits on chessboard.
UPD: Can you draw my Magician from Horizons as your 90th piece of the day, please?
(To author):
Реально свежая идея, которую можно развить в свои варианты. У меня есть похожая идея, но с другими доской|фигурами|правилами.
Замечательно!
(Если что, Боб не редактор; оценить оценит, но опубликовать не сможет: он такой же чел, как и мы с Вами, только его варианты редакторы охотнее проверяют; так что ждём у моря погоды)
Thx, but my Magician is much more than simply magical piece. Piece you’ve done definitely not suit to it, but as Sorcerer/Wizard/Thaumaturge it’s beautiful.
Why Ralph Betza is mentioned as inventor while he’s just author?
This piece has the power of Queen. And I’ve found a checkmating tactic for the piece which controls the spaces around the files/ranks such as Aanca, Magician and one my piece I currently omit. This tactic appears in K vs K + piece endgames and is called wind tunnel (aerodynamic tunnel). Piece confines the King in a file/rank between its covered lines, and then your King drives it to the last rank, but to avoid stalemate, you should then cut off the previous-to-last line to avoid escaping of opponent’s King. But it’s better to firstly drive them as far as you can from board center and then confine into tunnel. For Aanca it’s possible on normal board, but less possible for Magician, though you shouldn’t forget that both these pieces are from games with 12x12 board.
Can you make a Torch or Astra as 101st piece? (100th is maybe already planned).
Or one piece I've currently doing (if I will drive this to the pretty-ready stage begore your 101st).
mNcQ
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I’ve made this page for site I often visit. It’s needed for game I’ve just done
This game is almost ready to be published.
Can you watch this please. I consider this is ready.
I see that Bishop/Camel + Harvestman compounds (Evangelist and Imam) are also able to checkmate in K vs K + X endgame. (It includes the King move so can easily do that). OTOH Wildebeest (aka Gnu) is not able to do this.
Can you review this please in next 72 hours?
I’ll resize all them & I will try to remake Aanca’s diagram (Zip is not so bad)
Anyway, thx for your attention;)
Rocket Chess is ready to be launched.:)
UPD: rewrite author and inventor to me since Reche is me.
Can you review it please in next 72 hours?
OK!))) done!)))
Gonna done, check if you want)
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…so warm comments)…
I’ve made a game (Board 8x8 Game Mix, find in unprocessed) with this piece.
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This game is considered as ready.
Yes, name is awful, but…
changed “aka” to “or”
— …Does anybody hear this?…
— IDK my transparent friend…)))))))))
Please review any of my pages (but the Many Pawn Random Chess) on both of my accs (this & Rechefiltr_is_Fire) in next 72 hours. I will be glad)
Maximally comma after Chess. This is maximal size of name.
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Time to nominate sth? I think it'd be great to feature Seiregi!
Very good article! I really like this variant in this interpretation.
Sry your Conquer GC preset supports checkmate or nope? Which version of Conquer it supports?
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What’s with setup image?! (just suddenly opened with random game option).
That’s how it’s rendered on my device. It’s small copy of that image
https://www.chessvariants.com/membergraphics/who/CryInto/diamondfusionforwebmaster.png
Only 1/4 of image on your page is diagram. Remaining 3/4 are black
To your better understanding: https://www.chessvariants.com/membergraphics/who/CryInto/diamondscrshot.jpg
Can you review this please in foreseeable future?
Done and refactored some text.
Where did you find the Dove icon?
Made on my own in Keynote (where I make them all)
Can you change author and inventor to me?
Done!
BTW how to delete GC presets?
Thanks a lot for publishing this game!
But if you want to delete a preset, I can do that after making sure it is not being used in any game logs.
Delete these ones please: https://www.chessvariants.com/play/pbm/play.php?game=Chess&settings=joyfulchess https://www.chessvariants.com/play/pbm/play.php?game=Chess&settings=Ttt https://www.chessvariants.com/play/pbm/play.php?game=Chess&settings=rojo
I’ve uploaded to this directory (/membergraphics/who/CryInto) plenty of nearby 30px wide images of my joyful pieces. They’re very small and can be used on custom grid in Game Courier, or as small pics on pages (instead of big ones from nursery room;)). This set is called joyful-small (note for editors) and includes pieces for Crazy 38’s (and consequently Chess) and Rocket Chess.
The whole era of manual notifying is gone…
If you turn auto-notifier’s personID into blacklist, all is brilliant.
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I forgot to post yesterday's Piece of the Day, so...
132. Virtuoso. I initially proposed Virtuoso as an alternate name for an Amazonrider, but then I realized that the Virtuoso needed to be something truly broad. So, it's more than just a Queen plus Nightrider; it's basically a Queen plus Buffalorider. (QNNCCZZ)
150. Virtuoso. Initially I started using this name as an alternate for the Amazonrider. Then I settled on Centauride, and found a need to expand the name, so I compounded not just the Queen and Nightrider but also the Camelrider and Zebrarider. (QNNCCZZ)
...I also like music... but bruh)
I have a suggestion for you now (and many of them later))). This is Astra (aka Astral leaper or Altleaper). It's already used in unknown (and really written in 20 minutes when each of them could be the last) GC preset of my own CwDA, and in one of my most favourite (non-square) inventions - Rocket Chess!
However, its shining debut is still not happened...
...and it's probably the most or one of the most successful example of amphiby synergy...
— …Does anybody hear this?…
— IDK my transparent friend…)))))))))
Please review also in next 72 hours. I will be glad)
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This is almost ready. What’s missing (if any)?
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This is ready (I missed 1 thing all this time, now fixed).
To understand how it’s changed, read this item’s comments before.
OK fixed. About icons: I’ve just said in Setup section how pieces not common to chess variants are represented on image.
OK fixed. About icons: I’ve just said in Setup section how pieces not common to chess variants are represented on image.
cryinto wrote at 03:17 PM MSK in reply to Bob Greenwade from Board 8x8 Game Mix on Sun Dec 17 10:55 PM
Bruh what’s it?!! I haven’t written anything.
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I’ve decided (long time ago, but written it just now) to add the pawns. Probably I will calibrate the rules (now pawn takes in en-passant style, but king still can’t take at all)
Another decisions {if these will go down} are 1. to make pawn capture diagonally by moving straight forward (as knight, capture is optional and can take up to 2 foes including cornered ones – now this version is omitted because pawns can start taking from 2nd move which’s not in my plans) and 2. let king capture in the same way as pawn does (also up to 2, also can take cornered; and it’s also omitted because otherwise it changes the character of the game even much more cardinally than the pawn tweak)