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Caïssa Britannia. Play this British-themed game with royal Queens plus Lions, Unicorns, and Dragons.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sun, Jun 18, 2006 11:40 PM UTC:
Ah geez, must be another one of those odd Firefox problems. Yep, it works for Internet Explorer but not Firefox. First time that's happened. I get the Chess default board via Firefox, Caissa Britannia preset via IE. Hm! (Btw, this is not meant to say that I don't appreciate my Firefox Browser. I do. But a couple of chessvariants things don't work for Firefox here!)

Sky ZIP file. Missing description[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sun, Jun 18, 2006 11:45 PM UTC:Excellent ★★★★★
One of the most original and ingenious games of recent memory. I'm rating this game excellent, but only because there isn't a category for outstanding. You probably will want to try it out to understand its appeal. Watch what zillions does with it and then play it on chess courier.

Caïssa Britannia. Play this British-themed game with royal Queens plus Lions, Unicorns, and Dragons.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Mon, Jun 19, 2006 01:31 PM UTC:

Hm. Funny. I am going to sound very foolish here, but it did work when I just checked it again, via Firefox.

Wasn't working before, I swear! ::embarrassed::


Gala. Medieval game of German farmers. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Mon, Jun 19, 2006 04:02 PM UTC:
It is possible that the answer to this puzzle has been addressed already somewhere on this page. In the photo, I notice that friendly pieces begin across from one another (kitty - corner), as opposed to diagrams, where they begin on the same rank. Perhaps it is played both ways?

Giant Chess. 16x16 board with the same pieces as Turkish Chess, but also the "Dev" piece which takes up four squares. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Mon, Jun 19, 2006 09:55 PM UTC:

The Dev appears to be a lot less vulnerable than two other well known multiple occupancy pieces, Peterson's Cobra and the wall. The rule for capturing the Dev is this: 'Devs can capture devs directly. However the other pieces of the opponent can capture the dev, if all of the four squares that dev is standing on are under threat ...' In the case of the wall and Peterson's Cobra, the entire entity is destroyed if any part of it is attacked without the whole being threatened. So the Dev suffers from weaker movement ability but this is partially compensated by greater invulnerability.

David Howe has written an essay about pieces of differing size - Growing and Shrinking: Playing with the Size of Chess Pieces. The notes to that page reference a few more such pieces.

Mark Hedden should be mentioned here as having made significant contributions to this genre of variants using multiple occupancy pieces (as well as multiple occupancy squares).


Aliens Vs Predators Episode II (Larry Smith`s Version). Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Mon, Jun 19, 2006 11:33 PM UTC:
This is a little complicated. It would be helpful to see a zillions implementation of this.

[Subject Thread] [Add Response]
Jeremy Good wrote on Tue, Jun 20, 2006 12:18 AM UTC:
Guess what? I found it! Connected Chess

This the one you meant? Simple enough concept. Like some of Troyka's other famous games (Benedict Chess) we start with the regular FIDE pieces and board but turn everything upside down with a simple rule change.


Rules of Chess: Castling FAQ. Frequent asked questions about castling.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Tue, Jun 20, 2006 06:17 PM UTC:
Hi, either rook, queenside or kingside, in both cases, this is how it's done. I quote from the rules above, from the first question on this page. 'Castling is a special type of chess move. When castling, you simultaneously move your king, and one of your rooks. The king moves two squares towards a rook, and that rook moves to the square at the other side of the king. For more details, see the rules of chess, or the answers to the questions below.' One can only castle when there are no pieces in between king and rook, if neither the king nor the rook with which it is castling has moved before, one can't castle the king through check and the king can't castle into check - because the king can never put himself into check. That would be unkingly.

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Wed, Jun 21, 2006 06:43 AM UTC:
Yes, the king can capture moving backwards, as long as it doesn't put itself in check by doing so.

Poll number Approval Poll for Game Courier Tournament #3. Vote for which games you want in the third Game Courier tournament.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Wed, Jun 21, 2006 08:16 AM UTC:

At the moment I am writing this, there are a slew of games caught at the five vote mark, just below what would appear to be a qualifying threshold (of course that threshold could change if many more games get six votes). Among those with five votes, one of the games I would most like to see added is Gifford's Time Travel Chess. It is a very fascinating game that I have heretofore played hideously, losing fairly quickly. This is a game that deserves to be played a lot more. I have a feeling that it has some exciting hidden dynamics that have yet to be exploited by anyone. I hope it will garner some more votes.

Another I'd like to see played is Voidrider Chess, a game I've always wanted to play. (I once sent out an invitation to play it but nobody accepted.) It seems like another very ingenious Fergus Duniho game.


Berolina Chess. Different moving pawns. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Wed, Jun 21, 2006 06:10 PM UTC:
It sounds Italian doesn't it? I had been thinking it was some ancient Italian construct of chess. The word 'Berolina' apparently means 'From Berlin' [self-edited out a specious reference here to origins of name for pawn.]

[Subject Thread] [Add Response]
Jeremy Good wrote on Wed, Jun 21, 2006 06:18 PM UTC:

Connected Chess is quite fun, quite tactical -- Isolate to eliminate.

I was playing another one of Troyka's games the other day, Double Agent Chess, similar to Benedict Chess except the attacked piece always flips to the opposite color.

And I had the humiliating experience of checkmating myself (flipping my own king) on the first move. I lost without my opponent having to make a single move!

1. Nf3 was the losing move. May be a good practical joke to play on Kramnik. 'But, Vladimir, did you not know this is a Double Agent Chess tournament?'


Pompeii Chess. Variant on board with 25 squares. (7x7, Cells: 25) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Wed, Jun 21, 2006 06:23 PM UTC:
Troyka also has a game called simply Pompeii with the same square arrayed as playing background.

Time Travel Chess. Pieces can travel into the Future. Kings can also return to the Past! (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Wed, Jun 21, 2006 08:30 PM UTC:
In that game, Michael did a wise thing by exiting his king before returning his rook. I found out the hard way that unless you do that, a major piece can easily become 'lost in time.'

Game Courier. PHP script for playing Chess variants online.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Wed, Jun 21, 2006 11:05 PM UTC:
Has there been any attempt to fix the problem to which Farris referred? (below)? I ended up resigning that game out of frustration, as I recall. Unless the enforcement can be fixed soon, I recommend taking it out for the time being. (I notice that someone has sent out an invite to play this game again today.)

Jeremy Good wrote on Thu, Jun 22, 2006 01:09 AM UTC:
Okay, good, so it was just a problem I had with understanding the notation. Thank you! :-) You really went to a lot of trouble to make sure it was working properly. I appreciate that.

Poll number Approval Poll for Game Courier Tournament #3. Vote for which games you want in the third Game Courier tournament.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Thu, Jun 22, 2006 02:31 AM UTC:
Chess with Promoters is a game with five votes (at the time of this writing) that I enjoyed playing.

Abstract Chess Pieces. Icons of chess and chess variant pieces.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Thu, Jun 22, 2006 11:01 AM UTC:Excellent ★★★★★

Fergus, I want to commend you for creating these pieces. Brilliant job!

I particularly enjoy playing with the pieces you created especially for Mad Chess. I seem to be the only person who voted for Mad Chess on the poll for the next variants tournament.

Do you have plans to create more abstract pieces? I find it quite refreshing to play with pieces that reflect movement more than symbolism.

Above, you mention 'the Fairy Chess ZRF' - What do you mean by this? Can you create a link?


Giant Chess. 16x16 board with the same pieces as Turkish Chess, but also the "Dev" piece which takes up four squares. (16x16, Cells: 256) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Thu, Jun 22, 2006 12:15 PM UTC:
It might make some sense to allow pawns on the fifth rank to make a triple move, in addition to the double move.

Poll number Approval Poll for Game Courier Tournament #3. Vote for which games you want in the third Game Courier tournament.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Thu, Jun 22, 2006 11:50 PM UTC:
Adrian, do you have the ones you created for them? If so, please submit them and I'll polish them up a tad. I'd appreciate it. Since you already created them, I can't really re-create them with the same name (since the name shall already have been taken; unless you didn't 'save' them but only used the 'test' function.)

Bent Riders. A discussion of pieces, like the Gryphon, that take a step then move as riders.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Jun 23, 2006 11:41 AM UTC:
There actually appears to be some dispute about that, about the true nature of the Grande Acedrex unicorn... I refer you to Joerg Knappen's comment. It would be helpful perhaps if we could have some sources cited for these different versions.

Exotic Pieces. Menagerie of pieces, old and new. Have fun![All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Jun 23, 2006 12:18 PM UTC:
Hi, Ed. I think you designed all these pieces, no? I wrote you an email asking this, but I don't know whether you got it. I am wondering whether we might be able to combine all your pieces into a piece set for presets on Game Courier.

Poll number Approval Poll for Game Courier Tournament #3. Vote for which games you want in the third Game Courier tournament.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Jun 23, 2006 12:20 PM UTC:
When last I checked, Sky had just three votes. Glad to see it moving up; I hope it continues.

The Invisible Man ZIP file. Missing description[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Jun 23, 2006 04:01 PM UTC:Excellent ★★★★★
Namik, this is a pretty stunning thing to see. A hidden information game where the information is hidden from just one of the sides. Yet it seems to work. Very cool!

Poll number Approval Poll for Game Courier Tournament #3. Vote for which games you want in the third Game Courier tournament.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Jun 23, 2006 06:11 PM UTC:
Well, I am rather fond of Two Pipe Chess. It is quite nice. But mea culpa, I created a second preset for it forgetting there already was one. I've deleted it now. Whooops!

Game Courier Logs. View the logs of games played on Game Courier.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sat, Jun 24, 2006 12:24 PM UTC:
Russian.

Rules of Chess, Spanish Translation. Spanish translation of the rules of chess. (Spanish Language)[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sat, Jun 24, 2006 06:39 PM UTC:
Does that mean this person thinks the page was poorly translated? If so, perhaps someone more proficient in the language can go through and render corrections?

[Subject Thread] [Add Response]
Jeremy Good wrote on Thu, Jul 6, 2006 02:30 PM UTC:

Are there pieces people would like to see made that currently have no graphics? I'd like to know whether anyone has done a graphic for the pieces in Tripunch Chess, for instance the Aanca described in this essay.

Described there is a piece which makes a one step Rook move, i.e., wazir move, and then continues outwards as a Bishop.

I have seen people refer to an aanca as belonging in Grande Acedrex, but aren't they confusing the Aanca with the Gryphon?

This piece is very closely related to Eric Greenwood's Duke piece, but not quite the same.

D - Duke: moves one square straight and any # diagonally; or any # diagonally and one straight. May not jump or move to an adjacent square.


Jeremy Good wrote on Fri, Jul 7, 2006 01:12 AM UTC:

Gary: If you don't mind, please do, and please copy Antoine when you do and ask him to add them to the Alfaerie - Many. Also, if you could send the other colored pieces that we don't already have in Alfaerie - Many, such as the green and blue and red colored elephants, colored crooked rooks, etc. Would be deeply appreciated. Should be lots of fun to play. Thanks. (I'd do it myself but creation of even the most rudimentary graphics is just beyond my reach at the moment. Apologies.)

James, looking forward to seeing your tripunch ideas. Thank you.


A Taxonomy. Categorizing several types of pieces.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Jul 7, 2006 01:25 PM UTC:Excellent ★★★★★

This essay is an admirable start! I think we can expand on the categories quite a bit and provide more examples. As the author himself says:

'I would encourage an effort to build on this, so that a more complete resource would be available to Chess Variant designers or problemists.'

I think there may be an obvious category which is 'Imitator' as in the Chameleon / Mimotaur. [Edited addition: I see now that David has written an entirely separate and also excellent essay on imitators.]

The 'Ooze' has a cousin in the Amoeba from Hedden's Microorganism Chess which I think introduces some more original categories of pieces as well...


Each Piece Once Chess. Each turn, move as many as all your pieces, but only once![All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Jul 7, 2006 02:55 PM UTC:
For these variants, it is perhaps to be recommended that White begins by moving only half of his pieces, to balance out the overwhelming first move initiative white is otherwise to gain. (This idea is derived from a suggestion by Ralph Betza -- When I find the actual source, I'll post it here.)

Shogi. The Japanese form of Chess, in which players get to keep and replay captured pieces. (9x9, Cells: 81) (Recognized!)[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Jul 7, 2006 08:51 PM UTC:

Shogi Champ plays in chess tournament.

Remarkable is the 38th place of FM Yoshiharu Habu (6/9). Why? Because Habu is not really a chess player, but the world's leading Shogi champion, who has taken a casual interest in chess.

Read the rest ...here


Threat Chess, Attackers Chess and Victims Chess. Missing description[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Jul 7, 2006 08:56 PM UTC:
This concept is basic enough so that I am sure it has been explored by others and has been given other names. The concept is the same as Relay Chess, but applies to opposing pieces. A quick search hasn't produced these exact games for me but if anyone can produce the historical record of these variants, I'd appreciate it (and perhaps I'll withdraw the entry.)

[Subject Thread] [Add Response]
Jeremy Good wrote on Sat, Jul 8, 2006 04:03 PM UTC:
Has anyone done a graphic for the sissa?

Jeremy Good wrote on Sat, Jul 8, 2006 10:45 PM UTC:
Great ideas, James! The deadly sissa triad will be something to behold.

Shako. Cannons and elephants are added in variant on 10 by 10 board.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sun, Jul 9, 2006 10:07 AM UTC:
Though it has been corrected in the preset itself, it is still awry in the picture for the preset. This may have led to a bit of confusion, I believe.

Royal Pawn Chess. Same as FIDE Chess, except the pawns in front of the kings are royal, meaning the object is to checkmate them and not the king.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Mon, Jul 10, 2006 02:40 AM UTC:
I'm re-submitting this variant as I now have a superior graphic to represent the Royal Pawn (many thanks are due to Christine Bagley-Jones for that), and because the fine gentleman who created the original page for me doesn't have time to go back and edit it so he suggested I re-submit it.

Grand Shatranj. Grand Shatranj. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Wed, Jul 12, 2006 12:15 AM UTC:
:x

Poll number Approval Poll for Game Courier Tournament #3. Vote for which games you want in the third Game Courier tournament.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sat, Jul 15, 2006 12:35 PM UTC:
A lot more games made it into the second poll than you had suggested. Is that because more people voted than you had thought would? How many games do you anticipate being selected for the final set?

Poll number Preference Poll for Third Game Courier Tournament. Sign up for the 3rd Game Courier tournament by voting in this poll.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Mon, Jul 17, 2006 02:48 PM UTC:
'Since the last poll counted preset pages, this poll separately lists presets from the same page.'

Since the previous poll didn't list them separately, I question this approach, with the concern that votes for these games will be diffused resulting in their disqualification even though their cumulative might qualify them.


Jeremy Good wrote on Mon, Jul 17, 2006 07:35 PM UTC:
'If you think very similar games are about as good as each other, you should give them roughly equal rankings.' Fergus, I am quoting you here and I disagree with you. Though I might wish to see Grand Shatranj and Great Shatranj included, I don't want to see both versions of each included. If everyone who likes Grand Shatranj and Great Shatranj votes for all four of them, as you seem to be implying they should, we could easily end up with two versions of each, and I doubt hardly anyone would want that.

Jeremy Good wrote on Mon, Jul 17, 2006 08:31 PM UTC:

Ah, I see. To be frankly honest, I wasn't paying sufficient attention to your stipulation and for that I apologize. I feel the way I do when I make a blunder in a chess game. Hm. But I think my position, though it may appear weakened, still has value.

You do say 'Unless the number of players justifies it...' You were surprised by the number of people who voted in the initial poll; you could also be surprised by the number participating in this one. I don't think that's likely, so that doesn't remain as a substantive concern.

I do still have concerns that I don't see you addressing. Perhaps you can.

I still do have the concern that some people will not meticulously list all four as you seem to suggest they should and the votes will diffuse and that caprice could end up diffusing them. With the exception of Falcon Chess and Falcon Chess 100, which I think independently qualified and should both be added if they are both ranked high enough, I am still in favor of 'no one's' A or B. I know someone who strongly dislikes cannons and because of that, he is likely to rank one version of Grand Shatranj much lower; someone else could do the reverse and the result is diffusion. On the other hand, both people who like Grand Shatranj might end up being disappointed to know that neither were included despite the fact that each voted for a version of it. Isn't there an assumption you are making that people who like Great Shatranj will tend to like both versions approximately equally, that people who like Falcon Chess will like Falcon Chess 100 almost just as much? I am someone who prefers less familiar games so I will rank Falcon Chess 100 higher. That's an example of how votes between Falcon Chess and Falcon Chess 100 could get diffused with neither of them qualifying (though I think it fair games since both qualified).

In actual fact, to sum up, I expect diffusion so the chances that any versions of Mir Chess, Grand Shatranj, Great Shatranj and Falcon Chess will show up are lessened and they are playing on an unequal footing. In my last comment, I suggested that we ran the real danger of both versions of both showing up. In fact, the opposite concern seems to be more germane, no?

What I am saying in both comments though is that people are unlikely to rank all versions of each similarly, though if they look at this thread, it may motivate them to do so, but how many will pay attention to this detail?


Voidrider Chess ZIP file. A 43 square variant with movable spaces.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Wed, Jul 19, 2006 02:30 AM UTC:
I can't get this zillions file to dl. Is it me?

Symgi. A Shogi variant with back ranks filled with symmetric pieces. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Jul 21, 2006 06:30 PM UTC:
Probably Charles meant to say that the Fezbaba moves one diagonally or two orthogonally, as you suggest, esp. since just above that he rightfully ascribes the one orthogonally and two diagonally movement to the Waffle. Now that we have twisted pieces (as in Atlantean Barroom Shatranj and some of Lim Ther Peng's variants), it is probably also safer to specify that 'or' is meant rather than 'and.'

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Mon, Jul 24, 2006 10:31 PM UTC:
Yes, in the case of this variant, FIDE Chess, that's true.

Jeremy Good wrote on Tue, Jul 25, 2006 07:32 AM UTC:
Oh, right, in fact, I'd say most games are won because someone resigned! I know that is the way I lose most games. Good point. When someone knows they will lose anyway, it is not considered bad etiquette to resign, usually. In fact, sometimes the contrary. There is always the chance though that someone will drop dead of a heart attack before they manage to checkmate you, as someone once pointed out. I don't remember who.

House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. (8x8, Cells: 87) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Thu, Jul 27, 2006 02:58 PM UTC:
In House of Ten Mirrors Chess, where do pawns promote?

Dr. Who Chess. Variant based on the popular TV seiries.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Tue, Aug 1, 2006 12:12 PM UTC:Excellent ★★★★★

Yes, Dr. Who Chess seems like fun. Great concept. The inventor has been kind enough to try out a game with me which we are playing just now.

Well, of course there is Time Travel Chess which is a great variant, lots of fun to play, the rules for which could be applied to most other variants. In the notes to Time Travel Chess, there is discussion of another time travel variant.

Time Travel Chess is also in the preference poll, but not currently doing very well (#27) -- unfortunately. Third Game Courier Tournament Preference Poll


Jeremy Good wrote on Tue, Aug 1, 2006 01:51 PM UTC:
So, rule 5, if a pawn comes out of the Tardis on Rank 8, presumably, it can promote, right? If it comes out on the first rank, does it have a two or three initial square step? If it comes out on the second rank, does it have a two square initial step?

Jeremy Good wrote on Tue, Aug 1, 2006 01:55 PM UTC:
If I am putting your king in check on the move the Tardis is destined to return, and there is no way for the Tardis to intercede, what happens? For example, if my opponent's king is on e1 and I check him on e2 with my queen on the move that your tardis is destined to return, what then? In Gifford's Time Travel Chess, this is addressed by saying that the time travelling piece is 'lost in time.'

Jeremy Good wrote on Tue, Aug 1, 2006 02:18 PM UTC:
Ah yes, of course. The tardis moves in addition to regular pieces. Very good. Thank you.

Jeremy Good wrote on Tue, Aug 1, 2006 02:50 PM UTC:
Can Dr. Who capture a piece as he moves out of the Tardis?

Jeremy Good wrote on Tue, Aug 1, 2006 04:07 PM UTC:
When a piece gets kicked out of the Tardis, where does it get kicked out to?

[Subject Thread] [Add Response]
Jeremy Good wrote on Wed, Aug 2, 2006 12:48 PM UTC:
In my opinion, the current tournament in Dortmund spotlights the need for change. Out of 16 games so far, only two have been decisive. 14 out of 16 games so far have resulted in draws. Unfortunately, since Dortmund is only a single round robin and not a double round robin, a point award system such as the one I have proposed (which awarded more points for wins with Black than with White), would not be equitable.

Feedback to the Chess Variant Pages - How to contactus. Including information on editors and associate authors of the website.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Aug 4, 2006 11:04 AM UTC:
Yes, but only if you also get out of check at the same time.

Game Courier Logs. View the logs of games played on Game Courier.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Aug 4, 2006 11:30 AM UTC:
I second Stephen's proposal.

Roswell Chess. A game not meant for humans. Uses alien hieroglyphic pieces based on an alleged 1947 Roswell NM incident. (7x10, Cells: 70) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Tue, Aug 8, 2006 03:06 AM UTC:Excellent ★★★★★
Why did ______ create this ___ if it's not even considered _________ by
_____? 

Well done, ____! ;-)

Poll number Preference Poll for Third Game Courier Tournament. Sign up for the 3rd Game Courier tournament by voting in this poll.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Thu, Aug 10, 2006 12:19 PM UTC:
When will the third game courier tournament actually begin?

Five Tigers Chess. Variant of Chinese Chess. Red can make two pawn moves per turn but.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Wed, Aug 16, 2006 11:36 PM UTC:
These java games on this site are primarily intended to give a flavor of the game and not programmed to be strong.

Nested Chess. A variant hiding another on its diagonals. (15x15, Cells: 141) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Mon, Aug 21, 2006 09:19 AM UTC:
Charles, looks intriguing and worthy of further investigation. A technical point, if I may? The Dabbabante actually appears to be different from the closely related Dabbabah rider. I presume V.R. Parton invented the Dabbabante for his Dabbabante Chess. Here is a description of the piece from that page: Dabbabanate Chess 'It is tempting to consider the Dabbabante a sort of Dabbabah-Rider (that is, a piece that can make repeated leaps of two squares orthogonally in the same direction as long as all the squares landed on but possible the last, are empty), but it isn't, really. Instead, the Dabbabante is a Super Dabbabah, able not only to leap (0,2), but (0,4), (0,6) and (0,8) as well. It is leaper, not a rider.'

Edited in 8-22: In other words, I believe it's a mistake to refer to the dabbabah rider and dabbabante as equivalent.


Secutor ChessA game information page
. Introducing the Secutor piece, and new collision-capture, on a Gustavian board (zrf available).[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Sep 22, 2006 11:45 AM UTC:
Mats, I'm generally thankful for the work you do here, you know that. Keep up the good work.

[Subject Thread] [Add Response]
Jeremy Good wrote on Fri, Sep 22, 2006 09:46 PM UTC:
From this match, we must hope for a decisive result, as a tie will divert to speed games. The infamy of it: Speed games to decide a world championship! How 'democratic.' Shame it is only a 12 game match as this goes against tradition of longer world championship match games. Good that the match is taking place at all, unfortunately under FIDE auspices. FIDE under Ilyumzhinov seems incapable of finding either a format or set of qualifiers worthy of an event of this magnitude. It will be a very exciting match, I think, and it is very hard to pick a winner. I will predict Kramnik as winner, though it pains me to think that Topalov, with his recent winning chess, might not become legitimate heir to Kasparov.

Jeremy Good wrote on Fri, Sep 22, 2006 09:58 PM UTC:
Topalov plays Cochrane Gambit against Kramnik in Linares

'After 28. Rc6 Qh5 29. Qxa6, Topalov could win a fourth pawn for the Knight and in case of a check of the Black Queen to d1 come back with his Queen to f1.'

True?


Jeremy Good wrote on Sat, Sep 23, 2006 12:39 PM UTC:
Due to his peculiar weakness for getting beaten by Kramnik, Kasparov may be unusually biased.

King's Reincarnation. Captured Kings return to the board, but at a price. 2 versions of play. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Mon, Sep 25, 2006 09:42 PM UTC:
Powerful pieces are incredibly weakened when they become royal, especially since they can't move through check. It's worth experiencing. In Fergus Duniho's British Chess, a queen is the royal piece.

Taikyoku Shogi. Extremely large shogi variant. (36x36, Cells: 1296) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Tue, Sep 26, 2006 02:05 AM UTC:Excellent ★★★★★
Oh, boy, you are going to make a lot of people happy with this. Thanks so much for sharing. Just what I've been looking for! Awesome!

[Subject Thread] [Add Response]
Jeremy Good wrote on Thu, Sep 28, 2006 03:34 PM UTC:

Francois Tremblay writes:

I was wondering if you could help me? I seem to remember a variant where you accumulate points by having pieces on center squares, and won if you had the most points after a certain number of turns. I did a search for 'points', but I didn't find it. I also looked through the 'other variants' list and the 'winning in a different way' list, but didn't find it.

Would you [anyone] have any rememberance of it? Thanks!


[Subject Thread] [Add Response]
Jeremy Good wrote on Sun, Oct 1, 2006 07:39 PM UTC:
They should give Kramnik back the forfeited point.

Jeremy Good wrote on Sun, Oct 1, 2006 11:42 PM UTC:
Good news that Kramnik is willing to play even having forfeited the point.

Jeremy Good wrote on Mon, Oct 2, 2006 01:53 AM UTC:
Excellent point, Andy. To win and leave an unambiguous impression as
champion, Topalov will still have to win at least three games.

Jeremy Good wrote on Sun, Oct 8, 2006 04:52 PM UTC:
Just two more games left and in order to be accepted as legitimate world
chess champion, Topalov will have to win both of them. Kramnik, on the
other hand, can either draw both and win the rapids or win just one and
draw one and he will be accepted as not only legitimate world chess
champion, but also the champion preferred in the eyes of the professional
chess community. Prior to the toilet scandal, Topalov would have been
preferred.

Jeremy Good wrote on Tue, Oct 10, 2006 06:00 PM UTC:
At this point, given the fact that Kramnik has won three games and Topalov only two, the only honorable way to proceed will be for Game 5 to be played, unless Kramnik wins the twelfth and final game. Kramnik proposes as much in his letter where he threatens to sue FIDE: ' 5. As a sign of good will Mr Kramnik once again requests FIDE to arrange for game five to be played out on the board immediately after game 12. This in our opinion is the only way to alleviate the personal, sporting, judicial and ethical injuries that have been incurred by Mr Kramnik.'

Jeremy Good wrote on Wed, Oct 11, 2006 09:39 AM UTC:
Bravo. Well said. 

That's exactly what the 2007 tournament should be: A way to determine a
challenger.

Not a way to determine the world chess champion. Which is the way it is
set up now. Right? 

Really, it doesn't make sense to call this a reunification match if the
only 'reward' besides monetary is that it's just a candidates match to
qualify for the 2007 world chess championship tournament. 

RIDICULOUS!!!!

The loser of this tournament, if Topalov, should qualify to play in the
2007 round robin and the winner of that should then play Kramnik for the
world chess champion title.

Jeremy Good wrote on Wed, Oct 11, 2006 09:47 AM UTC:
If Anand is greatest, why isn't he highest rated?

2006 World Chess Variants Championship on-lineA news item
. World Chess Variants Championship.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Thu, Oct 12, 2006 09:12 AM UTC:
Interestingly, a recent USCF (United States Chess Federation) tournament in Florida mentioned a 'world progressive chess championship' as one of its sideline events. That event took place in the last month or two. I will attempt to contact the director of that event at some point in the future to find out more. I'll report my findings on this site.

[Subject Thread] [Add Response]
Jeremy Good wrote on Thu, Oct 12, 2006 10:53 AM UTC:

My chess clock arrived in the mail this week. I'm going to play in a local chess tournament this weekend, the Arlington Open. This will be the first time I've played in a chess tournament in well over a year. My rating is not very high so don't expect much of me. I'm also out of practice and haven't studied it much lately. I'll let you know how I do.

Larry Kaufman and his son tend to do very well there. One of them usually wins it. Click on the Larry Kaufman link to find out something about him that will interest chess variant players. As a matter of fact, I think I'll ask to interview him! Maybe I'll also ask if he wants to start a local chess variants club with me.


[Subject Thread] [Add Response]
Jeremy Good wrote on Fri, Oct 13, 2006 03:14 PM UTC:
Susan Polgar Reports: 

'Game over! Black hung a Rook! A shocking ending to the most bizzare
match! Unification has been achieved! Congratulations to Kramnik! Well
done!'

Jeremy Good wrote on Sun, Oct 15, 2006 03:13 PM UTC:
Why did Topalov have such relatively low grade seconds? Who would you
rather have, Bareev and Svidler (Kramnik) or Cheparinov and Vallejo
(Topalov)? Cheparinov, maybe, with a youthful penchant for tactics but
surely not Vallejo. How would studying with Vallejo help me defeat
Kramnik?

Jeremy Good wrote on Mon, Oct 16, 2006 02:08 PM UTC:

Excellent points, Gary. As I recall, Fischer had William Lombardy and Larry Evans. I can remember seeing photos of Fischer looking like he was really enjoying himself with them, playing on a compact set floating in a swimming pool! If companionship were a primary consideration, who would you take? Polymathic grandmaster Jonathan Rowson or Kings Indian expert retired grandmaster Tal Shaked might be my choices.


Fighting Kings. The King has switched places with the King Pawn - The King is now a fighting piece. And the pawn must be protected. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Fri, Oct 20, 2006 09:59 PM UTC:Excellent ★★★★★
Gary, your game, with its castling rule, is a worthwhile improvement on Royal Pawn Chess which is more of a gimmick game. Though similar, I very much welcome it.

Viking Chess Set. Game board and pieces in search of rules. (Cells: 37) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Mon, Oct 23, 2006 12:33 AM UTC:
Michael, I just want to note that the Byzantine Chess on this site has four spaces (concentric circles), not three like yours. I'd like to know more about what you recover, if you will share it for us here. If you ever find someone who knows more precisely where and when this was made and how many exist, please let us know that too.

Jeremy Good wrote on Mon, Oct 23, 2006 09:09 AM UTC:
I don't know much about Byzantine Chess. Was it perhaps the main variant in Byzantium during its heyday? I was thinking there might be more than one variant of Byzantine Chess that might not be covered by our entry here, but I have no idea!

Jeremy Good wrote on Mon, Oct 23, 2006 09:43 AM UTC:
There were some vikings who served in the Byzantine army too.

Gess. A Chess variant played on a Go board where pieces are collections of go stones. (18x18, Cells: 324) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Tue, Oct 24, 2006 01:04 AM UTC:
I'll work on that, Gary. For the time being, why don't I change the color of the board to get an immediate contrast? On my computer the contrast is already strong, but I know it isn't the case with every computer.

Quest-Chess. Players make 10 moves per turn but opponents get chance to react on checks and taking of pieces in between. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Tue, Oct 24, 2006 10:18 PM UTC:
Yes, yes, absolutely. Hm. I'd love to see these problems and I think others would too. So it takes an omniscient mind to solve some of them, does it? Well, I think perhaps Joe Joyce could do it then! :-)

Nine-Queen Chess. Queens are placed instead of Pawns. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Tue, Oct 31, 2006 10:22 AM UTC:
That's an interesting combination; maybe you're right. Please explain why the 2. Qxd7 is necessary so I more fully understand.

Taikyoku Shogi (Unlimited Chess) Playing PiecesA graphics resource
. Missing description[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sat, Nov 18, 2006 08:38 PM UTC:
I get a 404 error msg when i try to d/l these pieces.

[Subject Thread] [Add Response]
Jeremy Good wrote on Thu, Nov 30, 2006 01:12 PM UTC:
No, after a King is castled, the king only moves one space at a time, just
like before.

Rules of Chess FAQ. Frequently asked chess questions.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sun, Dec 10, 2006 09:12 AM UTC:

In standard chess, it is indeed possible to capture the piece that is checking. Escape by fleeing is not the only option. Interposition of another piece is a third option in some cases, but not when attacked by a knight, the only jumping piece.

I recommend this excellent beginner's book for a review of some of the different ways one can check and extricate oneself from check.

An aside: There is a chess variant called Wuss featuring a piece that always must flee - can only flee - when attacked. You might try it out some time. It is very interesting.


Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Mon, Dec 25, 2006 10:01 PM UTC:
No, because there are many times when you can check but it would be imprudent to do so, especially when the other player might check ahead of time. MOst serious amateurs and professionals don't say 'check' at all even when it does occur because they expect their opponents to notice.

65 Square Chess. FIDE chess but pretend there's another square smack dab in the middle.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Tue, Dec 26, 2006 08:37 AM UTC:
I appreciate your attempt to represent 65 Square Chess. It certainly does have a certain charm in that it depicts the relationship of the middle four squares perfectly, but perhaps at the expense of other aspects. In 65 Square Chess, f4 connects to e5 and d4 connects to c5. This is not immediately apparent from your board.

[Subject Thread] [Add Response]
Jeremy Good wrote on Tue, Dec 26, 2006 06:36 PM UTC:
There is a problem in Losing Chess on the Chessbase webpage today. Can anyone get it?

Jeremy Good wrote on Tue, Dec 26, 2006 06:40 PM UTC:
Email me if you want to see my solution or want to share yours with me. I
don't want to risk spoiling it here.

[Subject Thread] [Add Response]
Jeremy Good wrote on Fri, Jan 5, 2007 04:13 PM UTC:
Happy 2007, and thanks to the many of you in the chess variants community
who have been so generous and kind to me. You've made this a very special
year for me, thank you. Looking forward to finishing old games and starting
new ones in 2007, finishing old interviews, posting them and starting new
ones.

[Subject Thread] [Add Response]
Jeremy Good wrote on Fri, Jan 5, 2007 07:26 PM UTC:
A couple of us have been meeting in the Washington, DC area. Any other
chess variant enthusiasts around here?

Go with chess pieces. Generalization of go-rules using chess pieces. (19x19, Cells: 361) [All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sat, Jan 6, 2007 04:27 PM UTC:
I hadn't noticed this before today, Just wanted to draw attention to it, re: our interest in chess - go combos.

Also, it links to Chego which takes the notion of drops to the outer limits.


Go-Chess (tm) A game information page
. Place your own pieces on a large board.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Sat, Jan 6, 2007 04:45 PM UTC:
Anyone ever try this one? The domain name doesn't work any more. Someone should try contacting the guy, maybe.

Tiling Rider Chess. This game was inspired by tiles seen in many bathrooms and sidewalks.[All Comments] [Add Comment or Rating]
Jeremy Good wrote on Tue, Jan 9, 2007 01:12 AM UTC:

Excellent question.

Joe's correct. It's an unfortunate restriction. If I had the programming skills at my fingertips, I would add a variant where the options of movement were indicated by colors that shifted to reflect pathways of newly formed aggregates.

Meanwhile, Color Rider Chess doesn't suffer from this problem but because of presumed difficulties of envisioning aggregate pathways, I contracted the board so I fear it might be piece heavy. Unfortunately, Color Rider Chess imposes its own limit of forcing one to match colors. Again, I did that to un-complicate the visuals.


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