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Never enough time to examine all of the interesting games here. Your Hero piece (mFcW) has been called a Coyote in Peter S. Hatch's The Druid Army, while the Wolf (mWcF) can be regarded as it's opposite. The Steward in John William Brown's Centennial Chess is another (mWcF) piece.
Thank you for the kind comment! I had been off the site for quite a few years and am only just now getting back onto the site regularly, so I apologize for the huge delay in responding! :)
Very interesting. I like the different moves on each board and how they relate to each other. Nice job!
Very nice game. I am intrigued by the use of the Earth and Sky boards. This has strong thematic sense to it, particularly with the overall context of the game. Other games, such as Alice Chess, use the double boards, also thematically. But Advanced Wizards Chess uses this theme very consistently, and, it appears, in a very playable manner. I particularly like the launching of the Dragon and Pegasus into the sky, the swooping of the Eagle, the flight of the Archer's arrow! The Earth-bound pieces also are thematically appropriate. The Wizard is Earth-bound, like a proper royal, but can teleport once per game. This has allusions to certain ancient variations of Shatranj where the King had a Knight's move. The game is complex in that there is a lot going on, but the rules are clear and intuitive. Nice game!
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You have that right! It is amazing how many different variations there are on the theme of chess, and so many of them such fun to try! Thank you for commenting on the Hero piece. This version of Wizard Chess I think is the most fun, though there is a lot to keep track of... If you play it some time, let me know what you think.