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Crossroads. Crossing the diagonals generate figures. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
💡📝Gerd Degens wrote on Fri, May 17 07:56 AM EDT in reply to Bn Em from 06:12 AM:

I think that the table diagrams I use show the morphing possibilities quite well. But I readily admit that there can be different forms of presentation. I have opted for these and would welcome it if it could stay that way.


💡📝Gerd Degens wrote on Wed, May 15 01:53 PM EDT in reply to Bn Em from Thu May 9 10:36 AM:

May I ask discreetly whether anything is still missing in terms of 'Morphomania' and 'Crossroads'?


H. G. Muller wrote on Fri, May 10 05:37 AM EDT in reply to Gerd Degens from 03:37 AM:

The Alfaerie 'duke' image is a good King-like symbol. Jean-Louis uses it in his games for Prince, which is a non-royal King that can also make a noncapturing double-step forward. Other authors often use the 'guard' image, even though that was intended for KAD. The 'man' image is not very popular.

Note that image and name can be independently specified in the PTA. You don't have to use the name 'Duke' just because you like hat symbol. Jean-Louis calls it 'Prince', and there are many people who prefer the name 'Archbishop' for the 'cardinal' symbol.


💡📝Gerd Degens wrote on Fri, May 10 03:37 AM EDT in reply to Fergus Duniho from Thu May 9 05:56 PM:

When I see an inverted King, that's the piece I think of.

Well, I was not familiar with Anti-King Chess, as most people here probably are. But of course I don't want to confuse some people here, even though they will be very rare. So I've changed that and now use the 'Duke'. That should solve the problem, shouldn't it?


🔔Notification on Fri, May 10 03:25 AM EDT:

The author, Gerd Degens, has updated this page.


H. G. Muller wrote on Fri, May 10 01:50 AM EDT in reply to Gerd Degens from Thu May 9 12:41 PM:

The PTA shows all images there are in the Alfaerie PNG set. It has a number of pre-defined pieces, which then also define a move, and could have names different from the image name. But there exist Alfaerie images which are not associated with any particular move. Such as fortress, spider, diplomat, ninja, bear, tiger. Having no generally accepted use, these are not pre-defined, and automatically added to the table. Without move, and using the image name as piece name. It would be hard to give it any other name, as the image filename is the only thing the script can 'see'; it cannot look at or interpret the actual image. But in Alfaerie the image name is usually descriptive of the image, in case there is no move to describe.

The issue here is very much the same as with warmachinewazir. This also was an image name, in this case descriptive of the move. (or of the image, as in such cases Alfaerie images are move describing themselves.) These are not English words, and not really suitable as names.

The name commonly used to refer to a Commoner when one wants to stress it moves as K is "Non-royal King".


🕸Fergus Duniho wrote on Thu, May 9 05:56 PM EDT in reply to Gerd Degens from 03:12 PM:

Is this perhaps a matter of opinion?

I don't think effective communication is a matter of opinion. One thing you're not taking into consideration, perhaps because you don't know of it, is the previous usage of an inverted King image for the Anti-King in Anti-King Chess, which can be won by completely unchecking your opponent's Anti-King. When I see an inverted King, that's the piece I think of.


💡📝Gerd Degens wrote on Thu, May 9 03:12 PM EDT in reply to Fergus Duniho from 03:07 PM:

Is this perhaps a matter of opinion?


🕸Fergus Duniho wrote on Thu, May 9 03:07 PM EDT in reply to Gerd Degens from 02:44 PM:

That is precisely why!

But it fails to do it.


💡📝Gerd Degens wrote on Thu, May 9 02:44 PM EDT in reply to Fergus Duniho from 02:23 PM:

That is precisely why!


🕸Fergus Duniho wrote on Thu, May 9 02:23 PM EDT in reply to Gerd Degens from 01:36 PM:

Calling an inverse king symbol 'Man' goes against the grain.

Why use an inverse King symbol when one of your goals is to make it clear that this piece does not have the same status as a King?


💡📝Gerd Degens wrote on Thu, May 9 01:36 PM EDT in reply to Fergus Duniho from 01:29 PM:

Either way, everyone knows. I would like the character to be called "Kinginv" and not "Man". Is that a problem? Calling an inverse king symbol 'Man' goes against the grain.


🕸Fergus Duniho wrote on Thu, May 9 01:32 PM EDT in reply to Gerd Degens from 12:54 PM:

In the selection table of the PTA, 'Kinginv' appears under the heading 'name'.

In that table, the name of any piece without a Betza code provided for it appears to be based on the file name.


🕸Fergus Duniho wrote on Thu, May 9 01:29 PM EDT in reply to Bob Greenwade from 12:51 PM:

My impression is that it's an icon name, not a piece name.

Yes, it means inverted King, which is exactly what the image is of.


💡📝Gerd Degens wrote on Thu, May 9 12:54 PM EDT in reply to Bob Greenwade from 12:51 PM:

... it's an icon name ...

In the selection table of the PTA, 'Kinginv' appears under the heading 'name'.


Bob Greenwade wrote on Thu, May 9 12:51 PM EDT in reply to Gerd Degens from 12:41 PM:

Okay, here I took my orientation from the PTA, where I found the term 'Kinginv'. If it wasn't in use, then I wonder how it gets into the PTA. I can't imagine that H.G. would include a name that is not in common use. That confuses me a bit.

My impression is that it's an icon name, not a piece name.


💡📝Gerd Degens wrote on Thu, May 9 12:41 PM EDT in reply to Fergus Duniho from 12:29 PM:

But Kinginv is not a word, .. 

Okay, here I took my orientation from the PTA, where I found the term 'Kinginv'. If it wasn't in use, then I wonder how it gets into the PTA. I can't imagine that H.G. would include a name that is not in common use. That confuses me a bit.


🕸Fergus Duniho wrote on Thu, May 9 12:29 PM EDT in reply to Gerd Degens from 12:14 PM:

I wanted to keep the term king, because it's a piece that can move like a king, but without the status.

But Kinginv is not a word, and the name suggests something that may still have the status of a King. I would mention the common names, but Bn Em already did that.


💡📝Gerd Degens wrote on Thu, May 9 12:14 PM EDT in reply to Bn Em from 10:36 AM:

Are you really sure about the name ‘Kinginv’?

Actually, yes. I wanted to keep the term king, because it's a piece that can move like a king, but without the status. 'Man' or something else didn't seem appropriate to me.


Bn Em wrote on Thu, May 9 10:36 AM EDT in reply to Gerd Degens from 04:27 AM:

Are you really sure about the name ‘Kinginv’? Why not ‘Commoner’, ‘Man’, ‘Prince’, ‘Guard’, or any of the other established names for a non‐royal K?


💡📝Gerd Degens wrote on Thu, May 9 04:27 AM EDT in reply to Bn Em from Sat May 4 08:17 AM:

Regarding 'Crossroads' and 'Morphomania', I think I've done some improvements; is there anything left to do?


💡📝Gerd Degens wrote on Sat, May 4 11:30 AM EDT in reply to Bn Em from 08:17 AM:

(Which would mean that the Chancellor would not appear at all)

Thank you for your attention. I got the diagonals mixed up here. I have corrected it.

So if I understand correctly, the diagonals thing is just the procedure for how you've generated what during gameplay is a static morphing table? Rather than having any dynamic effect during gameplay

Yes, of course, the players must be able to follow a morphing rule - at least in this game. A dynamic rule is perhaps the next step.


Bn Em wrote on Sat, May 4 08:17 AM EDT:

So if I understand correctly, the diagonals thing is just the procedure for how you've generated what during gameplay is a static morphing table? Rather than having any dynamic effect during gameplay

I don't understand the morphing to Chancellor on d4, d6, f4, and f6; surely by this game's logic that would be a Queen morph, as it's on a diagonal with Rook and Bishop? (Which would mean that the Chancellor would not appear at all)


💡📝Gerd Degens wrote on Fri, May 3 01:14 PM EDT:

The page seems to be ready for review.


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