Comments by TonyQuintanilla
Mats, this is an interesting item. Could you create a link page for it?
Christine's comment about many more variants is interesting. I've often marvelled at the seemingly endless bounty out there. This site is like the goose that lay the golden eggs. That's why I completely agree with the open-ended editorial approach. Sure, many games are a passing fancy, but a few are trully golden, and they only emerge after being tried in the fire of this community. Will there ever be a 'rococo' period, where good ideas dry up and we are left with empty frills? (No pun on Peter's excellent game intended!!) I don't know, but it's not today! Happy New Year.
Jeremy, thanks to you too for all your contributions, especially the presets!
Chess is far from dead. As far as I know, no computer can yet *enjoy* a game of Chess! Example: my kid enjoys tic-tac-toe, another 'dead' game?!
Happy New Year! Thanks to David for all his work to keep this site going (especially the difficult site maintenance necessities).
Gary, I've used sculpy too, but how do you make sure you get a smooth and even split when making the 2 mold halves? It's a nice and simple idea. As you mentioned, the colors are very nice and come in a large variety. Do you have pictures? Thanks.
'I wish to state a variant based on the current listed variant called 'Three Handed Chess'. My version is exactly the same layout, conditions and reasoning as 'Three Handed' except for the variation rules to eliminate ganging up on the third man.
'My method is that when attacking the man on the right and removing a piece, you get to remove the same piece from the man on the left as well. This has two effects; it shortens an otherwise very long playing game, and it means no player can afford to ignore his best chance of winning, i.e. attacking his '2 for one target', the man on the right. Also you can never trust the man on your left to leave you alone for very long. You are just too good of a target.
'Notice also that attacking is of higher value than defense. But at some point, you must try and slow your attacker down. This is a fast, aggressive game.
'However, there is one more rule; after a check, if a possible check-mate exists and the third player has not had a turn between the check and the failure of the victim to escape, the third player is guaranteed one last move to break the check-mate. If he succeeds, play continues in the normal direction from the 'third' player.'
Glinski page in Spanish posted. See all languages: http://www.chessvariants.org/index/whatsnewalllang.php
The editors received the following correspondence from Doron Singer: Your example claims Bxc1 wins. It, in fact, loses, which goes to show suicide chess is deeper than what most people give it credit for. Black's win is as follows: 1. Bxc1 g5 2. Bxg5 a6 3. Bxe7 axb5 now: 4. Bxf8 Nc6 5. Bxb5 Nd7 6. Bxd7 Ra3 7. Bxa3 b4 8. Bxb4 0-1 or: 5. Bxc5 Ra3 if: 6. Bxf8 Nd7 and so on and if: 6. Bxa3 Nc6 and so on. Doron.
Gilbert: this is an ongoing debate. For a good introduction see Jean-Louis Cazaux's excellent discussion at, http://history.chess.free.fr/comparison.htm
Retrograde Chess? Like the planets, you expect a normal move, then the weird back-swing. Quick question, how will a Pawn or King advance?
Sam, may I suggest that you convert this message into a member-posted page? http://www.chessvariants.org/index/membersubmission.php That way, it will be properly indexed and posted. Otherwise, it is likely to get lost among the myriad messages posted on this site.
The editors received the following correspondance from Rainer Hecker: Dear Sirs and Madam’s, thank you for this fascinating Page about “Star Trek Chess”. But if my information is correct you have made two mistakes: No movable Level (or in Star Trek terminology “Attack Board”) is ever placed below, always above a corner! For some reasons: 1. Continuous use would wear the Boards and Pins so that the Attack Boards would hold any longer upside down. 2. I have never an Attack Board below a corner, neither in the original series nor in any of its following series. The position of the pieces at the start of the game is not correct. According to my sources the queen and king start the game on the Attack Boards occupying the places of the knights in your diagram. the knights start the game on the Main Boards on the outer lines occupying the places of the bishops in your picture. The bishops start on the inner lines occupying the places of king and queen in your diagram. yours sincerely Rainer Hecker
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