Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2022' AND `YearInvented` <= '2024' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
Accelerated Constable-Spiel. Chess on a 16x8 board with an assortment of pieces. (16x8, Cells: 128) By Kevin Pacey.
Accelerated Constabulary Chess. Chess on an 8x10 board with several compound piece types added. (8x10, Cells: 80) By Kevin Pacey.
Alibaba Chess. Missing description (9x9, Cells: 81) By Thomas .
Antimage Chess.
Some pieces can rifle capture, but there's Antimage from Chess Evolved Online that immune to rifle capture. (8x8, Cells: 64) By HaruN Y.
Aquachess. One level underwater, one on the surface, and one in the sky, with many strange pieces. (3x(8x8), Cells: 192) By Bob Greenwade.
ArchMage Chess. 10x10 30v30 Fantasy Chess. (10x10, Cells: 100) By Cyrus Arturas.
Atlantic Graphics. Chess font that supports fairy pieces. By Max Koval.
Avatar Chess. Game with avatars that can assume any piece of chess, depending on the fields of the board. (8x8, Cells: 64) By Gerd P. Degens.
Ballista Chess
. game in which Ballistae give Pieces the ability to move across the Board. (9x8, Cells: 72) By NeodymiumPhyte.
Banzai Chess. Friendly pieces can be pushed and pushed pieces can bounce. (8x8, Cells: 64) By Vincenzo Rapisardi.
Battlefront Chess. Game with standard pieces, 12 pawns, 2 Generals, the Archbishop, and the Chancellor. (12x8, Cells: 96) By Davor Vujacic.
Beast Chess. Replace conventional pieces with those that look like animals. (8x8, Cells: 64) By Bob Greenwade.
Bigorra. A 16x16 board chess with all pieces from my variants. (16x16, Cells: 256) By Jean-Louis Cazaux.
Black Swan. Pieces are replaced by Black Swans with unpredictable outcomes. (8x8, Cells: 64) By Florin Lupusoru.
Board 8x8 Game Mix.
Game with fairy Chess, Draughts & Lines of Action elements. (8x8, Cells: 64) By Lev Grigoriev.
Bob Greenwade's SVG Library. A collection of SVG piece images. By Bob Greenwade.
Borderline. Without pawns, with only one king, capturing opponent's pieces is omitted. (7x7, Cells: 49) By Gerd P. Degens.
Bull's eye. Upgrading of the possibilities to move within the Bull's eye to make the game more dynamic. (8x8, Cells: 64) By Gerd P. Degens.
Bureau-Spiel. Chess on a 24x8 board with an assortment of pieces, many powerful. (24x8, Cells: 192) By Kevin Pacey.
Camel Decimal Chess. Decimal Chess with Camel. (10x10, Cells: 100) By Jean-Louis Cazaux.
Camel Decimal Chess. Game Courier preset for Camel Decimal Chess, a 10x10 chess with Camels. (10x10, Cells: 100) By Jean-Louis Cazaux.
A catalog of 3D-printable chess variant pieces.
A catalog of 3D-printable chess variant pieces, with drawings, photographs and printable links. (8x8, Cells: 64) By Jean-Louis Cazaux.
Cavalry Queen Chess. Queen rides a horse and therefore it passively moves as Knight (but captures as usual). (8x8, Cells: 64) By Lev Grigoriev.
Charismatic Chess. x5 speed up your chess game! (8x8, Cells: 64) By Вадря Покштя.
Chess 66. Board based on the 8x8 arrangement - with the difference that 66 fields are now available. (8x8, Cells: 66) By Gerd P. Degens.
Chess New.
Missing description (10x10, Cells: 64) By Hector Quintana.
Chess on a Tesseract. Chess played over the 24 two-dimensional sides of a tesseract. (24x(5x5), Cells: 504) By Bob Greenwade.
Chess on the Rope. 1d chess experimental variant with standard rules and variations. (1x21, Cells: 21) By Lev Grigoriev.
Chess Remix. Create your chess variant. () By Alexandr Oleshko.
ChessBreakTimes Chess. Chess with elements of chess-based RPG I slowly elaborate at this time. (8x8, Cells: 64) By Lev Grigoriev.
Chu Kagamigi. Larger extension of Kagamigi, with pieces biased toward the center. (12x12, Cells: 144) By Bob Greenwade.
Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) By A. M. DeWitt.
Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) By A. M. DeWitt.
Chu Shogi Applet with Assorted Tsumeshogis.
An applet for playing Chu Shogi, complete with an AI, a Position Lab, and a collection of Tsumeshogi problems. (12x12, Cells: 144) By A. M. DeWitt.
Colorbound Chess. Pieces never change their squares’ color, so army is divided into two halves – attacking and defending. (8x8, Cells: 64) By Lev Grigoriev.
Colorful Osmosis Chess
. All basic pieces are colorbound or colorwithching and can create compounds. (10x10, Cells: 100) By Michael Nelson.
Colorful Osmosis Chess. All basic pieces are colorbound or colorwithching. (10x10, Cells: 100) By Michael Nelson.
Companion chess. The Queen may have a companion. (8x8, Cells: 64) By Piotr Smagacz.
Conquer II. The goal of the game is to conquer the opponent's army and to add it to your own army. (8x8, Cells: 64) By Gerd P. Degens.
Conquer the opponent's army. Captured pieces change sides immediately, occupying the square the capturer moved from. (8x8, Cells: 64) By Gerd P. Degens.
Constable-Spiel. Chess on a 16x8 board with an assortment of pieces. (16x8, Cells: 128) By Kevin Pacey.
Continental Chess. Continental Chess is Chess Variations with many types of pieces such as stepper, leaper, hopper and rider. (8x8, Cells: 64) By Siwakorn Songrag.
Courier Chess VIII. A re-imagining of Courier Chess, on a smaller board. (8x8, Cells: 64) By David Paulowich.
Crossfire. A game with 'darts' and 'double darts' (crossfire). (9x9, Cells: 81) By Gerd P. Degens.
Crossroads. Crossing the diagonals generate figures. (9x9, Cells: 81) By Gerd P. Degens.
The Custom Crushers. A 'build it yourself' Chess with Different Armies army inspired by the Corps from 12 Augmenters Chess. (8x8, Cells: 64) By Andrew L Smith.
Dai Kagamigi. Even larger version of Kagamigi, with pieces biased toward the center. (15x15, Cells: 225) By Bob Greenwade.
Dai Seireigi. Variant of Dai Shogi playable with drops. (15x15, Cells: 225) By A. M. DeWitt.
Dai Seireigi. Variant of Dai Shogi playable with drops. (15x15, Cells: 225) By A. M. DeWitt.
Dealer's Chess. Armies are chosen by dealing special cards. (8x8, Cells: 64) By Bob Greenwade.
Decimaka (revised). Game where pieces promote on making a capture. (10x10) By H. G. Muller.
Desert Dust. Large variant with Arabian-themed pieces. (12x12, Cells: 144) By Bob Greenwade.
Divergent Dreamers. Army for Chess with Different Armies where pieces can only move when it has a neighbour. (8x8, Cells: 64) By HaruN Y.
Dovecote Chess. One small non-rules tweak generally changes the character and pace of gameplay. (8x8, Cells: 64) By Lev Grigoriev.
Elephant_Shogi. A Traditional Shogi game with Elephants added. (11x9, Cells: 64) By wdtr2.
Enhanced Courier Chess. Courier Chess with the weaker pieces enhanced. By Daniel Zacharias.
Enhanced Courier Chess. Courier Chess with the weaker pieces enhanced. By Daniel Zacharias.
Enhanced Pawn Chess (EPC). Pawn upgrading by extended capturing possibilities. (8x8, Cells: 64) By Gerd P. Degens.
Equalized Shatranj. Basic weak moves of ancient pieces are compensated by their numbers. (8x8, Cells: 64) By Lev Grigoriev.
Expansion chess. Get points per each your piece on other half of board to win. (8x8, Cells: 64) By Lev Grigoriev.
Faceoff Chess. Chess with big moving restrictions for kings. (8x8, Cells: 64) By Lev Grigoriev.
Fairyranga. Game based on Chaturanga & Makruk with Southeastern, Mongolian and even Russian elements. (8x8, Cells: 64) By Lev Grigoriev.
Fearsome Chess. Fear is the main rule. (8x8, Cells: 64) By Florin Lupusoru.
Flipping Xiangqi. Hybrid of Xiangqi & Kyoto Shogi – flip the pieces after each turn. (7x7, Cells: 49) By Lev Grigoriev.
Fluidity chess. No displacement capture, all non-royal pieces take by cutting through or bypassing. (8x8, Cells: 64) By Lev Grigoriev.
Fluky Chess. Fast-paced mini-chess variant with dice. (5x5, Cells: 25) By Ilya Yudovski.
A Friendly Game of Chess. Each side has Friends, and several odd pieces. Insanity ensues. (12x12, Cells: 144) By Bob Greenwade.
Frog Chess with Gryphon and Falcon. Expansion for frog chess. (10x9, Cells: 90) By Aurelian Florea.
Frog Chess with Manticore and Falcon. Expansion for frog chess. (10x9, Cells: 90) By Aurelian Florea.
Fuel Chess. The total distance a piece can travel is limited. (8x8, Cells: 64) By Thomas .
Ghost King Chess. The king can roam the board as an almost unkillable ghost. (8x8, Cells: 64) By H. G. Muller.
Grand Dice Chess. Grand Dice Chess Battle on a 12x12 board with four dice. By Вадря Покштя.
Grand Triple Chess. Chess on an 16 x 24 board (i.e. six boards) with 3 sets of pieces. (24x16, Cells: 384) By Вадря Покштя.
Hannibal Chess with Gryphon and Falcon. Expansion for hannibal chess. (10x9, Cells: 90) By Aurelian Florea.
Hannibal Chess with Manticore and Falcon. Expansion for hannibal chess. (10x9, Cells: 90) By Aurelian Florea.
Heavenly Queen Chess. Queen’s motion is changed slightly but enough to make it unique. (8x8, Cells: 64) By Lev Grigoriev.
Historia Ŝako. Historia Ŝako is a Chess variant incorporated between western and eastern variants, by track movement of Elephant and Queen. (8x8, Cells: 64) By Siwakorn Songrag.
Homo Scacco. Several games with pieces of same type and a royal amongst them. (8x8, Cells: 64) By Lev Grigoriev.
Hook Shogi. 16x16 variant with the hook movers from the largest Shogi variants. (16x16, Cells: 256) By A. M. DeWitt.
Horizons. Game with 5 new pieces on 12x12 board. (12x12, Cells: 144) By Lev Grigoriev.
https://www.omnichess.club/variant/bc6b6876-dbdc-419c-bba4-3e462. Missing description
Hundred Acre Chess. Chess based on Winnie-the-Pooh. (10x10, Cells: 100) By Bob Greenwade.
Icon Clearinghouse 6. Part 6 focuses on my own original pieces and icons. By Bob Greenwade.
Irrational Chess. Chess game on an exotic board. (9x10, Cells: 66) By Max Koval.
Kagamigi. Shogi variant featuring pieces biased toward the center. (9x9, Cells: 81) By Bob Greenwade.
King Support Chess.
Revised Chess intended to be clearer and less drawish. (8x8, Cells: 64) By Thomas .
Kings castle. Crack the castle - Lancer to the front. (9x9, Cells: 81) By Gerd P. Degens.
KingSwap!. A solitaire swap puzzle to escort your lazy King. (5x5, Cells: 25) By Vincent Bugica.
Kinzoku. Small variant for little ones, is based on Dobutsu but is very different from it. (3x5, Cells: 15) By Lev Grigoriev.
Kuuzen Dai Shogi. Dai Shogi with different promotions, invented by Eric Silverman. (15x15, Cells: 225) Author: A. M. DeWitt. Inventor: Eric Silverman.
Kyou Shogi. Modified Chu Shogi with pieces from and inspired by Tenjiku Shogi, featuring jumping pieces and Fire Demons. (12x12, Cells: 144) By Edward Webb.
Lecce's Chess. semi-chess with a big army. (4x8, Cells: 32) By Andrea Perrone.
LOCKING CHESS. Play chess in a new way with pieces superimposing and moving over each other, special moves, strategies, tactics and checkmates! (8x8, Cells: 64) By LUCIANO IMOTO.
Loop Chess.
Chess played on a loop. (28x1, Cells: 28) By Rose Thorpe.
Majority Chess. You can move a piece only if it is on a file where you have a majority of pieces. (8x8, Cells: 64) By Emiliano "Wentu" Venturini.
Makromachy. Huge variant with 2x56 pieces, some jumping over many others. (14x14, Cells: 196) By H. G. Muller.
Mansindam. A variant that combines 'drop' rule and strong pieces, and there is no draw. (9x9, Cells: 81) By Daphne Snowmoon.
The Marvellous Megafauna. A diverse Chess with Different Armies faction with riders and leapers. (8x8, Cells: 64) By Andrew L Smith.
Mathematichess. A chess variant specially designed for mathematicians. (8x8, Cells: 64) By Florin Lupusoru.
Mega House Hexagonal Chess (MHH Chess). An enlarged version of Full house hexagonal chess by Kevin Pacey. Game with 72 pieces. (13x13, Cells: 127) By W ishere.
Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) By H. G. Muller.
Mitsugumi Shogi. Smaller variant of Suzumu Shogi on a 13x13 board. (13x13, Cells: 169) By A. M. DeWitt.
Mitsugumi Shogi. Smaller variant of Suzumu Shogi on a 13x13 board. (13x13, Cells: 169) By A. M. DeWitt.
Modern Chess960. chess960 with piece placement by players and orthodox castling. (8x8, Cells: 64) By Piotr Smagacz.
Monster Mash.
Armies consist of classic monsters and scary creatures. (13x13, Cells: 169) By Bob Greenwade.
Morphing Chess. Upgrading and downgrading take place in the morph zone. (9x9, Cells: 81) By Gerd P. Degens.
Morphing Chess II. A game with upgrades and downgrades. (9x9, Cells: 81) By Gerd P. Degens.
Morphing Chess III. A game with upgrades and downgrades. (9x9, Cells: 81) By Gerd P. Degens.
Morphing Chess IV. Pieces are based on the color of the squares reached. (9x9, Cells: 81) By Gerd P. Degens.
Morphomania.
Morphing wherever you look. (9x9, Cells: 81) By Gerd P. Degens.
Nasty Neighbours (conquer style). The goal of the game is to conquer the opponent's army and to add it to your own army. (9x8, Cells: 72) By Gerd P. Degens.
Neohex.
Chess variant on irregular hexagons. (Cells: 60) By Max Koval.
Neoteric Different Pawns Random Chess. Really different pawns are shuffled in asynchronous way on pawn rows. (8x8, Cells: 64) By Lev Grigoriev.
NIHISCI. No Idea How I Should Call It. (9x10, Cells: 90) By Gerd P. Degens.
Nostromo. As Ripley, save astronauts from the Alien. (8x8, Cells: 64) By Ilya Yudovski.
Obento Chess. 12x12 Chess variant with Shogi-style promotions and bent sliding pieces. (12x12, Cells: 144) Author: Jean-Louis Cazaux. Inventor: Eric Silverman and Jean-Louis Cazaux.
Octal XiangQi.
Missing description (8x8, Cells: 64) By HaruN Y.
Officer-Spiel. Chess on a 16x8 board loaded with powerful pieces. (16x8, Cells: 128) By Kevin Pacey.
Ohm's Chess. A fun combination of Chess and Dota. (8x8, Cells: 64) By Rushil Baweja.
Okapi Chess. Regular chess, except that Knights are replaced by Okapis. (8x8, Cells: 64) By Bob Greenwade.
Onslaught. Several pieces can capture only on the enemy half, favoring attack. (12x12, Cells: 144) By H. G. Muller.
Orthodia. Break your orthogonal and diagonal patterns! (Two versions). (8x8, Cells: 64) By Lev Grigoriev.
Paragi. Shogi without drop rule + Strong pieces. (9x9, Cells: 81) By Daphne Snowmoon.
Patchanka. This is the Game Courier preset for Patchanka, a variant with several bi-compound pieces. (10x10, Cells: 100) By Jean-Louis Cazaux.
Patchanka. Decimal variant with several bi-compound pieces. (10x10, Cells: 100) By Jean-Louis Cazaux.
Pattern Chess. Use and overcome the pattern. (8x8, Cells: 64) By Gerd P. Degens.
Penthouse. Game like Chess and Makruk but on the half of chessboard with drops and full chess set used. (4x8, Cells: 32) By Lev Grigoriev.
Piece Graphics Library by Jean-Louis Cazaux. Collection of piece graphics, specially made for use in Zillions-of-Games, by J.-L.Cazaux. (8x8, Cells: 64) By Jean-Louis Cazaux.
Queenmania. A game with 11 queens and enhanced pawns. (12x12, Cells: 144) By Gerd P. Degens.
Queens. A game with 7 queens and no pawns. (8x8, Cells: 64) By Gerd P. Degens.
Queens (conquer style). A game with 7 queens and no pawns. (8x8, Cells: 64) By Gerd P. Degens.
Queens II. Game with 11 queens and no pawns. (12x10, Cells: 120) By Gerd P. Degens.
R-Chess. Chess as Rhombus. (21x17, Cells: 213) By Gerd P. Degens.
Radioactive Queen Chess. White has a little diff in setup, but great diff in the game. (8x8, Cells: 64) By Lev Grigoriev.
Re-Ghost Chess. The last captured piece turns into leaping transparent ghost and isn’t able to capture but still can check. (8x8, Cells: 64) By Lev Grigoriev.
Reroute66. A simpler game using the same board as Gerd Degens' Chess66. (10x8, Cells: 66) By Fergus Duniho.
Reroute66. Play this adaptation of Chess to a 66 space board with some overlapping spaces. (10x8, Cells: 66) By Fergus Duniho.
Rhomboidal Chess. Chess variant on rhombic cells. (8x16, Cells: 84) By Max Koval.
Riftwalker Chess. A 4 dimensional game on a 3x3x3x3 board. (3x(3x(3x3)), Cells: 81) By Nick Fletcher.
Rocket Chess. Space-themed fairy chess variant on neoteric board: piece’s movement depends on type of cell where it stands. (Cells: 248) By Lev Grigoriev.
Rolling Chess. A game played with dice, where movement causes rolling and rolling changes piece identity. (8x8, Cells: 64) By Herb Gilliland.
Rotary Chess. Featuring rotary counterparts of existing (and generally familiar) pieces. (12x12, Cells: 144) By Bob Greenwade.
Royal Bishop Chess. Simple variant with royal bishop. (8x8, Cells: 64) By QIDb602.
Royal Lion Chess. Chess with a Royal Lion and many strong pieces. (10x10, Cells: 100) By Michael Nelson.
Secret Intelligence Chess.
A game of secrecy, disinformation, and detection. (8x8, Cells: 64) By Fergus Duniho.
Secret King. A chess variant with 10 Knights, and a Secret King. (10x10, Cells: 100) By Florin Lupusoru.
Seikaku Ni Wanai Shogi. Shogi with no strong pieces, but very strong promotions. (9x9, Cells: 81) By Lev Grigoriev.
Seireigi. Variant of standard Shogi with promotable Gold Generals, as well as more varied and animalistic promotions. (9x9, Cells: 81) By A. M. DeWitt.
Seireigi. Variant of standard Shogi with promotable Gold Generals, as well as more varied and animalistic promotions. (9x9, Cells: 81) By A. M. DeWitt.
Sharp Chess. Drawless Chess with minor victory conditions. (8x8, Cells: 64) By Daniel Zacharias.
Shogi with Impassable Kings. A modest fix to Shogi that makes impasses impossible. By Fergus Duniho.
Shoko Shogi. Smaller variant of Hook Shogi on a 13x13 board. (13x13, Cells: 169) By A. M. DeWitt.
Short Leaper Chess. Missing description (8x8, Cells: 64) By Petar Djurickovic.
Short Sliders. Pieces are initially limited to 4 spaces (if that), and promote to longer moves. (12x16, Cells: 192) By Bob Greenwade.
Sissa Squad.
Army for Chess with Different Armies that features Knight from Coherent Chess. (8x8, Cells: 64) By HaruN Y.
Skica. 10x10 with Ski pieces and Camels. (10x10, Cells: 100) By Daniel Zacharias.
Skica. 10x10 with Ski Pieces and Camels. (10x10, Cells: 100) By Daniel Zacharias.
Sloppy Slippers.
An army consisting of slip-pieces. (8x8, Cells: 64) By HaruN Y.
Snake vs. Mongoose. White is supplemented by Mongooses, while Black has Snakes. (10x10, Cells: 100) By Bob Greenwade.
Spell Chess. A limited supply of freeze and jump spells allow you to hinder the opponent or get extra moves. (8x8, Cells: 64) Author: H. G. Muller.
Spot the Intruder Mini-game.
A mini-game by H. G. Muller. Spot the intruder as quickly as possible! (12x12, Cells: 144) Author: A. M. DeWitt and H. G. Muller. Inventor: H. G. Muller.
Stairchess.
Chess on a ladder-alike tilted board. (8x8, Cells: 64) By Max Koval.
Stone Garden Chess. The animal statues in the stone garden came to life and attacked the two rival kings! With the help of a policeman each, they…. (8x8, Cells: 64) By Lev Grigoriev.
Stone's Chess. Chess variant with the addition of two Archbishops. (10x8, Cells: 80) By rhett applestone.
Suzumu Shogi. 16x16 variant based on Tenjiku Shogi. (16x16, Cells: 256) By A. M. DeWitt.
Suzumu Shogi. 16x16 variant based on Tenjiku Shogi. (16x16, Cells: 256) By A. M. DeWitt.
Tank Chess. Upgrade your tank to defeat others. By Alexander Mach.
TCB. Traffic Calmed Boders. (9x9, Cells: 65) By Gerd P. Degens.
Three Realms Chess. A three layer variant with familiar and fantastical pieces. (3x(8x8), Cells: 192) By Andrew L Smith.
Thunderstruck Server Chess. {This game seems broken…}. (10x8, Cells: 80) By Lev Grigoriev.
Tigrey. Combination of Expanded Chess and Tiger Chess. (12x12, Cells: 144) By Daniel Zacharias.
Tigrey. Combination of Expanded Chess and Tiger Chess. (12x12, Cells: 144) By Daniel Zacharias.
Timurid. Evolution of timur chess. (12x12, Cells: 144) By François Houdebert.
Timurid. This is a Game Courier preset for Timurid (std), one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Timurid Babur. This is a Game Courier preset for Timurid Babur, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Timurid Mirza. This is a Game Courier preset for Timurid Mirza, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Timurid Samarkand. This is a Game Courier preset for Timurid Samarkand, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Trade-up Chess. Chess where you trade-up your pieces with pieces in your hand. (8x8, Cells: 64) By Oliver Clarke.
Transformer. They change the army and the game - according to the player's ideas. (9x9, Cells: 81) By Gerd P. Degens.
Transformer (conquer style). Pawns mutate into higher-value pieces. (9x9, Cells: 81) By Gerd P. Degens.
Tremendous Chess. Tremendous Chess is a large chess variant that is played on a 16×16 chessboard with 112 pieces per player. (16x16, Cells: 256) By Вадря Покштя.
Trigonal Chess. Translating chess onto triangles in a natural way. (9x17, Cells: 81) By Max Koval.
Trihexagonal Chess. Chess on a deltoidal trihexagonal tiling. (6x12, Cells: 72) By Max Koval.
Turtle Shell Chess. Chess on a 33344-33434 tiling. (5x7, Cells: 64) By Samuel Trenholme.
Uneven pieces chess. The two armies have their back rank material distributed in different ways, discouraging trades. (10x8, Cells: 80) By Andrew L Smith.
Vanguard Chess. Game Courier preset for Vanguard Chess. (16x16, Cells: 256) By Bob Greenwade.
Vanguard Chess. Game on 16x16 board, with 48 pieces per player. (16x16, Cells: 256) By Bob Greenwade.
VD Chess. VD Chess is a game of random chess with 5,760 possible starting positions and with fairy pieces. (8x8, Cells: 64) By Davor Vujacic.
Void Shogi. Modest Shogi variant with more diverse promotions for the minor pieces. (9x9, Cells: 81) By Andrew L Smith.
Waffle Chess with Gryphon and Falcon. Expansion for waffle chess. (10x9, Cells: 90) By Aurelian Florea.
Waffle Chess with Manticore and Falcon.
Expansion for waffle chess. (10x9, Cells: 90) By Aurelian Florea.
Warmachinewazir Chess. Chess on a 10x8 board with Warmachinewazirs added. (10x8, Cells: 80) By Kevin Pacey.
Warmachinewazir-Spiel. Alternative version of Courier-Spiel, using Warmachinewazirs. (12x8, Cells: 96) By Kevin Pacey.
Wedgie Chess. A triangular starting area on a rectangular board. (9x12, Cells: 68) By Bob Greenwade.
Wild Babur. This is a Game Courier preset for Wild Babur, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Wild Mirza. This is a Game Courier preset for Wild Mirza, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Wild Rose Chess. Game with Wild Roses. (8x8, Cells: 64) By Вадря Покштя.
Wild Samarkand. This is a Game Courier preset for Wild Samarkand, one of the variants from the Timurid Family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Wild Timurid. This is a Game Courier preset for Wild Timurid, one of the variants from the Timurid family. (12x12, Cells: 144) By Jean-Louis Cazaux.
Yonin Seireigi. Four-player variant of Seireigi based on Yonin Shogi. (9x9, Cells: 81) By A. M. DeWitt.
ZeCaRi.
Game with ZebraCamelRiders. (15x15, Cells: 225) By Gerd P. Degens.
ZhamengQi. XiangQi with Grasshoppers. (9x10, Cells: 90) By HaruN Y.
Zo Shogi. A variant of Sho Shogi in which Drop rule is included and Prince (promoted Elephant) is a non-royal King. (9x9, Cells: 81) By Daphne Snowmoon.
Zwangkrieg. Pieces affect other pieces' movement, including forced movement. (12x12, Cells: 144) By Bob Greenwade.