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Game Reviews by CBagleyJones

Later Reverse Order Earlier
Camelopard Chess. (Updated!) Game with Camelopards. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Apr 12 01:15 PM UTC:Excellent ★★★★★

Some interesting pieces in this game, I'm wondering if this is the first game with the 'Camelopard' in it.

It's first appearance is as you say from R.J.Darvall. You can see the chess problem here: 'Variant Chess' #2, April-June, 1990, page 20, 'Fairy Chess Review' 1949, R.J.Darvall, mate in 2. Amazing from the year 1949, so yes, this could be the first game ever it is in, if anyone knows another, please say.

Correct me if I am wrong, but the Tribune: (2,0)+(3,3) leaper and the Zerdinal: Slides diagonally, or makes a (3,2) leap are named by Charles Gilman with his thousands of piece creations lol. Is that where you got them from, and if so, are these the first games they also have ever been in. If anyone knows another game they are in, please say!!

Anyway, good work on the game.


Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Apr 12 10:24 AM UTC:Excellent ★★★★★

Nice to see a game with the Locust in it and it's a great idea too, well done.


Avatar Chess. Game with avatars that can assume any piece of chess, depending on the fields of the board. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Tue, Aug 30, 2022 12:00 AM UTC in reply to Gerd Degens from Mon Aug 29 07:24 PM:Excellent ★★★★★

Hi Gerd, hope your fine and well. I'm sure you haven't upset or hurt anyone!! I understand what you said, and it is extremely interesting idea indeed how you describe your game about the board etc.

I don't want to go on about the pawns, but still, I have to say, the game would maintain your 'theme' even if the pawns remained pawns. However, the game as you have it must have a unique feel and play to it!

Would be fun to see the game in action.


Enhanced Courier Chess. Courier Chess with the weaker pieces enhanced.[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Mon, Aug 29, 2022 02:41 PM UTC:Good ★★★★

Should play well, it's nice to see you didn't 'overpower' it.


Relativistic Chess. Squares attacked by the opponent are considered not to exist. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Jul 20, 2012 06:04 AM UTC:Excellent ★★★★★
Very interesting game, i have never noticed this before.
It appears to me the pawn is checking the King, and also attacking the pawn on a2.
It would be good to know what the author says about the Knight. Hans says 'The rules do not state exactly the way knights move. One could assume a knight moves one square orthogonally, and then one square diagonally, skipping again attacked squares.'
This is one way to describe the Knight move, but some people describe it as moving 2 squares orthogonally then 1 to the side, or even moving 1 diagonally and 1 orthogonally outward. If you assume it moves like Hans says, then it does appear it is checking the King.

Chinese Chess variant for 7 players. Missing description (19x19, Cells: 361) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sat, Jul 7, 2012 06:02 AM UTC:Excellent ★★★★★
Hi all, I dont think there can be much advantage having first move, not
with so many armies on such a big board.

Yes 'Qin' have the dream start, most space around them, 'Chu' and
'Yan' have next best start.  I dont think this gives an advantage though
really, because of the nature of multi player games, anyone that is looking
stronger than the others will naturally become a target for everyone else,
hehe.

Interesting pieces 'crossbowman' and 'archer' and 'cavalry'.  I dont
know if i have seen such pieces before. 
 
Also the start position is interesting for 'Qin' in relation to 'Yan'
but mostly because of 'Chu' with 'crossbowman'.

Oh, do you have link to wiki site, i cant seem to find it.
http://chessvariants.wikidot.com/

Enochian Chess. Four-player team variant of the Golden Dawn. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Mon, Apr 2, 2012 03:28 AM UTC:Excellent ★★★★★
The 'Queen' in this game moves like an 'Alibaba'.
It does say there is a special rule about queen capturing another queen and 
to look in 'rules' section, but i can't seem to see anything.
Edit: oh capture might be 'concourse of queens' rule.

Anyway, would this be the first appearance of an 'Alibaba' in a game?
Anyone know of an earlier game with the 'Alibaba', or, any old game it 
plays in?

Courier-Spiel. 19th century variant of Courier Chess. (12x8, Cells: 96) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Mon, Apr 2, 2012 03:21 AM UTC:Excellent ★★★★★
The 'Bishop' in this game moves as a 'Ferfil', and the 'Councillor' moves 
like a 'Centaur' (knight, wazir, fers).
Would this be the first appearance for these pieces?
Anyone know an earlier game they are in, or another old game anyway. 
I know 'Ferfil' is in the game 'Shako', 1990, by Jean-Louis Cazaux.

Shogi-set Nearlydouble Variants. Variants using two Shogi sets, minus a second King aside, but with moves adjusted for a large board. (13x12, Cells: 156) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sat, Jan 28, 2012 11:54 PM UTC:Excellent ★★★★★
Nice big board shogi like games, wonderful array of pieces.
Goldpashtun and Silverpashtun great pieces. Lots more, have not looked at fully but i will, just thought i would post first off anyway. Congrats.

White Elephant Chess. Four variants pitting the white Elephant army against black with the normal FIDE array. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sat, Jan 28, 2012 09:38 AM UTC:Excellent ★★★★★
never noticed this game before, 4 very nice pieces, congrats.

Drunken Nights. A toned down version of the Nutty Knights for Chess with different Armies. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Wed, Jan 18, 2012 01:52 PM UTC:Excellent ★★★★★
thanks, i like the new pieces, well done.

Chaturanga. The first known variant of chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sun, Jan 15, 2012 12:10 AM UTC:Excellent ★★★★★
You can speculate all you want, but in the end, it is all speculation. What governs what is considered the 'oldest' chess is what records are the oldest found, that is it. I dont think this is correct of course, so much records of the ancients has been lost. 
I consider it unclear where chess began, no one can say for sure. An earthquake could happen in China revealing an ancient tomb and chess writing 2,000 years ago are discovered, then chess would be said to have come from china.
The idea that chess always evolves to something better also is debateable. People love inventing things and trying new things, it does not mean the newer idea is a progression. There is no reason to consider that the modern pawn, moving 1 square forward and capturing diagonally could not have been the first pawn to exist.
One thing i can't help thinking, the date we give as chess beginning, seems to me to be highly unlikely, i feel chess is much older, in India, 
China and Japan. The ancients were NOT stupid. They were highly advanced. To think that all they played was a 'race game' .... well, really?
Look at the mahabharata verse, where Yudhisthira talks about 'delighting the king with his play' ... he is going to delight the king with his play in a race game? Come on ... Chess most likely has been around in India and China and Japan for thousands and thousands of years.
But of course, this is speculation.
It's interesting what you saying though, don't get me wrong.

Dragonchess (R). Commercial large chess variant. (16x10, Cells: 124) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Mon, Jan 2, 2012 01:26 AM UTC:Excellent ★★★★★
This looks a great game, love the dragon piece, also i think the extra side squares are useful, i'm sure they will be used.
Site loads fine to me.

Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Tue, Jun 21, 2011 11:33 PM UTC:Excellent ★★★★★
Do the knave and debtor move the same as in Charles Gilman's game 'Knavish Chess'. I first thought these pieces moved fully as a knight with one piece having the horizontal dabbaba leap and the other the vertical dabbaba leap. 

oh don't worry, i see that they do, these pieces are better than i thought!

Knavish Chess. Variant using square-board analogues to 6-way hex-board Dabbabas. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Thu, Jun 9, 2011 01:16 PM UTC:Excellent ★★★★★
Yeah i like the pieces too. I'll be releasing something to showcase over 200 fairy pieces (not a game), i'll add these 2 pieces.
I don't mind the 10x10 board, and as far as it making most pieces too slow, i think that really is a matter for personal taste. I do think though the piece density might be a bit heavy.

Pyrrhus ChessA game information page
. Introducing the terrible Pyrrhus that can paralyse enemy pieces with its gaze (with zrf).[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Feb 18, 2011 11:08 AM UTC:Excellent ★★★★★
Great game Mats, congrats. 
The pyrrhus, what a piece, i found it really painful at first, lol, i thought it's power of paralyzing pieces was too much, the knight being the only piece that could attack the pyrrhus! I wondered if the pyrrhus's range should be 'cut down', like say paralyzing 4 or 5 squares range on the queen lines. However, once i got used to the piece, it seems to me the game is very smooth and heaps of fun and very nice. I think the way the pyrrhus is is the best.

The knight in this game is actually a pretty powerful piece, much more powerful than the bishops and probably more powerful than the rooks too, because it can attack the pyrrhus. If both pyrrhus's are paralyzed, you wouldn't want to have two bishops against two knights, lol, that's for sure.
I'm rating excellent.

Oh i notice you have a 10x10 game with two pyrrhus's a side, how does that play compared to the 8x8 do you think, i'll have to check it out.

Cataclysm. Large board game with short-range pieces designed to be dramatic without being overly complicated or dragging on too long. (12x16, Cells: 192) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sat, Jan 29, 2011 05:13 AM UTC:Excellent ★★★★★
Hey this game looks great, love the big board and not too many pieces added, really like the 'duke' too. I will have to check out the game courier logs, i like this type of game because one can learn more about gameplay with fairly short range type pieces on a very large board. Great stuff.

Grand Cavalier Chess. The decimal version of Cavalier Chess. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sat, Jan 29, 2011 04:34 AM UTC:Excellent ★★★★★
Heya Fergus, after our talk last week about pawns i thought i'd check out your game here. And i must say, it's been a lot of fun!!
Now, if u don't know, i am a big fan of the more 'chaturanga, shatranj' etc etc styled pieces, and have only played games with these 
kind of pieces for years now. So, this game, looked very daunting to me, to say the least, as i pondered my first move, hehe.

After the first couple of games, i was all over the place, the game seemed hard the manage, very dynamic and nearly chaotic. But 
then, after a few more games, i started to get a feel for it, and i had some wonderful games. I'm rating 'excellent'.

Nearly right from the start, the game seems dynamic to me, and it stays that way throughtout the game, but there seems to be a 
steadiness of play, the 'chaotic' i felt at first, was 'controlled', still there, but it's balanced and 'held' in the game. 
The Cavlier's i think put a uniqueness to the game. They do act as 'pawn's' but they are more flexible than a pawn, and 
when they get to the 8th rank they are in striking distance of promoting.

Nice piece placement for the opening, and great seeing the 'nightrider' playing too. Sometimes, in a somewhat wild position, it 
was interesting playing a cavlier non-threateningly up the board and feeling it was safe and the best move.
I really feel the cavlier makes this game unique and exciting. Great work.

Taikyoku Shogi. Taikyoku Shogi. Extremely large shogi variant. (36x36, Cells: 1296) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Wed, Jan 12, 2011 06:30 AM UTC:Excellent ★★★★★
hey, u would have to walk on the board to make move would u? (lol)
love how big it is, probably would be hell to play :)

what is the difference between 'step' and 'slide', is 'step' different from 'leap', i dont kinda understand.

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sat, Dec 2, 2006 12:16 PM UTC:Excellent ★★★★★
don't know, probably someone who wants to know how to play chess, or look up something they are not sure of ...

Chieftain Chess. Missing description (16x12, Cells: 192) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Sep 22, 2006 03:21 PM UTC:Excellent ★★★★★
well this is a very interesting game, 16x12 wooah, big, and looks great. Command and control, Joe you big kid!! Love the idea of the 'chiefs' moving their armies, very cool, love it.

Time Traveler's ChessA game information page
. Chess pieces may travel backwards in time.[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Sep 22, 2006 01:44 PM UTC:Excellent ★★★★★
this game is so bent i can't understand it at all, but it reads extremely
interesting, to say the least .. check out here, direct link to game
explanation - http://www.geocities.com/chessdp/ttchsrules.htm
now how bizzare is this explanation of the game!
How can i rate a game i can't understand, pfft, it is so easy :))

Fusion Chess. Variant in which pieces may merge together or split apart. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Sep 22, 2006 01:32 PM UTC:Excellent ★★★★★
this game too is fascinating, this game started your other variants on this theme right? (assimilation chess etc) Very complex, at least for me anyway ... all variants on this theme you have done seem to be all good too, well done.

Dead Ringers Chess. Double chess game with twin pieces that are captured simultaneously. (2x(8x8), Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Sep 22, 2006 01:22 PM UTC:Excellent ★★★★★
this game is pretty 'out there' too, extremely interesting. Looked a bit at the game courier games, seems to play very good, congrats.

Momentum Chess. Pieces keep moving in the same direction. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Sep 22, 2006 01:18 PM UTC:Excellent ★★★★★
very intersting idea, too bad no zrf. i have not seen anything like this concept, is there anything else with this theme? Anyway, very, very, good.

Time Travel Chess. Pieces can travel into the Future. Kings can also return to the Past! (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Sep 22, 2006 01:14 PM UTC:Excellent ★★★★★
time travel in chess, how good is this! I looked at the game you mentioned worth checking out - MSchmahl-cvgameroom-2004-77-566 Fri, Aug 27, 2004, very very good, classic. Fascinating game, well done Gary.

Alice Chess. Classic Variant where pieces switch between two boards whenever they move. (2x(8x8), Cells: 128) (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Sep 22, 2006 01:00 PM UTC:Excellent ★★★★★
hmm this place is a bit frisky lately, anyway, i'm going to rate some
unusual games, and what better place to start than here. 
This is an amazing game, no need to say anymore. Highly original,
strikingly beautiful concept.

Shatranjian Shogi. Shatranj with extra pieces from days gone by and with Shogi drops. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Thu, Aug 3, 2006 03:20 PM UTC:Excellent ★★★★★
Well i think this looks great, it has my fav pieces. With promotion zone
last 3 ranks and game played with drops, play should be fast paced. It has
a nice shatranj feel to it.
Even though i most likely prefer promoted pieces reverting back to pawns,
i think it is interesting and fun the way it plays in this game. For sure,
when promoting, you would have to consider things differently.
Gary, i was going to say, defence will be important, because pro zone is 3
ranks, pawn drops will be deadly, and wazir and fers could often be hard
pressed to defend, and just before i looked at your game going at the
moment on game courier :)

Mir Chess. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Tue, Jul 25, 2006 01:47 AM UTC:Excellent ★★★★★
yes this is a great game, David and i had a game on game courier, it is
nice playing with the general (dragonhorse) and cannon, combined with rook
knight and elephant/fers (which i like to call 'ferfil').
Opening pawn set up is very interesting too. All these things makes for
open and exciting play. Cool game. (David, i was trying to email you, but
there is a prob)

House of Mirrors Chess. Mirrors and reflective pieces add interesting twists to strategy by making pieces appear in 2 or 3 places at the same time. (8x8, Cells: 87) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Tue, Jul 18, 2006 12:26 PM UTC:Excellent ★★★★★
it's ok :)

Atlantean Barroom Shatranj. Atlantean Barroom Shatranj Rules. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Wed, Jul 12, 2006 12:17 AM UTC:Excellent ★★★★★
you got enough variants going here Joe? he he, well another great looking 'shatranj' type game, terrific idea with 'jumpingking'! + direction changing pieces very interesting!

Grand Shatranj. Grand Shatranj. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Wed, Jul 12, 2006 12:12 AM UTC:Excellent ★★★★★
looks terrific, interesting pieces, i like the way you have the 'grand
chess' set up, and great to see 10 pieces only in total on a 10x10
board.
some people go crazy with the amount of pieces they use :))
lol

Great Shatranj. Great Shatranj. (10x8, Cells: 80) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Wed, Jul 12, 2006 12:09 AM UTC:Excellent ★★★★★
great 'shatranj like' pieces .. concerning rook or dabbaba, both variants would be ok, but i do feel the dabbaba is a cool piece, fits in well with the others, and should not be too weak combined with the other 'strong' pieces.

Two Large Shatranj Variants. Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Wed, Jul 12, 2006 12:03 AM UTC:Excellent ★★★★★
brilliant collection of games

Symmetrical Chess CollectionA game information page
. Collection of several large symmetric chess variants with only line pieces.[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Jun 23, 2006 01:05 PM UTC:Excellent ★★★★★
well done, congrats

Geodesic ChessA game information page
. Variation of hexagonal chess on a geodesic sphere with a few new pieces added.[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Jun 23, 2006 01:01 PM UTC:Excellent ★★★★★
i will just finish up my rating spree that i started the other day with these last couple of games

Dimension X. Chess on two planes - one with the usual chess pieces, the other with spooky trans-dimensional pieces with strange interactions. (2x(8x8), Cells: 128) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Jun 23, 2006 12:52 PM UTC:Excellent ★★★★★
ahhhhhaaa well i trust your opinion you know :) .. have to decline game
offer, not starting any new games at the moment, i was just interested to
know how the 'spider' play-tested, if it slowed down the game, but
looking more at the rules, and it finally sinking in, i like how the
spider/crab/etc don't move on fide board, and how they go from fide board
to x board. i see that dimension x is going well in score count for
up-coming tourney, so i think we shall see this game play-tested well, i
look forward to seeing the games.
anyway, looks terrific to me, well done.

Templar Chess. Features the unorthodox Templar on a board with eight extra squares. (8x10, Cells: 72) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Mon, Jun 19, 2006 07:34 AM UTC:Excellent ★★★★★
i have only just recently played this game, the 'templar' is a great
piece, it plays well with the normal chess set-up (adding dabbaba move)
the board is great too with the added space at the back.
cool game.

Capablanca's chess. An enlarged chess variant, proposed by Capablanca. (10x8, Cells: 80) (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sun, Jun 18, 2006 10:58 AM UTC:Excellent ★★★★★
classic

Shatranj. The widely played Arabian predecessor of modern chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sun, Jun 18, 2006 06:05 AM UTC:Excellent ★★★★★
oops this game needs a ratings boost, where are you shatranj lovers!

Shogi. Missing description (9x9, Cells: 81) (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sun, Jun 18, 2006 06:01 AM UTC:Excellent ★★★★★
ahhhh shogi, love the drops

Xiangqi: Chinese Chess. Links and rules for Chinese Chess (Xiangqi). (9x10, Cells: 90) (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sun, Jun 18, 2006 05:59 AM UTC:Excellent ★★★★★
hey here is another 'good' rating for an 'excellent' game :)

Janggi - 장기 - Korean Chess. The variant of chess played in Korea. (9x10, Cells: 90) (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sun, Jun 18, 2006 05:56 AM UTC:Excellent ★★★★★
oh this should be rated better than good!

Grand Chess. Christian Freeling's popular large chess variant on 10 by 10 board. Rules and links. (10x10, Cells: 100) (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sun, Jun 18, 2006 05:39 AM UTC:Excellent ★★★★★
this game is a classic

Chess with Different Armies. Betza's classic variant where white and black play with different sets of pieces. (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sun, Jun 18, 2006 05:37 AM UTC:Excellent ★★★★★
ok i have my rating cap on :)
well this game is a legend in chess variant world, so i'll start here,
great fun with different armies :)

Royal Magician's Chess. Missing description (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Wed, May 31, 2006 02:55 AM UTC:Excellent ★★★★★
hey this looks good, i like the idea of these pieces dropping pieces the
further up the board they go, should make for interesting chess, well
done.
(zrf?)

The Travelers. Missing description (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Wed, Feb 8, 2006 04:01 AM UTC:Excellent ★★★★★
wow this game is stunning. it's hard to find words to describe properley,
but, it really is unbelievable, a work of art.
apart from the 'displacer', all the pieces move fairly simply. But the
gameplay is far from simple, it is extremely complex, rich in depth. Beautiful game.
Roberto and i are playing 2 games on game courier for anyone interested in
checking it out. It would a major disappointment if this game does not make
it's way to zillions.

Xorix Shogi. Shogi where piece movement are XORed with captured pieces. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sat, Jan 21, 2006 06:16 PM UTC:Excellent ★★★★★
wow, your really 'out there' blackie, trippy game, well done. 
(probably the 2 ratings you got were a bit premature, so lets *bump* it)

Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Dec 2, 2005 12:14 AM UTC:Excellent ★★★★★
once again, chess reflects life :)

Transmitter Chess. Drone pieces have no movement until activated by one of three friendly Transmitters. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Mon, Nov 28, 2005 05:00 AM UTC:Excellent ★★★★★
looks pretty good, you didn't say what rank pawns promote did you? .. 8th rank sounds cool to me :)

Shatranj of Troy. A Shatranj variant with Shogi-like drops, a Trojan Horse (with 6 pieces inside),. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Thu, Nov 17, 2005 05:36 AM UTC:Excellent ★★★★★
looks brilliant!!
where is the zrf!!!
lol :)

American ChessA game information page
. Large variant. Remove Generals from center columns to win.[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Wed, Nov 16, 2005 10:33 PM UTC:Excellent ★★★★★
american chess, how can i praise this game enough. stunning, highly 
original,beautiful game. love the soldier, colonel, artillery, missile, 3
kings, the rule about having to have a king in the 'zone', and pieces
promoting to kings on final rank. 
also the 50 move rule is soooo cool. the missile ... ooooh baby, lol, what
a piece, awesomely powerful, yet it is totally playable because it can't
hit the final rank. as someone said, you can feel the power of this piece
throughout the game. best game i've seen all year i would say. 
well done andy, and supreme thanks to larry for making this a zillions
game.

4-Way ChessBROKEN LINK!. Commercial fourhanded chess variant.[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Nov 11, 2005 07:06 AM UTC:Excellent ★★★★★
well this is a better than you used to have it. i think you should look at the way 4 player chaturanga is played, and use that idea for this game. There is a 'doublemate' variant, (also a king capture team based variant too) where the goal is to mate the kings. when a king is mated, everything remains, but the mated player misses their turn (while in mate, their pieces can be taken), but only if 'held' in mate .. the mated persons team-mate can try to release them from mate, and if they do, the 'unmated' player starts to move again .. pretty exciting. there is also a variant, with everyone against everyone, played with king capture (no mate) which is pretty wild, to say the least .. he he .. you could of course play your game like that too.

Nova Chess 100. Missing description (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sun, Oct 16, 2005 07:45 AM UTC:Excellent ★★★★★
wow this looks great, obviously a lot of work has gone into making NovaChess. Graphics are cool, and so many fairy pieces, it is like a world of fairy chess! Lots of interesting and fun pieces too, and great with 2 kings! :)

Shatranj Kamil (64). Modern Shatranj based variant on 8 by 8 board with new pieces. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Oct 14, 2005 12:59 PM UTC:Excellent ★★★★★
this game plays really well, the elephants moving as alfil and non-capturing dabbaba is great, love it, opening set up interesting too, especially with the elephants on same color square!

Stanley Random Chess A game information page
. Missing description[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Tue, Sep 27, 2005 03:54 AM UTC:Excellent ★★★★★
ahhhhhhhhhaaaa lol!!
so, SRC is funny and on the level wow, didn't see that coming :)
only one thing to do now, give it an 'excellent' :)
god bless SRC, and please forgive all those doubters he he (*whistles*)
(oh btw, pretty cool idea about the rules being mysterious)

Showdown Chess. No draws permitted. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Thu, Sep 1, 2005 02:57 AM UTC:Good ★★★★
actually the case of kings on a1 and c2 pawn on a2 is a success for
showdown chess because it makes a win for black instead of a draw, which
would happen in normal chess after white plays Kc1 (this is a replacement
for normal chess not shatranj).
Black must of played the brilliant (he he) ... a3-a2!! thus winning the
game. You are just looking at the 'normal' rules if you are disappointed
at 'having' to move your king away, you should not of got yourself in
that position.
Of course, i don't like these attempts to make chess with less draws, i
am in favor of giving (as far as tournaments go) either no points for
draws, same as losing, or 2 points for wins, half for draws, but best
would be to come up with a different chess altogether ha ha, but not those
variants with rook/knight and bishop/knight combo's. Terrible pieces :)
we should go back to good old 4 handed chaturanga :)
anyway, showdown chess is at least an attempt to somehow address the major
promblem of the terrible state of draws in modern chess, i don't think it
deserves a 'poor' rating so i will throw in a 'good'.

Kozune. Missing description (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Mon, Aug 29, 2005 09:05 AM UTC:Excellent ★★★★★
ok well i've played this game a few times now, and yes, it is a brilliant game. congrats :)

Crazyhouse. A two-player version of Bughouse. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sun, Aug 7, 2005 03:54 AM UTC:Excellent ★★★★★
Crazyhouse is not a recognized variant of the month?
i don't know how that could be, it shouldn't even have to be voted on,
not a hour goes by on the planet where a crazyhouse game is not being
played, and that is a conservative estimate.
you should make crazyhouse a recognized variant along with whatever other
game you recognize in a future month

Shanghai Palace Chess. A blend of Chinese, Japanese, and Western Chess. (9x9, Cells: 81) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Aug 5, 2005 03:36 PM UTC:Excellent ★★★★★
yes this game can't have a 'poor' rating, it's fantastic :))
it would be even better with the cannon prob fixed, but even still, that
can't make it anything less than .. fantastic :)

Gridlock. Large, wargame inspired variant. (10x10, Cells: 100) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Sun, Jul 31, 2005 02:50 PM UTC:Excellent ★★★★★
you have to love the name .. 'gridlock' lol, what a classic :)

Chaturanga for four players.. Oldest multiplayer chess variant. (8x8, Cells: 64) (Recognized!)[All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Fri, Jul 29, 2005 03:09 AM UTC:Excellent ★★★★★
that program is great that at http://www.chaturanga.com/ .. default variant is 'double mate' where red/yellow play against black/green, winning by checkmating both enemy kings, or reducing them to lone king. red can say mate black, but that doesn't mean it is permanent, just that black does not move every time it is blacks move .. green can release black by attacking etc, or it may be in red/yellow's interest to actually release black, it is pretty amazing!! another great variant is 'rajah capture, which can be played with teams or everyone against everyone. kings can be taken in this variant, there is no mates. all these games are brilliant, always lots of action.

Chaturanga. The first known variant of chess. (8x8, Cells: 64) [All Comments] [Add Comment or Rating]
Christine Bagley-Jones wrote on Mon, Jul 18, 2005 04:00 AM UTC:Excellent ★★★★★
yes, i can see what you mean, but, the 'unrecognizable' is at the moment
being played on game courier, and also has this page, and others pages
also yes?, if you make it 'unrecognized' but keep this page and others
.. that just doesn't look professional to me, this great site, having
info about chaturanga but deeming it 'unrecognized'.. a game which i see
as the 'mother' of chess. i can't see how it hurts keeping it
'recognized', i think 'recognized' means more than just being able to
see all the rules etc

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