Query Results for
Type=Game
Categories=2d,Large
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `Type` = 'Game' AND FIND_IN_SET(:'2d',`Categories`) AND FIND_IN_SET(:'Large',`Categories`) AND `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
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- "Ninth-Ray" Jetan. Missing description (5x20, Cells: 100) By donald henry.
- 10x10 game with some popular pieces. Missing description (10x10, Cells: 104) By Daniil Frolov.
- 12 Sharp Chess. 4-player versions of 10-or-more-file variants on cross-shaped boards. (12x12, Cells: 108) By Charles Gilman.
- 16Chess. Game with 4 royal pieces. By Zhedric Meneses.
- 2 Jewels. Larger version of Pink Panther Chess with second jewel and common Thieves. (9x10, Cells: 90) By Charles Gilman.
- 21st Century Chess. An updating of Chess for the video game generation, on a 10x8 board with Barons and Jesters. (10x8, Cells: 80)
- 3 Player Chess. On a large (217 hexagon) board. By Dennis Matthews.
- 3-Player Chess I. Missing description (10x10, Cells: 75) By Bn Em.
- 4 Armies. Each player controls two armies. (10x10, Cells: 100) By Patrick Riley.
- 4 Kings Quasi-Shatranj. Each side has 4 Kings, all pieces are short range. (10x10, Cells: 100) By Kevin Pacey.
- 4 Linepiece Fusion. Variants in which straight linepieces get to fuse with Crooked or Bent ones. (9x8, Cells: 72) By Charles Gilman.
- 9x9 Squares Rotating Chess. Usual set of pieces in different setup and changed movement on 9 by 9 board. (9x9, Cells: 81)
- A9 HexaChess (Imperial Grand HexaChess). Large variant of Grand Hexachess. (Cells: 169) By Graeme C Neatham.
- Abecedarian Big Chess (ABChess). Buy-your-own-army variant on a big board; 26 piece types. (11x11, Cells: 121) By Glenn Overby II.
- Aberg's variation of Capablanca's Chess. Different setup and castling rules. (10x8, Cells: 80) By Hans Aberg.
- Achernar. ACHERNAR is a mix of the game ALTAIR and Western Chess. (9x9, Cells: 81) By Roberto Lavieri.
- Advanced Wizard Chess. Chess variant on 10 by 10 board with fantasy chess pieces. (10x10, Cells: 100) Author: Paul E. Newton. Inventor: Paul E. Newton and Andrew P. Newton.
- Agincourt. Decimal variant with Archers. (10x10, Cells: 100) By Charles W. Stinson.
- Aieirping Chess. Missing description (29x14, Cells: 406) By (zzo38) A. Black.
- Aire. River variant on H-shaped board, some parts of camps further back than others. (8x12, Cells: 72) By Charles Gilman.
- Airplane Chess. Schmittberger's big-board variant featuring the very mobile Airplane (with zrf). By M Winther.
- Ajax Bigamous Chess. Bigamy meets Ajax Orthodox Chess! (9x8, Cells: 72) By Jose Carrillo.
- Ajax Chess. All pieces have can play one square in any direction, the Mastodon leaper complements the Knight. (10x10, Cells: 100) By Jose Carrillo.
- Ajax Falcon Chess. Ajax Chess on a 10x8 board with two Ajax Falcon drops. (10x8, Cells: 100) By Jose Carrillo.
- Ajax Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
- Ajax-Capablanca Chess. Ajax-Chessmen on a 10x8 Capablanca Board! (10x8, Cells: 80) By Jose Carrillo.
- Al-Ces. Variant on 10 by 10 board with 30 pieces per player. (10x10, Cells: 100) By Köksal Karakus.
- Alibishogi. Variant with Shogi-style promotion and drops themed on Alibaba and 40 Thieves. (10x10, Cells: 100) By Charles Gilman.
- Alien and Predators Symmetric. Missing description (10x10, Cells: 100) By (zzo38) A. Black.
- Aliens vs Predators. Missing description (10x10, Cells: 100) By Namik Zade.
- Alpha Centauri. A very complex game, somewhat exotic, with some elements from Rococo. (9x9, Cells: 81) By Roberto Lavieri.
- Alseid Chess. Introducing the Alseid, which moves like a queen but cannot capture. Instead it can kidnap piece behind a screen (zrf exists). By M Winther.
- Altair. Altair is a modern game with an oriental flavor. (9x9, Cells: 81) By Roberto Lavieri.
- Amazon Grand Chess. A combination of Grand Chess and Amazon Chess. (10x10, Cells: 100) By Namik Zade.
- Amazonia. 11x11 board with Pawns that promote to Princesses in the middle of the board. By Albert Lee.
- Amazons. Amazons and a computer version. Inventor: Walter Zamkauskas.
- American Chess. Large variant. Remove Generals from center columns to win. By Andy Thomas.
- Amiral Chess. Introducing the Amiral piece and the bounce-capture method on a Gustavian board (zrf available). By M Winther.
- Angel Chess. D'Autremont's very aggressive variant featuring Amazons that cannot be exchanged (with zrf). Author: M Winther. Inventor: L. P. D'Autremont.
- Antarctic Chess or Predators and Penguins. Penguins seek safety at the ice-pack's centre. Can the Predators stop them? (Cells: 295) By Graeme C Neatham.
- Apothecary Chess-Classic. Large board variant obtained through tinkering with known games. By Aurelian Florea.
- Apothecary Chess-Modern. Large board variant obtained through tinkering with known games. By Aurelian Florea.
- Arabian Nights Chess. Large modern variant of historic Shatranj, with more pieces and flying carpets. (11x9, Cells: 84) Author: Paul E. Newton. Inventor: Paul E. Newton and Timothy R. Newton.
- Archchess. Large chess variant from 17th century Italy. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: Dr. Francesco Piacenza.
- ArchCourier Chess. This game is Courier Chess expert Eric Greenwood's modernization of Courier Chess. (12x8, Cells: 96) By Eric V. Greenwood.
- Armis. 100 square board with 15 piece types. By Armis Game.
- Assassination Chess. On a 10 by 10 board with teleporters and assassins. (10x10, Cells: 100) and Seth Blanchard. and Seth Blanchard.
- Atlantean Barroom Shatranj. Atlantean Barroom Shatranj Rules. (10x10, Cells: 100) By Joe Joyce.
- Attendance Chess. 10 piece types that can move to 10 squares each, mostly. (10x10, Cells: 100) By Erez Schatz.
- Attrition Chess. Played on an 11x10 board, each player starts with 33 pieces. (11x10, Cells: 110) By Nathan James.
- Avon. Four-player game; two players sharing the White and two the Black pieces. (8x10, Cells: 80) By Charles Gilman.
- Azchess. Missing description (10x10, Cells: 100) By Namik Zade.
- BacCanCat. 4-player variant with Cannons and Arrows, Cathedralling, and alternative ways to win. (16x16, Cells: 256) By Charles Gilman.
- Bach Dang Chess. On board with 100 squares, with crafts and other special pieces and rules. (10x10, Cells: 100) By Vu Q Vo.
- Bachelor Hunterbeest. Hunterbeest without the Queen or Gnu - to start with... (9x8, Cells: 72) By Charles Gilman.
- Bachelor Kamil. Combines ideas from Bachelor Chess and Wildebeest Chess. (9x8, Cells: 72) By Charles Gilman.
- Bachelor Nearlydouble. Applying the Nearlydouble principle to Bachelor Chess. (9x9, Cells: 81) By Charles Gilman.
- Back-to-Back Chess. Both sides start "Back-to-Back", seperated by an uncrossable line on a specially-shaped 100 square board. (14x8, Cells: 100) By Paul Kreutzer.
- Basic Bestiary. Like Wildeurasian Bestiary but without the Hopping-capture pieces. (13x12, Cells: 156) By Charles Gilman.
- Battle Chieftain Chess. Warriors and a king fight on a board with walls and holes. (10x11, Cells: 84) By Craig Daniel.
- Battle of the Six Armies. Construction of board and pieces to play B6A. By Graeme C Neatham.
- Battle of the Six Armies. Multiplayer with a trigonal board. (29x18, Cells: 378) By Graeme C Neatham.
- Bear Chess. A popular Russian game; bears leap to second perimeter. Author: Ben M Reiniger. Inventor: Mikhail Sosnovsky.
- Beastmaster Chess. Large chess variant with a fantasy theme, emphasizing leaping pieces. (8x11, Cells: 84) By Glenn Overby II.
- Beau Monde Chess. Large variant where pieces move with variations of the Queen move. (11x10, Cells: 100) By Sergey Sirotkin.
- Beautiful Sun Chess (Meiriqi). A 10x10 blend of FIDE, Shogi, and Xiangqi influences. (10x10, Cells: 100) By Glenn Overby II.
- Bede Chess. Missing description (9x11, Cells: 99) By Patrik Hedman.
- Belfry Chess. Introducing the belfry catapult. By M Winther.
- The Bermuda Chess Angle. Pieces can vanish in a central grid (The Bermuda Chess Angle) depending on dice-determined coordinates. (10x10, Cells: 100) By Gary K. Gifford.
- Besiege Chess. Double height chess board, where black is surrounded by white. (8x16, Cells: 128) By Köksal Karakus.
- Beyond Omega. Large abstract variant with radial and oblique pieces requiring rotation. (15x15, Cells: 225) By Charles Gilman.
- Bifocal Chess. A game without capture : win by checkmate with a neutral piece! (9x9, Cells: 81) By Antoine Fourrière.
- Big Battle. Large (10x10), commercial variant. By M. K. Morrison.
- Big Board Chess. On a 10 by 10 board with individual opening setup. (10x10, Cells: 100) By Alfred Schönfelder.
- Big Chess. Chess variant on a 14 by 8 square board with extra Pawns, Knights and Bishops. (14x8, Cells: 112) By Sergey Sirotkin.
- Big Outer Chess. Large variant with concentric circles on the board, so there is less concentration on the centre. (12x12, Cells: 148) By Peter Blanchard.
- Bigorra. A 16x16 board chess with all pieces from my variants. (16x16, Cells: 256) By Jean-Louis Cazaux.
- Bigsiege Chess. Combining the length of Besiege Chess with the width of Doublewidth Chess. (16x16, Cells: 256) By Charles Gilman.
- Bilateral Chess. Game on 12x8 board adding Lions, switching Cannons, Wizards and pushing Elephants, but keeping the standard array in the middle. (12x8, Cells: 96) By Antoine Fourrière.
- Bird's Chess. Chess variant on 10 by 8 board from 19th century England. (10x8, Cells: 80) Author: Hans L. Bodlaender and John Gollon. Inventor: Henry Bird.
- The Bishop Adjustment Rule. Missing description By Jose Carrillo.
- Bishops Conversion Rule. Rule for variant where bishops start on equal colored squares, with sample games. Author: Hans L. Bodlaender. Inventor: Carlos Cetina.
- Black Hole Chess. Variant on board with 100 squares with hole in middle of board, combination pieces and hiding squares for kings. (9x11, Cells: 100) By David Short.
- Bodyguard Chess. A 9x9 variant, with a Bodyguard and two Kwaggas per side (zrf available). By M Winther.
- Bolyar Chess. A historical variant, native to Bulgaria, with imaginative rules (zrf available). Author: M Winther.
- Bombardier Chess. Introducing the Bombardier, combining a rook with a camelrider (zrf exists). By M Winther.
- Bomberman Chess. Variant on 8 by 10 board with bombs and diffusers. (10x8, Cells: 80)
- Brusky's Hexagonal Chess. Hexagonal adaptation of Chess with horizontal ranks. (8x12, Cells: 84) Author: Fergus Duniho. Inventor: Yakov Brusky.
- Buccaneer Chess. Introducing the Buccaneer and the bounce-move, whereby the piece bounces diagonally away from its course (zrf available). By M Winther.
- Cagliostro's Chess. Variant on 12 by 8 board with combination pieces. (12x8, Cells: 96) Author: John Ayer and Hans L. Bodlaender. Inventor: Savio Cagliostro.
- Caïssa Britannia. British themed variant with Lions, Unicorns, Dragons, Anglican Bishops, and a royal Queen. (10x10, Cells: 100) By Fergus Duniho.
- Camblam. On a 12x12 board with archers, catapults and other enhanced pieces. (12x12, Cells: 144) By Michael Asher.
- Camel and Rhino Chess. Variant on 10 by 10 board with new pieces. (10x10, Cells: 100) By Tony Quintanilla.
- Camel Decimal Chess. Decimal Chess with Camel. (10x10, Cells: 100) By Jean-Louis Cazaux.
- Camelopard Chess. Game with Camelopards. (12x12, Cells: 144) By HaruN Y.
- Cannon Shosu Shogi. Variant of Shosu Shogi with Dogs and Cannons. By A. M. DeWitt.
- Canonical Chess Variants. A family of chess variants that blends Xiang Qi and Western Chess. (9x9, Cells: 81) By Tony Paletta.
- Capablanca Random Chess. Randomized setup for Capablanca chess. (10x8, Cells: 80) By Reinhard Scharnagl.
- Capablanca Relocation Chess. The Capablanca piece array can in one move be rearranged, creating 144 different board positions (with zrf). By M Winther.
- Capablanca's chess. An enlarged chess variant, proposed by Capablanca. (10x8, Cells: 80) (Recognized!) Author: Hans L. Bodlaender and David Howe. Inventor: Jose Raul Capablanca.
- CARDCHESS. Utilizes the two key elements of card games: four suits and the ability to place cards face down to hide their values. (10x10, Cells: 100) Author: David Howe.
- Cardinal Super Chess Home Page. Link to company site.
- Cardmate. Chess variant on board with 100 squares, inspired by card games. (10x10, Cells: 100) By Ivan Derzhanski.
- Carrera's Chess. Large chess variant from 17th century Italy. (10x8, Cells: 80) Author: Fergus Duniho. Inventor: D. Pietro Carrera.
- Cashew Shogi. Many pieces must promote on capture, and some can multi-capture. (13x13, Cells: 169) By H. G. Muller.
- Castalia Chess. Introducing the Castalia, which moves like a queen but cannot capture. Instead it can magnetically dislocate pieces (zrf exists). By M Winther.
- Cat's Chess. Missing description (10x10, Cells: 100) By (zzo38) A. Black.
- Cataclysm. Large board game with short-range pieces designed to be dramatic without being overly complicated or dragging on too long. (12x16, Cells: 192) By Greg Strong.
- Catapults of Troy. Large variant with a river, catapults, archers, and trojan horses! (8x11, Cells: 88) By Gary K. Gifford.
- CCC - The Clash of Civilizations Chess. Missing description (10x10, Cells: 100) By Namik Zade.
- Centennial Chess. 10x10 Variant that adds Camels, Stewards, Rotating Spearmen and Murray Lions to the standard mix. (10x10, Cells: 100) By John William Brown.
- Chancellor Chess. On a 9 by 9 or 9 by 8 board with a piece with combined rook and knight moves. (9x9, Cells: 81) Author: Hans L. Bodlaender. Inventor: Ben R. Foster.
- Chariots. Standard pieces start as pairs with shared capabilities, but can separate and recombine. (10x10, Cells: 100) By David Jagger.
- Chaturanga 4-84. An Updating of Chaturanga for Four Players with modern pieces and an 84-square board. (10x10, Cells: 84) By Peter Aronson.
- Chesimal Fusion I. Missing description (16x12) By Joe Joyce.
- Chesimals: Autonomous Multi-unit Pieces. self-contained autonomous multi-square pieces. (16x12, Cells: 192) By Joe Joyce.
- ChesK: Risk and Chess Combination. A combination of the classic chess and Risk. Author: David Howe. Inventor: Khalid Waheed.
- Chesquerque. Variant played on a quadruple Alquerque board. (9x9, Cells: 81) Author: Peter Aronson. Inventor: George Dekle.
- Chess 1010. Game played with 40 pieces. (10x10, Cells: 100) By Kevin Pacey.
- Chess 112. Large variant on an 8x12 board. (14x8, Cells: 112) By Carl Wenrich.
- Chess 121. Large chess variant with Demo Dos-program. (11x11, Cells: 121) By Russell Grigsby.
- Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
- Chess 911. 9x9 board plus corner squares, compounds, and special diagonals. (9x9, Cells: 85) By Persian Chess.
- Chess 99. Game with 9 pawns and a paladin. The objective is to capture the opponent's king. Many rules altered. By Claude Lapointe.
- Chess and a Half. Game with extra leapers. By sirius628.
- Chess Dial. Play starts with Shogi, then mutates into Xiang Qi, then FIDE Chess, then Shogi again! (9x10, Cells: 90) By John Smith.
- Chess Empire. Large four player chess variant. (20x20, Cells: 322) Author: Hans L. Bodlaender. Inventor: Harry Jackson.
- Chess II. Two extra files with two additional pieces (princes) on each side. (10x8, Cells: 80) By Jesse A. Obligacion.
- Chess Legions. Decimal variant with extra, exotic pieces. By Morien Wyn Jones.
- Chess of Amazons. Chess played on a 10x10 board with all FIDE pieces, but extra pawns, and the Amazon piece from the Game of Amazons. By paculino.
- Chess on a 12 by 12 board. Orthodox chess but with additional squares around the setup. (12x12, Cells: 144) Author: Hans L. Bodlaender. Inventor: Doug Vogel.
- Chess on a Larger Board with not so few Pieces Dropped. Game with an interesting mix of Orthochess and Exotic pieces, some of which start in-hand. (12x8, Cells: 96) By Antoine Fourrière.
- Chess on a Longer Board with a few Pieces Added. On a 10 row by 8 column board, with three new pieces. (8x10, Cells: 80) By David Howe.
- Chess on a Really Big Board. Chess on multiple chess boards. (16x16, Cells: 256) By Ralph Betza.
- Chess on a Tesseract. Chess played over the 24 two-dimensional sides of a tesseract. (24x(5x5), Cells: 504) By Bob Greenwade.
- Chess on an Infinite Plane. Chess game with no boundaries (infinite board), and Guard, Chancellor, and Hawk. () By V. Reinhart.
- Chess with Batteries. Special Battery piece which augments the powers of other pieces. (10x10, Cells: 100) By Roberto Lavieri.
- Chess with Ultima, Rococo and Supremo Pieces. A series of variants with the Orthochess array transplanted to a 10x10 board and various exotic pieces added. (10x10, Cells: 100) Author: Peter Aronson and Ben Good. Inventor: Peter Aronson and George Dekle.
- Chess with Wizards. A Decimal Chess Variant with Antoine Fourri. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
- Chess'3. Chess variant on 10 by 10 board. (10x10, Cells: 100) By Redzo Kolakovic.
- Chess-Battle. War variant from the Soviet-Union, 1933. (12x12, Cells: 128) Author: Hans L. Bodlaender. Inventor: A. S. Yurgelevich.
- Chess/Aces. A large Chess variant based on modern FIDE chess pieces as well as on traditional ancient pieces. (12x8, Cells: 96) By Andreas Bunkahle.
- Chess2 ~ A New Game of Chess for a New Generation of Players. Decimal Chess variant with two new pieces. (10x10, Cells: 100) By Robert J. Tiess.
- Chess99. Large progressive chess variant, where pieces gain progressive capabilities as the game develops. (9x11, Cells: 99) By Alfred Pfeiffer.
- ChessArena.io. Real-time, many-player, "io-style" game. Author: Ben M Reiniger. Inventor: ChessArena.
- Chessoids: SuperPawn and NeutronChess. A large and complicated chess variant. (11x10, Cells: 111) By Eugen Laukamp.
- Chessopoly. Board with a hole in the middle where pawns move clockwise. (12x12, Cells: 128) By Ralph Betza.
- Chieftain Chess. Missing description (16x12, Cells: 192) By Joe Joyce.
- Chivalry. With 30 pieces on a 10 by 10 board. (10x10, Cells: 100) By Michael Asher.
- Chu Kagamigi. Larger extension of Kagamigi, with pieces biased toward the center. (12x12, Cells: 144) By Bob Greenwade.
- Chu Seireigi. Variant of Chu Shogi playable with drops. (12x12, Cells: 144) By A. M. DeWitt.
- Chu Shogi. Historic Japanese favorite, featuring a multi-capturing Lion. (12x12, Cells: 144) (Recognized!) Author: H. G. Muller.
- Circular Capa Chess. Play circular chess with added archbishops and chancellors on a 5x16 round board. (5x16, Cells: 80) By Kevin Pacey.
- Citadel Chess. A variant of Shatranj, played on a ten by ten board with four extra citadels. (10x10, Cells: 104) Author: Hans L. Bodlaender.
- The Clash of Civilization Chess (Shuffle Version). Missing description (10x10, Cells: 100) By Namik Zade.
- The Clash of Civilizations Chess. Missing description (10x10, Cells: 100) By Namik Zade.
- Cobra Chess. Variant on 10 by 10 board with new pieces, including the Cobra. (10x10, Cells: 100) By Derick Peterson.
- Coherent Chess. Variant on 9 by 9 board with special knights. (9x9, Cells: 81) Author: Hans L. Bodlaender. Inventor: Carlos Cetina.
- Columbiad Chess.. Introducing the Columbiad, combining a cannon and a Cannonrider, on an H-board (zrf exists). By M Winther.
- Combination Chess. Large chess variant with combination pieces. By Vernon Nemitz.
- Command and Maneuver: A Tale of Two Countries. This is a diceless wargame,. (24x12, Cells: 288) By Joe Joyce.
- Commedia dell'Arte Chess. A Pawnless variant with themed pieces on a 10x10 board with 5 square groups of 4 cells removed. (10x10, Cells: 80) By Charles Gilman.
- Comments on Grand Chess. Notes on Grand Chess and a variant. (10x10, Cells: 100)
- Complete Chess. with a riding and a leaping piece family. By Thomas .
- Complete Permutation Chess. Game with all possible combinations of Falcon, Rook, Bishop and Knight on the back row. (16x8, Cells: 128) By Peter Aronson and George William Duke.
- Compound Chess. Chess on a 10x8 board with Sergeant pawns & armies of compound pieces. (10x8, Cells: 80) By Kevin Pacey.
- Compound Courier Custom Chess. Game uses the Courier 12x8 board and adds knight compound pieces. (12x8, Cells: 96) By Graeme C Neatham.
- Conclave Ecumenical Chess. Large variant with wide variety of Rook and Bishop compounds. (9x12, Cells: 108) By Charles Gilman.
- Constable Chess. Introducing the Constable piece on an H-shaped board. A game for attacking players. With zrf. By M Winther.
- Conveyor Chess. Large variant with conveyor belt on middle of board. (12x12, Cells: 144) By Zachary Catlin.
- Coordinator Chess. Dekle's Coordinator Chess, featuring the Coordinator that captures in coordination with the king (with zrf). By M Winther.
- A Cornucopia of 9x9 Corner variants. The title speaks for itself. (9x9, Cells: 81) By Charles Gilman.
- Correlator Chess. Introducing the Correlator which captures by correlating with the king (with zrf). By M Winther.
- Counsellor Chess. Variant on 12 by 8 board that adds Elephants and Counsellors. (12x8, Cells: 96) Author: Hans L. Bodlaender. Inventor: R. Douglas Wells.
- Courier 'de la Dama'. Courier Chess with a Modern Queen and other changes for more dynamic play. (12x8, Cells: 96) Author: Peter Aronson. Inventor: Nuno Cruz.
- Courier Chess. A large historic variant from Medieval Europe. (12x8, Cells: 96) (Recognized!) Author: Hans L. Bodlaender.
- Courier de los Combinados. A cross between Courier de la Dama and Wildebeest Chess. (12x8, Cells: 96) By Charles Gilman.
- The Courier Game. Description of Courier Chess, with printable pieces and board. (12x8, Cells: 96) Author: Lawrence C. Smith.
- Courier-Spiel. 19th century variant of Courier Chess. (12x8, Cells: 96) Author: Eric V. Greenwood.
- Cross-Eyed Chess. Two player variant on cross-shaped board. (12x12, Cells: 84) By Uri Bruck.
- Crossbishop Chess. Introducing the Crossbishop piece, with interesting cannon capabilities (Zillions file downloadable). By M Winther.
- Crossbishop_Chess (8x10). A big-board variant featuring the new Crossbishop piece, an advanced cannon relative (Zillions file downloadable). By M Winther.
- Crossrook Chess. Introducing the Crossrook, a versatile piece with cannon capabilities (Zillions file downloadable). By M Winther.
- Dabbabante Chess. Played on a 10x10 board with Super Dabbabah pieces. (10x10, Cells: 100) Author: Peter Aronson. Inventor: Vernon Rylands Parton.
- Dada. The colorbound chess variant. (7x10, Cells: 70) By Abdul-Rahman Sibahi.
- Dai Dai Shogi. Historical large Shogi variant. (17x17, Cells: 289) Author: H. G. Muller.
- Dai Kagamigi. Even larger version of Kagamigi, with pieces biased toward the center. (15x15, Cells: 225) By Bob Greenwade.
- Dai Mitregi. Still larger Mitregi offshoot, replacing the Generals with longer-range pieces. (16x16, Cells: 256) By Charles Gilman.
- Dai Seireigi. Variant of Dai Shogi playable with drops. (15x15, Cells: 225) By A. M. DeWitt.
- Dai Shogi. Large armies including a multi-capturing Lion battle each other on a big board. (15x15, Cells: 225) Author: H. G. Muller.
- Dai Shogi. Shogi variant on 15 by 15 board. (Link.).
- Dai-Ryu Shogi. Large Shogi variant with new pieces. (9x16, Cells: 144) By Jared B. McComb.
- Dartboard Chess. circular all-three-compounds variant, with different orthogonal ranges on different files. (5x20, Cells: 100) By Charles Gilman.
- DCP.WOZ Chess. Large variant with unorthodox pieces. (9x10, Cells: 90)
- Decima. Variant on 10 by 10 board where you win when you have 10 points on the 10th row. (10x10, Cells: 100) By Michael Nelson.
- Decimaka. Game where pieces promote on making a capture. By H. G. Muller.
- Decimaka (revised). Game where pieces promote on making a capture. (10x10) By H. G. Muller.
- Decimal Quadruple Besiege. Army based on Échecs De L'Escalier arranged on enlarged Quadruple Besiege board. (20x20, Cells: 200) By Charles Gilman.
- Delegating Chess. 84 square variant in which pieces delegate moving powers. (7x12, Cells: 84) By João Pedro Neto.
- The Demon Game. Missing description (10x10, Cells: 100) By Larry L. Smith.
- Desert Dust. Large variant with Arabian-themed pieces. (12x12, Cells: 144) By Bob Greenwade.
- Desert Oasis Chess. A large variant with 2 types of repeat jumpers, plus Knights, and Camels. (12x12, Cells: 144) By Gary K. Gifford.
- Devingt Chess. Decimal chess with 20 pieces per side including Sages (moving as Camels). Author: Jean-Louis Cazaux. Inventor: Leopold de Labrousse.
- Diamond Chess 306. Missing description (22x24, Cells: 306) By David Cannon.
- Diamond Ring Chess. Courier-style pieces to diamond-shaped camps on a toroidal wraparound board. (12x12, Cells: 144) By Charles Gilman.
- Dimachaer Chess. Introducing the Dimachaer, a bifurcation piece that always lands on the diagonal second leg (zrf available). By M Winther.
- Divergent Chess. All pieces capture different than they move without capturing. (10x10, Cells: 100) By A.J. Winkelspecht.
- Djambi. Four-player all-against-all game with unusual pieces; also known as Machiavellian Chess. Inventor: Jean Anesto.
- Do Sho Chess. Chess with Shogi pieces added. (14x8, Cells: 112) By (zzo38) A. Black.
- Double chess. Two sets of pieces on 16 by 12 board. (16x12, Cells: 192) Author: Hans L. Bodlaender. Inventor: Julian S. Grant Hayward.
- Double Chess. On 16 by 8 board. (16x8, Cells: 128) By David Short.
- Double Cross Besiege. A spinoff from Besiege Chess using FIDE-size armies. (8x16, Cells: 96) By Charles Gilman.
- Double Diamond. Irregular board with diagonal orientation. (9x9, Cells: 73) By Jim Aikin.
- Double King Chess. With two kings on a 10 by 8 board. (10x8, Cells: 80)
- Double Move Double Chess. The game is played on a 8x16 chessboard with each player in control of two complete armies. By Вадря Покштя.
- Doublecannon Chess. Introducing the Doublecannon piece, a strong cannon relative with breathtaking tactical capabilities (Zillions file exists). By M Winther.
- Doublecannon-Chess (8x10). A big-board variant featuring the amazing new piece, the Doublecannon (Zillions file downloadable). By M Winther.
- DoubleEIGHTEEN-STONEchess. Combines Eight-Stone Chess with Double Chess. (16x9, Cells: 144) By David Short.
- Doublewide Chess. A discussion of the variant where two complete chess sets (including two Kings per side) are set up on a doublewide board. (16x8, Cells: 128) Author: Ralph Betza.
- Doubly Nested Chess. A variant hiding FIDE Chess on a Dabbaba binding. (17x17, Cells: 285) By Charles Gilman.
- Dragon. Missing description (9x15, Cells: 135) By Glenn Nicholls.
- Dragon Chess (tm). Commercial board game played on a large board with a new piece -- the Dragon. By Lex Parker.
- Dragonchess. Commercial large chess variant. (16x10, Cells: 124) Author: Hans L. Bodlaender. Inventor: Lex Parker.
- Dragons, Archers, and Oxen. Chess variant on a 10 by 10 board. (10x10, Cells: 100) By Jim Aikin.
- Drop Chess. Players can select from nine chess armies on an 8x8 or 9x9 board. (9x9, Cells: 81) By Key McKinnis.
- Dual Chess. A more Chess-like variant featuring the Marshall and the Cardinal. (16x8, Cells: 100) By Antoine Fourrière.
- The Duke of Rutland's Chess. Large variant from 18th century England. (14x10, Cells: 140) Author: Hans L. Bodlaender. Inventor: John Third Duke of Rutland.
- Dürer's Chess. Dürer's Chess, played on a board of 151 tessellating pentagons and diamonds. (Cells: 151) By David Cannon.
- Échecs De L'Escalier. A double Capablanca-type variant with slightly enhanced Pawns. (10x10, Cells: 100) By Charles Gilman.
- Echexs. Hexagonal variant for three or six players. By Jean-Louis Cazaux.
- Echidna Chess. Introducing the Echidna, a repulsion piece with telekinetic capacities (with zrf). By M Winther.
- Ecumenical Chess. Set of Variants incorporating Camels and Camel compound pieces. (8x10, Cells: 80) By Charles Gilman.
- Edge of the World (EOTW) Chess. Pieces have momentum on 12 by 12 board. (12x12, Cells: 144) By Michael Fryer.
- Eight-Stone Chess. On an 8 by 9 board with eight neutral stones. (8x9, Cells: 72) By Jim Aikin.
- Elbow Room. Usual set of pieces and eight additional pawns per player on 8 by 16 board. (16x8, Cells: 128) By David Short.
- Electrum Chess. All the Goldchess and Silverchess back-rank pieces in a single variant. (9x9, Cells: 81) By Charles Gilman.
- Elephant Hecatomb. Similar to Hecatomb Chess. (9x8, Cells: 72) By (zzo38) A. Black.
- Elven Chess. 10x10 variant with 4 new pieces, of which one can double-capture. (10x10, Cells: 100) By H. G. Muller.
- Embassy Chess. A 10x8 variant based on Grand Chess. (10x8, Cells: 80) Author: Fergus Duniho. Inventor: Kevin Hill.
- Emperor Chess. Large chess variant with a Commander (Queen + Knight), two Queens, and two Emperors (Bishop + Lame Dabbabah-rider) per side. (12x12, Cells: 144) Author: John Ayer and Peter Aronson. Inventor: H. R. Lambert.
- The Emperor's Game. Variant on 10 by 10 board from 19th century Germany. (10x10, Cells: 100) Inventor: Peguilhen.
- English Random Chess. Standard chessmen on a 10x10 board, with randomized piece setup. (10x10, Cells: 100) By Benjamin Clarke.
- Enhanced Courier Chess. Courier Chess with the weaker pieces enhanced. By Daniel Zacharias.
- Eric's Great chess. Modern variant on historic large chess variant. (10x8, Cells: 80) Author: Hans L. Bodlaender. Inventor: Eric V. Greenwood.
- Essedar Chess. Introducing the Essedar, which captures orthogonally but moves by the collision method (zrf available). By M Winther.
- Euchess. Grand chess variant on 10 by 10 board. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: Carlos Cetina.
- Eurasian Chess. Synthesis of European and Asian forms of Chess. (10x10, Cells: 100) By Fergus Duniho.
- Europan Chess. A 14x14 board with extra pieces. (14x14, Cells: 196) By Mark Hedden.
- Evochess. Evolutionary chess. (12x12, Cells: 144) By Hafsteinn Kjartansson.
- Excelsior. At certain moments in the game, pieces are moved to an additional 5 by 4 area. (2x(8x8), Cells: 84) By Este.
- ExCoCo Chess. EXtends and COmbines the COurier variants. (18x12, Cells: 216) By Graeme C Neatham.
- Exhaustive Ashtaranga. Enough of every piece from Courier Ashtaranga to cover the board between them. (12x8, Cells: 96) By Charles Gilman.
- Existentialist Chess. 10x10 board with many different pieces. (10x10, Cells: 100) By David Short.
- Expanded Chess. An attempt at a logical expansion of Chess to a 10x10 board. By Daniel Zacharias.
- Expanded Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
- Expanded Chinese Chess. Missing description (9x12, Cells: 108) By Travis Z.
- Falcon Chess. Game on an 8x10 board with a new piece: The Falcon. (10x8, Cells: 80) By George William Duke.
- Falcon Chess 100. Falcon Chess played on an expanded board of a 100 squares with special Pawn rules. (12x10, Cells: 100) By George William Duke.
- Falcon Random Chess. Missing description (10x10, Cells: 100) By George William Duke.
- Fantastic XIII. A bizarre large odd chess variant with the weirdest men from Cazaux's family. By Jean-Louis Cazaux.
- Fantasy Grand Chess. Variant of Grand Chess with different armies and fantasy theme. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Giant Army. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Druid Army. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Dwarven Army. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Elven Army. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Evil Horde Army. (10x10, Cells: 100) By Peter S. Hatch.
- Fantasy Grand Chess Army. Human Army. (10x10, Cells: 100) By Peter S. Hatch.
- FCC. Free Choice Chess -- Large variant where players choose and deploy their own forces. By Bruce R. Gilson.
- Feudal Chess. A 12x10 themed chess with variable armies. (12x10, Cells: 120) By Rupert Hickton.
- Fidchell. A large Great Chess variant with blended historical elements, invented for an RPG. (12x12, Cells: 144) Author: Glenn Overby II. Inventor: Gary Gygax.
- Field Chess. On an 8x12 board with 8 extra pieces per side (Archers). (8x12, Cells: 96) By Peter E. Leyva.
- Fimbriation Chess. Combines 4 players with 2-player Pawn treks and Castling. (14x14, Cells: 144) By Charles Gilman.
- Flee!. Variant on 16 by 16 board with strong royal piece. (16x16, Cells: 256) By Andy Kurnia.
- Flight and Ferry. The gold dragon of Wessex fights the red one of Wales across the Bristol Channel. (8x10, Cells: 80) By Charles Gilman.
- FOOD FIGHT!!!. Besides a Royal Chef, all the pieces are named after food items. (12x12, Cells: 144) By Bob Greenwade.
- Fool's Hexagonal Chess. designed to be a close (the closest?) hexagonal equivalent to orthodox chess. (Cells: 96) By Graeme C Neatham.
- Foolish King Chess. Players have different armies and victory conditions. White has a fool for a king. (10x8, Cells: 80) By Patrik Hedman.
- Football Chess. A Football/Soccer game played with Chess pieces. (9x9, Cells: 81) Author: Hans L. Bodlaender. Inventor: Joseph Boyer.
- Fortress chess. An old Russian variant for four players. (Cells: 192) Author: Hans L. Bodlaender.
- Four Armies. Each player controls two armies. (10x10, Cells: 100) By Patrick Riley.
- Four Double-Acts Chess. Specifically long- and shart-range versions of the Friend, Joker, and Orphan. (10x10, Cells: 100) By Charles Gilman.
- Four-Fold Chess. Missing description (16x16, Cells: 256) By Larry L. Smith.
- Fragnurasian Qi. A two-River variant with the whole of two identical Wildeurasian Qi sets minus the second King. (13x15, Cells: 195) By Charles Gilman.
- Franklin Grand Chess. On 10 by 10 board with combination pieces and random setup. (10x10, Cells: 100) Author: Ken Franklin and Hans L. Bodlaender. Inventor: Ken Franklin.
- Freakshow Chess. Missing description (9x8, Cells: 72) By Patrik Hedman.
- Free Chess. Dissociate movement-abilities from physical pieces. The opening setup is an empty board. (13x13, Cells: 156)
- Free Choice Chess. Large variant where players choose and deploy their own forces. By Bruce R. Gilson.
- A Friendly Game of Chess. Each side has Friends, and several odd pieces. Insanity ensues. (12x12, Cells: 144) By Bob Greenwade.
- Frog/Hannibal/Waffle chess with Gryphon/Manticore and falcon. Expansions of Kevin Pacey's Frog/Hannibal/Wafle Chess. (9x10, Cells: 90) By Aurelian Florea.
- Full Double Chess. 32 pieces each, including all combinations of the basic Chess pieces, on a 16x8 square board. (16x8, Cells: 128) By Sergey Sirotkin.
- Furious Courier. Courier Chess with a Modern Queen and Crooked Bishops. (12x8, Cells: 96) Author: Peter Aronson. Inventor: Nuno Cruz.
- Futashikana Shogi. Expanded version of Shosu Shogi played on an 11x11 board. By A. M. DeWitt.
- Gala. Medieval game of German farmers. (10x10, Cells: 100) Author: Hans L. Bodlaender.
- Gala (Farmer's Chess). Gala, a medieval cross between chess and tafl games. New rules reconstruction (with zrf). By M Winther.
- Gala Xiang-Qi. Crossover game. (16x16, Cells: 256) By Daniil Frolov.
- The Game of Three Generals. Each player has three generals, which command different sections of his army. (9x9, Cells: 81) By John Smith.
- Gamma2 Chess. Chess on a 10x8 board with Berolina Pawns & special Ship & Archer pieces. (10x8, Cells: 80) By Kevin Pacey.
- Ganeshan Chess. Introducing a new Elephant piece known as (the) Ganapati. (10x10, Cells: 100) By Simon Edward Jepps.
- Ganymede Chess. A 12x12 variant inspired by Ralph Betza's Chess on a really big board, Centennial Chess and Adrian King's Typhoon (among others). (12x12, Cells: 144) By Mark Hedden.
- Gast's Chess. Large 1969 variant using the Cardinal (Guard) and the Chancellor (Archer). (12x12, Cells: 144) Author: John Ayer. Inventor: John W. Gast.
- Gastrophete Chess. Introducing the Gastrophete, a catapult capable of hurling other pieces over its head (zrf exists). By M Winther.
- Gateway Chess. Pieces go a long way round to reach enemy territory. (8x10, Cells: 68) By Charles Gilman.
- Gaul Chess. Introducing the Gaul, which captures like a bishop, but moves by the bifurcated jump method, on an H-board (zrf available). By M Winther.
- General and Arch-General Chess. Variations of Birds' Chess. (10x8, Cells: 80) By Dominique Leste.
- Generals' Chess. Missing description (9x9, Cells: 81) By Patrik Hedman.
- Geometric sequence of Chess Games. Chess variants as large as you want.
- Gess. A Chess variant played on a Go board where pieces are collections of go stones. (18x18, Cells: 324) Author: Edward Jackman. Inventor: Archimedeans Mathematics Society.
- Ghostarelay. Game with ghost and relay, win if you have no legal moves. (10x10, Cells: 100) By (zzo38) A. Black.
- Giant Chess. 16x16 board with the same pieces as Turkish Chess, but also the "Dev" piece which takes up four squares. (16x16, Cells: 256) By Köksal Karakus.
- Giant-King Chess. Kings take up four squares each, all of which must be attacked to check. (10x10, Cells: 100) By Robert Shimmin.
- Gigachess. On 14 by 14 board with 20 different pieces. (14x14, Cells: 196) By Jean-Louis Cazaux.
- Gigachess II. Evolution of Gigachess (2001). By Jean-Louis Cazaux.
- Glacial Shift. 4-player game played with Icehouse pieces with Shogi-style captures and where the same piece moves differently for each player. (10x10, Cells: 100) By Jared B. McComb.
- Gladiatrix Chess. Introducing the Gladiatrix, an extremely agile female gladiator, on an H-board (zrf available). By M Winther.
- Gleeman Chess. Missing description (9x9, Cells: 81) By Patrik Hedman.
- Go-Chess (tm) . Place your own pieces on a large board. By Jim Callan.
- goChess. goChess. (19x19) By Joe Joyce.
- Golden Age Chess On a Really Big Board. Variant on 16 by 16 board with several different pieces. (16x16, Cells: 256) By Ralph Betza.
- Gorgona Chess. V. R. Parton's Gorgonia Chess (also Gorgon Chess), featuring the paralyzing Gorgonia (with zrf). By M Winther.
- Gothic Chess. A 10x8 variant using the same rules and equipment as Capablanca's Chess. (10x8, Cells: 80) Author: Fergus Duniho. Inventor: Ed Trice.
- Grand Apothecary Chess-Alert. Very large Board variant obtained trough tinkering with known games. By Aurelian Florea.
- Grand Apothecary Chess-Classic. Very large Board variant obtained trough tinkering with known games. By Aurelian Florea.
- Grand Apothecary Chess-Modern. Very large Board variant obtained trough tinkering with known games. By Aurelian Florea.
- Grand Cavalier Chess. The decimal version of Cavalier Chess. (10x10, Cells: 100) By Fergus Duniho.
- Grand Chess. Christian Freeling's popular large chess variant on 10 by 10 board. Rules and links. (10x10, Cells: 100) (Recognized!) Author: Greg Strong and Hans L. Bodlaender. Inventor: Christian Freeling.
- Grand Chess Comments. Notes on Grand Chess and a variant. (10x10, Cells: 100)
- Grand CwDA: the Shatranjians. Grand CwDA. (10x10, Cells: 100) By Joe Joyce.
- Grand Dice Chess. Grand Dice Chess Battle on a 12x12 board with four dice. By Вадря Покштя.
- Grand Ducal Chess. Missing description (12x8, Cells: 96) By John Ayer.
- Grand hecatomb. Missing description (12x12, Cells: 144) By Daniil Frolov.
- Grand Hexachess. Large hexagonal chess variant. (Cells: 127) By Derick Peterson.
- Grand House. Bughouse and CrazyHouse applied to Grand Chess. (2x(10x10), Cells: 200) By Abdul-Rahman Sibahi.
- Grand Shatranj. Grand Shatranj. (10x10, Cells: 100) By Joe Joyce.
- Grand Shatranj N W. Shatranj with 10 individual pieces + pawns per army. (10x10, Cells: 100) By Mark Simpson.
- Grand Tamerlane. John Davis invented this variation of Mideast Chess. (10x10, Cells: 100) Author: Tony Quintanilla. Inventor: John Davis.
- Grande Acedrex. A large variant from 13th century Europe. (12x12, Cells: 144) Author: Hans L. Bodlaender.
- Grander Chess. A variant of Christian Freeling's Grand Chess. (10x10, Cells: 100) By Kevin Scanlon.
- Granlem Shatranj. This is a mash-up of Grand Shatranj & Lemurian Shatranj with a 3 moves/player turn option. By Joe Joyce.
- Grant Acedrex. Medieval large chess variant according to recent historians's work. (12x12, Cells: 144) Author: Jean-Louis Cazaux.
- GraTiA. A blend of two historic variants. (13x12, Cells: 156) By Charles Gilman.
- Great Chess. An Indian/Turkish and very playable historic variant on a 10 by 10 board. (10x10, Cells: 100) Author: Hans L. Bodlaender.
- Great Herd. Large variant with Camel, Zebra, Bison, Gnu and Gazelle pieces. (10x8, Cells: 80) By Charles Gilman.
- Great Shatranj. Great Shatranj. (10x8, Cells: 80) By Joe Joyce.
- Great Stour. Diagonal-heavy mixed-camp variant on Courier board with River. (12x8, Cells: 96) By Charles Gilman.
- Greg White's Chess Variants . Missing description Author: David Howe. Inventor: Greg White.
- Grenadier Chess. Introducing the Grenadier piece on an H-shaped board. A game for the attacking player. With zrf. By M Winther.
- Gridlock. Large, wargame inspired variant. (10x10, Cells: 100) By Paul Leno.
- Gross Chess. A big variant with a small learning curve. (12x12, Cells: 144) By Fergus Duniho.
- Gryphon Aanca Chess. Large Variant with Gryphons, Aancas, and a few other not-so-common pieces. (12x12, Cells: 144) By Gary K. Gifford.
- Guru Mahachaturanga. 2d India-specific offshoot of AOF series. (12x12, Cells: 144) By Charles Gilman.
- Gustavian Cannon Chess. Featuring the remarkable Swedish Cannon on a Gustavian board, where it thrives (zrf available). By M Winther.
- Haynie's Great Chess. A decimal chess variant with Cardinals, Marshals Amazons, Nightriders Commoners, Firzans, Wazirs, Camels, And Zebras. (10x10, Cells: 100) By Billy Haynie.
- Haynie's Oblong Chess 128. Variant on double size chess board. (16x8, Cells: 128) Author: Hans L. Bodlaender. Inventor: Billy Haynie.
- Heavy Chess. A high-density chess-variant-variant. By Jean-Louis Cazaux.
- Heavy Shako. 10x10 variant inspired by Yangsi, made by Eric Silverman and Jean-Louis Cazaux. Author: A. M. DeWitt. Inventor: Eric Silverman and Jean-Louis Cazaux.
- Hectochess. 10x10 variant that can be played with 2 mismatched Chess sets. By A. M. DeWitt.
- Heian-Dai Shogi. Early Great Shogi. (13x13, Cells: 169)
- Helmsman Chess. Introducing the Helmsman and the bounce-move, whereby the piece deviates orthogonally. A very positional piece (zrf available). By M Winther.
- Herb garden chess. Variant on 7 by 12 board with additional combination pieces. (12x7, Cells: 84) By William Overington.
- Herichess. A variant on a board in the shape of the English Heritage logo. (14x14, Cells: 112) By Charles Gilman.
- Heroes Hexagonal Chess version 2. Updated version of Heroes Hexagonal Chess in 91 hexes. (Cells: 91) By Tony Quintanilla.
- Hex Besiege. Two slightly modified McCooey sets placed b(l)ack to b(l)ack. (11x21, Cells: 187) By Charles Gilman.
- Hex Shogi 81. A hexagonal Shogi variant on an 81-space board. (9x9, Cells: 81) By Fergus Duniho.
- Hexa Decimal. Larger hexagonal chess variant. (11x11, Cells: 90) By Joost aan de Brugh.
- HexChess-Kirby's. Missing description (Cells: 313) By Steve Kirby.
- Hexmate. A two-player variant on a hex board made up of 127, 3-color hexagons. (Cells: 127) By Michael A. Rouse.
- Hia Chess. Smaller 9x8 variation of the Mongolian Hiashatar. (9x8, Cells: 72) By Jose Carrillo.
- Hiashatar. A Mongolian historical variant, featuring the very special Bodyguard piece (zrf available). Author: M Winther.
- Hiashatar . Mongolian Great Chess played on a 10x10 board with a pair of Bodyguard pieces per side. Author: L. U. Kisljuk.
- Hishigata Shogi. Variation of Maka-Dai-Dai Shogi (ultra large Shogi). (19x19, Cells: 361) By Sean Humby.
- Hoo Mitregi. Intermediate between Mitregi itself and Dai Mitregi. (12x12, Cells: 144) By Charles Gilman.
- Hook Shogi. 16x16 variant with the hook movers from the largest Shogi variants. (16x16, Cells: 256) By A. M. DeWitt.
- Hoplit Chess. Introducing the Hoplit, a very mobile modern relative of the Korean cannon, on an H-board (zrf available). By M Winther.
- Hoplomach Chess. Introducing the Hoplomach, a dynamic bifurcation cannon, related to the Korean cannon, on an H-board (zrf available). By M Winther.
- Horizons. Game with 5 new pieces on 12x12 board. (12x12, Cells: 144) By Lev Grigoriev.
- Horn Rimmed Hex 1: 91 to 127. Start of hex analogue to the Mitred Framing series. (13x13, Cells: 127) By Charles Gilman.
- Howitzer Chess. Introducing another piece named Howitzer, a fearful form of cannon, on the H-board. For the advanced tactician. With zrf. By M Winther.
- https://www.omnichess.club/variant/bc6b6876-dbdc-419c-bba4-3e462. Missing description
- Humpty Dumpty Chess. Cannon-using variant inspired by history of the character Humpty Dumpty. (12x8, Cells: 96) By Charles Gilman.
- Hunterbeest. Large variant with one each of distinctive Nimrod pieces, and of similar set of oblique pieces. (11x10, Cells: 110) By Charles Gilman.
- I-Chess. Large board variant that adds two more piece types: the wolf and the eagle. Author: Aurelian Florea. Inventor: Paul Zamă.
- Idaidakama Shogi. Like Maka-Dai-Dai with drops and new pieces. (19x19, Cells: 361) By (zzo38) A. Black.
- Imperial Chess. Large variant with new pieces and victory by capture of royal pieces. (12x12, Cells: 144) By James Killian Spratt.
- In The Bin. Chess on a 9x9 board. Players select pieces from a bin. (9x9, Cells: 81) By Darren Izzard.
- Infinite Chess. Chess on on infinite board. Author: Hans L. Bodlaender. Inventor: Tim Converse.
- Infinite Chess. Extends Chess to larger, even infinite, boards. () By Tony Thomas.
- Insane Flip Relay Shatranj. Missing description (10x10, Cells: 100) By Michael Nelson.
- Insect Chess. On a 12x12 board. All pieces are insect and arachnid representations, with some unique pieces. (12x12, Cells: 144) By Tim Bostick.
- InterGrid Chess. Pieces on corners and on centers of squares of 8 by 8 board. (8x8, Cells: 145) By David Howe.
- Interloper Chess. Introducing the Interloper, a highly invulnerable attacking piece (with zrf). By M Winther.
- International Contemporary Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- International Fischer Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- Intrusive Squares. The board is split into 4 4x4 supersquares and reunited by 20 extra squares. (10x10, Cells: 84) By Charles Gilman.
- Invasion. A military inspired Chess variant played on an 84-squares board. (10x10, Cells: 84) By Jean-Louis Cazaux.
- IO Chess. Variant on 16 by 16 board with many pieces. (16x16, Cells: 256) By Mark Hedden.
- Irwell. Gain an advantage by crowning your enemy. (8x10, Cells: 80) By Charles Gilman.
- J-Chess. Variant on 10 by 8 board with jesters. (10x8, Cells: 80) By Daniel Brown.
- Jacks and Witches 84. Variant on 84 squares with special pieces and special squares. (12x8, Cells: 84) By Antoine Fourrière.
- Jai-Alai. A sports theme variant with three new pieces: the Superball, the Ball and the Diagball. (9x8, Cells: 72) By Roberto Lavieri.
- Janus Chess. Variant on 10 by 8 board. (10x8, Cells: 80) (Recognized!) Author: Hans L. Bodlaender. Inventor: Werner Schoendorf.
- Janus Kamil Chess. A crossover between Janus Chess and Modern Kamil Chess. (12x8, Cells: 96) By Jörg Knappen.
- Jester Chess. Large variant, with four new pieces including Jester that imitates opponents last type of move. (10x11, Cells: 110) Author: John William Brown. Inventor: Thomas Havel.
- Jester Chess. The Jester is an 'anon' piece but similar to the 'Fool' - beautiful commercial wooden sets - a must have! Author: Simon Edward Jepps.
- Jetan - Martian Chess. Martian Chess, coming from the book The Chessmen of Mars. (10x10, Cells: 100) Author: Jean-Louis Cazaux and Hans L. Bodlaender. Inventor: Edgar Rice Burroughs.
- Jetan Jeddara. Large Jetan variant, with new pieces. (16x12, Cells: 192) Author: Tony Quintanilla and James Killian Spratt. Inventor: James Killian Spratt.
- Jetan-Sarang . A large variation of Jetan. By James Killian Spratt.
- Jikaida. A large variant, taken from A Sword for Kregen by Kenneth Bulmer. (12x18, Cells: 361) Author: Alan Burt Akers. Inventor: Kenneth Bulmer.
- Joshua's Chess. Missing description (12x12, Cells: 144) Author: Michael Nelson. Inventor: Joshua Nelson.
- Jumping Chess. Pieces capture by jumping. Board has extra edge squares making it 10x10. (10x10, Cells: 100) By Peter Aronson.
- Jumping Knights Chess. Nightriders replace Knights and War Machines have also been added to Jumping Chess. (10x10, Cells: 100) By David Paulowich.
- Jupiter. Huge chess variant on 16 by 16 board. (16x16, Cells: 256) By Adrian King.
- Jupiter (Revised). Missing description (16x16, Cells: 256) By Adrian King.
- Kaissa . Decimal variant developed from descriptions in John Norman's Gor books. By Jeff Shaffer.
- Kamikaze Mortal Shogi. Send your Kamikazes on suicide missions in this Shogi variant. (9x9, Cells: 81) Author: Fergus Duniho. Inventor: Fergus Duniho and Roberto Lavieri.
- Kangaroo Chess. Row of kangaroos behind the pawns behind the pawns. (10x10, Cells: 100) By HaruN Y.
- Keyles. Large variant with special king capture rule. Variant of Quex. (10x10, Cells: 100) By Stephen Larson.
- King of the Hill. Be the first player to get your King to the top of the hill! (19x19) By Paul E. Newton.
- King's Court. Variant on 8 by 12 board with Chancellors and Jesters. (12x8, Cells: 96) By Sidney LeVasseur.
- Kings. A modest variant with more than one king. (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- Kings castle. Crack the castle - Lancer to the front. (9x9, Cells: 81) By Gerd P. Degens.
- Kings Court . Commercial chess variant on 12 by 8 board based on the historical Courier chess. By Sidney LeVasseur.
- Kingsmen. 9x9 board with two extra Bishops. Pieces gain the King's moveset upon reaching the last three ranks. By Albert Lee.
- Kjempe Chess. A large variant that hopefully is easy to get into. (12x12, Cells: 144) By Martin Nilsson.
- Knavish Chess. Variant using square-board analogues to 6-way hex-board Dabbabas. (10x10, Cells: 100) By Charles Gilman.
- Knight Mare. A large variant with several promotion levels. (11x11, Cells: 120) By William C. Schmidt.
- Korean Carrera. Missing description (15x10, Cells: 150) By Daniil Frolov.
- Korean Chess. Korean Chess: presentation plus a strong Zillions implementation. Author: M Winther.
- Kozune. Missing description (9x9, Cells: 81) By Joshua Morris.
- Kristensen's Game. A conscious attempt to restructure Chess from 1948. (9x9, Cells: 81) Author: Peter Aronson. Inventor: Ejnar Kristensen.
- Kung Fu Chess. On a 14x10 board, the pieces in this variant are based on Kung Fu martial arts styles of combat. (14x10, Cells: 140) By Tim Bostick.
- Kuuzen Dai Shogi. Dai Shogi with different promotions, invented by Eric Silverman. (15x15, Cells: 225) Author: A. M. DeWitt. Inventor: Eric Silverman.
- Ladder Shogi. Shogi variant on 10 by 10 board where pieces climb the social ladder by multiple promotions. (10x10, Cells: 100) By Mason Green.
- Ladon Chess. Introducing the Ladon, a short-range piece that can repel any other piece, and also capture this way (zrf available). By M Winther.
- Ladorean Chess - Shaco Ladorean. Variation on Capablanca's Chess. (10x8, Cells: 80) Author: Bernhard U. Hermes. Inventor: Fergus Duniho.
- Laquear Chess. Introducing the Laquear, that captures like a bishop, but moves by the collision method (zrf available). By M Winther.
- Large Nahbi Chess. Missing description (10x12, Cells: 120) By Uri Bruck.
- Larger Wildeurasian variants. increasing the 2+2+1 piece groups from three to five or six. (12x12, Cells: 144) By Charles Gilman.
- Leaperhouse. A 10x10 drop variant consisting of only Leapers, Shogi pawns and Kings. (10x10, Cells: 100) By Daphne Snowmoon.
- Leaping/Missing Bat Chess. Large variant on a 16x12 board with many fairy pieces. (16x12, Cells: 192) By John Savard.
- Leto Chess. Introducing the Leto, a doubly telekinetic piece, very versatile (with zrf). By M Winther.
- Lilliputian Monochromatic Alice Chess. All pieces are colorbound, and switch boards rather than switching color. (2x(6x7), Cells: 84) By Peter Aronson.
- Limited Ranged Guards Chess. A game with some limited queens/guards and tanks to shoot opponent. (10x10, Cells: 100) By (zzo38) A. Black.
- Lions and Unicorns Chess. With the 16 standard pieces and 4 powerful leapers. (10x8, Cells: 80) By David Paulowich.
- Little Cheops. Large variant with extra rules governing game play. (9x9, Cells: 81) By B. Gregory Johnson.
- Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144) By Yu Ren Dong.
- Long Yang. Applying the Nearlydouble principle to a variant with Cannons. (11x16, Cells: 176) By Charles Gilman.
- M!C Chess. All pieces but the king move and capture differently in a 10x10 board. By danielxdg.
- Maasai Chess. Large CV with 48 pieces per side, of 20 types including both regular and rapid Pawns. By Jean-Louis Cazaux.
- Macadamia Shogi. Pieces promote on capture to multi-capturing monsters. (13x13, Cells: 169) By H. G. Muller.
- Machiavellian Chess. Four-player all-against-all game with unusual pieces; also known as Djambi. Inventor: Jean Anesto.
- Macrochess. Missing description (12x12, Cells: 144) By Robert Potter.
- Mad Chess. Chess variant with unequal armies on 10 by 10 board. (10x10, Cells: 100) By Jason D. Wittman.
- Magi. On 10 by 10 board with new pieces and different outcome rules. (10x10, Cells: 100) By Neal Meyer.
- Magi - A Chess Variant. Variant on 10 by 10 board with new pieces. (10x10, Cells: 100) By Neal Meyer.
- Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77) By John Smith.
- Maha Chatukanga. Variant arranging Chaturanga's paired pieces and all their compounds in the style of Grand Chess. (10x10, Cells: 100) By Charles Gilman.
- Mainzer Schach. Large variant with Janus, Marshall, and different setup. (11x8, Cells: 88) By Jörg Knappen.
- Maka Dai Dai Shogi. Pieces promote on capture, some to multi-capturing monsters. (19x19, Cells: 361) Author: H. G. Muller.
- Makromachy. Huge variant with 2x56 pieces, some jumping over many others. (14x14, Cells: 196) By H. G. Muller.
- Mammoth Chess. Large Variant. (10x10, Cells: 96) Author: Fergus Duniho. Inventor: Kevin Begley.
- Manchala Chess. On 10 by 10 board with new pieces. (10x10, Cells: 100)
- MANEVAR a.k.a. Maneuver. Game with infantry, cavalry, and archers and multiple moves per turn. (13x12, Cells: 156) By Bishop Drax.
- Mangonel Chess. Introducing the remarkable Mangonel piece, which can hurl pieces over its head, on a Gustavian board (zrf available). By M Winther.
- Many Worlds Chess. Large variant, inspired by the many worlds interpretation of quantum mechanics. By Adrian King.
- Martian Chess, Jetan. Large variant from the book The Chessmen of Mars. (10x10, Cells: 100) Author: Jean-Louis Cazaux and Hans L. Bodlaender. Inventor: Edgar Rice Burroughs.
- Matrix Chess. Chess played on a tessellation of pentagons and diamonds. The name comes from the matrix in which diamonds are found. (14x14, Cells: 196) By David Cannon.
- Mega-Chess. A chess game where each piece is a chess game! (64x(8x8), Cells: 4096) By David Howe.
- Megachess. Played on 6 boards arranged in a 2 by 3 grid. (24x16, Cells: 384) By Fred Lange.
- Megalomachy. A huge game with 2x80 pieces, some able to jump over many others. (16x16, Cells: 256) By H. G. Muller.
- Mêlée. Variant on 9 by 9 board with 9 different pieces and castle square that must be occupied. (9x9, Cells: 81) By C. George Boeree.
- Meridian Chess. Introducing the Meridian, bishop-capture combined with bifurcated bounce-move, on an H-board (zrf available). By M Winther.
- Metamachy. Large game with a variety of regular fairy pieces. Author: H. G. Muller and Jean-Louis Cazaux. Inventor: Jean-Louis Cazaux.
- Microorganism Chess. A 16x16 board with pieces that behave like micro-organisms. (16x16, Cells: 256) By Mark Hedden.
- Mideast chess. Variant on 10 by 10 board, inspired by ancient Tamerlane chess. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: John Mantle Green.
- Millennial Chess. Variant on 12 by 12 board with new pieces. (12x12, Cells: 144) By John William Brown.
- Millennium Chess . Commercial variant on 15 by 8 board with almost twice the normal set of pieces.
- Mimic Chess. Chess on a larger board with 3 new pieces with constantly changing movement capabilities. By Nick Wolff.
- Mini Citadel Chess. Mate the king or occupy a citadel of your opponent. (8x8, Cells: 68) By A.J. Winkelspecht.
- Minigolf Chess on a Really Big Board. Pieces have momentum, bounce against the walls, and can be spinned in variant on 8 by 16 board. (16x8, Cells: 128) By Ralph Betza.
- Minjiku Shogi. Wild shogi variant, with pieces that burn neighbors or jump many pieces. (10x10, Cells: 104) By H. G. Muller.
- Missing Ox Chess. 4 distinguishable FIDE sets represent pieces starting with 24 different letters. (16x16, Cells: 256) By Charles Gilman.
- MiTaWi. A variant combining elements on Mitregi, Taijitu Qi, and Wildeurasian Qi. (14x12, Cells: 64) By Charles Gilman.
- Mitosis Chess. Each captured major piece in this game returns to the board as the two or three pieces it originally consisted of. (9x9, Cells: 81) By Alex Malphrus.
- Mitred Framing 1: 8x8 to 10x10. Adding a rim of forward-only pieces around a FIDE-size board. (10x10, Cells: 100) By Charles Gilman.
- Mitred Framing 2: 9 files to 10x10. Puts most pieces of 9-file variants on FIDE board and adds extra rim including middle-file piece and Shogi-style extras. (10x10, Cells: 100) By Charles Gilman.
- Mitregi with compounds of duals. An extra border around the Gnuqi and Wildebishogi array houses forward-only counterparts. (11x11, Cells: 121) By Charles Gilman.
- Mitsugumi Shogi. Smaller variant of Suzumu Shogi on a 13x13 board. (13x13, Cells: 169) By A. M. DeWitt.
- Mob Strategy. Mob Strategy, The Takeover Game, presented by The Game Pile. By Jeff Rients.
- Modern Chess. Variant on a 9 by 9 board with piece that combines bishop and knight moves. (9x9, Cells: 81) Author: Hans L. Bodlaender. Inventor: Gabriel Vicente Maura.
- Modern Courier Chess . An attempt to reform the courier game by emulating the development of modern chess. By Paul Byway.
- Modern Courier Chess. An article from Variant Chess discussing the game. (12x8, Cells: 96) Author: Paul Byway.
- Modern English Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- Modern Kamil. Two variants that add the Camel to the standard Orthochess array on enlarged boards. (10x10, Cells: 100) By Nuno Cruz.
- Modern Minister's Courier Chess. Missing description (11x8, Cells: 88) By Jose Carrillo.
- Modern Prime Ministers Random Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Modern Prime-Ministers Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
- Monster Bluff Chess. On 10 boards put together, with putting stakes on squares. (32x24, Cells: 640) By Dale Holmes.
- Monster Mash. Armies consist of classic monsters and scary creatures. (13x13, Cells: 169) By Bob Greenwade.
- Mortal Shogi. A Shogi variant in which pieces aren't all immortal. (9x9, Cells: 81) Author: Fergus Duniho. Inventor: Roberto Lavieri and Fergus Duniho.