Query Results for
SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2010' AND `YearInvented` <= '2012' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 0
- 10x10 game with some popular pieces. Missing description (10x10, Cells: 104) By Daniil Frolov.
- 2 Jewels. Larger version of Pink Panther Chess with second jewel and common Thieves. (9x10, Cells: 90) By Charles Gilman.
- 3D Great Shatranj. A simple approach to 3D chess. (6x(6x6), Cells: 216) By Joe Joyce.
- 3to2. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- 4 Faces. 2d multiplayer variant based on a feature of Tunnelshogi. (9x9, Cells: 45) By Charles Gilman.
- 64 triangles. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Abalonian Chess. johnnyluken. (8x8, Cells: 64) By Johnny Luken.
- Ajax Xiangqi. The Ajax 'effect' meets Chinese Chess. (9x10, Cells: 90) By Jose Carrillo.
- Alien and Predators Symmetric. Missing description (10x10, Cells: 100) By (zzo38) A. Black.
- All pieces of classic chesses. Missing description By Daniil Frolov.
- AltOrth with Further Piece Types. Extending the AltOrth interpretation of hex cells to further variants. (11x11, Cells: 91) By Charles Gilman.
- AltOrth with Hopping and Crooked pieces. Extending the AltOrth interpretation of hex cells to further variants. (11x11, Cells: 91) By Charles Gilman.
- Anemic Chess. Rule-Enforcing Preset for Jaguaribe's short-range variant. Author: Nick Wolff. Inventor: Claudio Martins Jaguaribe.
- Antimatter Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Armamentist Race Chess. Missing description (10x12, Cells: 116) By Claudio Martins Jaguaribe.
- Armie making. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Backgammon Chess. Play backgammon and chess game together. (8x8, Cells: 88) By (zzo38) A. Black.
- Barca. Twelve animals fight over watering holes in nice looking commercial game. (10x10, Cells: 100) Author: Hans L. Bodlaender. Inventor: Andrew Caldwell.
- Battle of the Diagonals. Each player uses the three kinds of diagonal in different ways. (6x(9x9), Cells: 270) By Charles Gilman.
- Battle of the Six Armies. Multiplayer with a trigonal board. (29x18, Cells: 378) By Graeme C Neatham.
- Battle of titans. Missing description (3x(9x5), Cells: 135) By Daniil Frolov.
- Behemoth Loop Chess. Pieces captured by a randomly moving Behemoth can be dropped later. (8x8, Cells: 64) By Thomas .
- BigBangChess. Pieces start off-board; the board expands and contracts during play. (11x11, Cells: 121) By Graeme C Neatham.
- BigBangChess . Chess with an expanding and contracting board. By Graeme C Neatham.
- Bishops Chess. Chess with two light-squared and two dark-squared Bishops on each side. By Albert Lee.
- Bizarro Chess. Missing description (2x(8x8), Cells: 64) By Claudio Martins Jaguaribe.
- Bughouse Spartan Chess. streetmansd. (2x(8x8), Cells: 128) By Steven Streetman.
- Builder chess. Introducing the Builder. (8x8, Cells: 64) By Hafsteinn Kjartansson.
- Calorie Chess. Pieces have a limited amount of calories to move with, and have resorted to cannibalism! (8x8, Cells: 64) By John Smith.
- Capture or kill. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Castle Chess. As Fide-chess, but with extended castle: the king may jump three squares (with zrf). By M Winther.
- Catalonia. Cooperative variant where the players are trying to form chains while the board is getting bombarded. (8x8, Cells: 64) By Francois Tremblay.
- CCC-FF . Missing description By Namik Zade.
- CCC-FF(updated) with zrf.file. Missing description By Namik Zade.
- CCChess new generations. Missing description By Namik Zade.
- CCChess-FF(In-Yan variant). Missing description By Namik Zade.
- Chennis. Kyoto-Shogi-inspired variant (with alternating piece sides), with a tennis theme. By Daniel Lee.
- Chess 2 - The Sequel. Different armies, a new winning condition, and duels. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: David Sirlin.
- Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
- Chess Variant Score Notation Book. Chess score notation book for 100 square chess variants. By Simon Edward Jepps.
- Chess vs checkers. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Chess vs checkers. Missing description By Daniil Frolov.
- Chess with wickets. The wicket is behind the King's 1. (8x8, Cells: 66) By (zzo38) A. Black.
- Chess without pawns. Variant where only kings can take and no pawns are used. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Vladislav Rapetsky.
- Chess without pawns . Variant where only kings can take and no pawns are used. Author: Mats Winther. Inventor: Vladislav Rapetsky.
- Chesscala. Missing description (6x8, Cells: 48) By Francois Tremblay.
- Chevron Ranks. Pieces use the "ranks" based on the Glinkshy/McCooey analogues to FIDE Pawn ranks. (11x11, Cells: 91) By Charles Gilman.
- Chimera Chess. The highlight of this chess variant are the Chimera pieces, which are substantially enhanced versions of the orthodox Knight. By Albert Lee.
- Chinese court. Missing description By Daniil Frolov.
- Citadel - 8 & 9 rank. Missing description (9x8, Cells: 72) By Glenn Nicholls.
- The Clash of Continents Chess . Missing description By Namik Zade.
- Classic sum. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Colossus. 10x10 chess with 4 Rooks, 4 Knights, 4 Bishops, 10 Pawns, 1 Queen and 1 King! Author: Charles Daniel and Fergus Duniho. Inventor: Charles Daniel.
- Colossus. Large-board chess with standard pieces and double the number of bishops, rooks and knights. (10x10, Cells: 100) By Charles Daniel.
- Colossus . With twice the number of Rooks, Bishops and Knights. Also includes 5 new variants with exotic pieces. By Charles Daniel.
- The Concise Guide to Chess Variants. Missing description Author: David Howe.
- Courier Eurasion Chess. Eurasian Chess meets Courier-Spiel. By Graeme C Neatham.
- Crab Chess (Chess4). Blocked flank pawns are have an additional jump move to empty square (with zrf). By M Winther.
- Cyclohex. 3-player round hex variant. (24x5, Cells: 120) By Charles Gilman.
- Dai Dai Shogi Western. Missing description (17x17, Cells: 289) Author: Christine Bagley-Jones and Eduard Werner.
- Diagonal Oblong Chess. The board is an oblong in diagonal direction. By Shi Ji. (8x8, Cells: 64) By Shi Ji.
- Diagonal Oblong Chess . The board is an oblong on diagonal direction. By Shi Ji. By Shi Ji.
- Dice Landing Chess. Few pieces in play at the opening. Roll a dice to get other pieces joining the game. (8x8, Cells: 64) By Jishan Zhang.
- Dragonet Chess. The Dragonet flies to any square queenwise, captures piece behind landing square (with zrf). By M Winther.
- Droppable Xiangqi. Another variant of Xiangqi with droppable pieces. (10x9, Cells: 90) By (zzo38) A. Black.
- Drunken Nights. A toned down version of the Nutty Knights for Chess with different Armies. (8x8, Cells: 64) By Jörg Knappen.
- Dunkeys . Missing description By Namik Zade.
- Duplication Chess. Twice per game, move a piece with duplication. (8x8, Cells: 64) By (zzo38) A. Black.
- Dürer's Chess. Dürer's Chess, played on a board of 151 tessellating pentagons and diamonds. (Cells: 151) By David Cannon.
- Durerschess . Dürer's Chess is played on a tiling of tessellating pentagons and diamonds, first described by Albrecht Dürer in 1525. By David Cannon.
- Dynasty Chess. Missing description (8x8, Cells: 64) Author: Ben M Reiniger.
- Expanded Chess 256. The Chess experience upscaled to a larger board. (16x16, Cells: 256) By Johnny Luken.
- Expanded Chinese Chess. Missing description (9x12, Cells: 108) By Travis Z.
- Extrapawn Chess. Standard chess with one extra pawn per player in the reserve (with zrf). By M Winther.
- Fairy Pieces Part 1. Missing description By Christine Bagley-Jones.
- Fearful fairies. An experimental army for CadA, featuring the Dullahan (Ferz-Knight compound) and the Banshee. (8x8, Cells: 64) By Jörg Knappen.
- Fimbriation Chess. Combines 4 players with 2-player Pawn treks and Castling. (14x14, Cells: 144) By Charles Gilman.
- Flexible Chess (F-chess). The light pieces can move from any empty first rank square (with zrf). By M Winther.
- Flexible Chess (F-chess). The light pieces are external and can move from any empty first rank square (with zrf). By M Winther.
- Flexible Chinese Chess (F-Xiangqi). Xiangqi variant where the horses are initially external (with zrf). By M Winther.
- Flight and Ferry. The gold dragon of Wessex fights the red one of Wales across the Bristol Channel. (8x10, Cells: 80) By Charles Gilman.
- fortress. Missing description (12x12, Cells: 144) Author: Ben M Reiniger.
- From Stalemate to Checkmate. Missing description By Glenn Nicholls.
- Future Chess. With extra empty corner squares. Pieces can be relocated before play begins. Creates immense strategical variance (with zrf). By M Winther.
- Ghast knights. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Ghostarelay. Game with ghost and relay, win if you have no legal moves. (10x10, Cells: 100) By (zzo38) A. Black.
- Ghostrider Chess.. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Gomoku and Donkeys. Missing description By Namik Zade.
- Good and Evil Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Grand hecatomb. Missing description (12x12, Cells: 144) By Daniil Frolov.
- GraTiA. A blend of two historic variants. (13x12, Cells: 156) By Charles Gilman.
- GraTiA. Preset for GraTiA, a blend of two historic variants. Author: Greg Strong. Inventor: Charles Gilman.
- Har Meggido Chess. Missing description (15x18, Cells: 270) By Claudio Martins Jaguaribe.
- Hexajedrez. Variant of Dave McCooey's Hexagonal Chess. By Carlos Cetina.
- Hexajedrez. Variation of Dave McCooey's Hexagonal Chess. (Cells: 91) By Carlos Cetina.
- Hia Chess. Smaller 9x8 variation of the Mongolian Hiashatar. (9x8, Cells: 72) By Jose Carrillo.
- Honeycomb Minishogi. Hex-prism version of 3d Minishogi, with compulsory setup phase. (4x(4x5), Cells: 50) By Charles Gilman.
- Horn Rimmed Hex 1: 91 to 127. Start of hex analogue to the Mitred Framing series. (13x13, Cells: 127) By Charles Gilman.
- Horn Rimmed Hex 2: 61 to 91. Continuation of hex analogue to the Mitred Framing series. (11x11, Cells: 91) By Charles Gilman.
- Index A to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter A. By Charles Gilman.
- Index B to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter B. By Charles Gilman.
- Index C 1 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter C followed by a-m. By Charles Gilman.
- Index C 2 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter C followed by o. By Charles Gilman.
- Index D to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter D. By Charles Gilman.
- Index E to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter E. By Charles Gilman.
- Index F to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter F. By Charles Gilman.
- Index G to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter G. By Charles Gilman.
- Index H to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter H. By Charles Gilman.
- Index I to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters I to K. By Charles Gilman.
- Index L to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter L. By Charles Gilman.
- Index M to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter M. By Charles Gilman.
- Index N to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter N. By Charles Gilman.
- Index O to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters O and Q. By Charles Gilman.
- Index P to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter P. By Charles Gilman.
- Index R to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter R. By Charles Gilman.
- Index S 1 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter S followed by A-I. By Charles Gilman.
- Index S 2 to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter S followed by K-Y. By Charles Gilman.
- Index T to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letter T. By Charles Gilman.
- Index U to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters U and V. By Charles Gilman.
- Index W to Man and Beast. Alphabetic list of Man and Beast pieces starting with the letters W to Z. By Charles Gilman.
- Journalist's Chess. Journalist is movable to any position but no capture. (8x8, Cells: 64) By (zzo38) A. Black.
- King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64) By (zzo38) A. Black.
- King of the Hill. Be the first player to get your King to the top of the hill! (19x19) By Paul E. Newton.
- Kingdom of distorting mirrors. Missing description (2x(8x8), Cells: 128) By Daniil Frolov.
- Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64) By (zzo38) A. Black.
- Knavish Chess. Variant using square-board analogues to 6-way hex-board Dabbabas. (10x10, Cells: 100) By Charles Gilman.
- Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64) By Jörg Knappen.
- Knight games (improved). Missing description By Namik Zade.
- Knightless symmetric chess. Missing description (9x9, Cells: 81) By Claudio Martins Jaguaribe.
- Knights Chess games. Missing description By Namik Zade.
- Knights games . Missing description By Namik Zade.
- Korean Carrera. Missing description (15x10, Cells: 150) By Daniil Frolov.
- Kozune Western . Missing description Author: Christine Bagley-Jones and Larry L. Smith. Inventor: Joshua Morris.
- Ladies and Generals. Missing description (6x(6x9), Cells: 324) By Charles Gilman.
- Landing force shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Lichess. Internet chess server featuring a few variants as well. Author: Ben M Reiniger.
- Login. Sign in to the Chess Variant Pages. Author: Fergus Duniho.
- Mad Elephant Shogi. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Maha Chatukanga. Variant arranging Chaturanga's paired pieces and all their compounds in the style of Grand Chess. (10x10, Cells: 100) By Charles Gilman.
- Matrix Chess . Chess played on a board of tessellating pentagons and diamonds. By David Cannon.
- Matrix Chess. Chess played on a tessellation of pentagons and diamonds. The name comes from the matrix in which diamonds are found. (14x14, Cells: 196) By David Cannon.
- Mega Doom Chess Project. Missing description By Claudio Martins Jaguaribe.
- Metamachy. Play this large variant with a variety of fairy pieces on Jocly. Author: Jean-Louis Cazaux and Michel Gutierrez. Inventor: Jean-Louis Cazaux.
- Metamachy . Zillions of Games file for Metamachy. (12x12, Cells: 144) By Jean-Louis Cazaux.
- Minesweeper chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Mini four player chess. Missing description (8x8, Cells: 48) By Daniil Frolov.
- Minima. johnnyluken. (6x6, Cells: 64) By Johnny Luken.
- Missionary cubic variants. Cubic-cell game with mixture of simple and compound forward-only pieces. (6x(6x8), Cells: 288) By Charles Gilman.
- MiTaWi. A variant combining elements on Mitregi, Taijitu Qi, and Wildeurasian Qi. (14x12, Cells: 64) By Charles Gilman.
- Mitred Framing 3: 6x6 to 8x8. Adding a rim of forward-only pieces around a 6x6 board. (8x8, Cells: 64) By Charles Gilman.
- Modern drunk elephant shogi. Missing description By Daniil Frolov.
- Mustang . Missing description By Namik Zade.
- Necromancer Chess. The Undead Walk. (8x8, Cells: 64) By Larry L. Smith.
- Neoteric Chess. Pieces are swapped before play begins. An external piece is introduced (with zrf). By M Winther.
- Notake Shogi. All pieces stay on the Shogi board at all times. (9x9, Cells: 81) By Charles Gilman.
- Óskar's 3dchess. Missing description (5x(8x8), Cells: 320) By Hafsteinn Kjartansson.
- Óskar's 3dchess version 2. Missing description (5x(8x8), Cells: 320) By Hafsteinn Kjartansson.
- Overkill Ecumenical Chess. Compounds of 2, 3, and all 4 Wildebeest Chess elements. (9x10, Cells: 90) By Charles Gilman.
- Overyang. Variant using compounds of Yang Qi pieces. (11x13, Cells: 143) By Charles Gilman.
- Padwar qi. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Panchimera. all the king's horses - a variant that doubles the number of each FIDE piece and then adds the knight augmented pieces. (11x12, Cells: 132) By Graeme C Neatham.
- Panchimera. 33 pieces a side, includes all the knight augmented pieces. By Graeme C Neatham.
- Passive ultima. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Pawn Chess. Pawns promote to first piece captured by opponent. (8x8, Cells: 64) Author: (zzo38) A. Black.
- Pawn Vault Chess. johnnyluken. (8x8, Cells: 64) By Johnny Luken.
- Pentagonal chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Pillage. Featuring the Super Pawn: a powerful short-range piece with promotional capabilities. By Charles Daniel.
- Pillage. Features the powerful jumping Super Pawns as well as a twin set of Vaos and Cannons. (10x10, Cells: 100) By Charles Daniel.
- Pillage . Featuring the unique Super Pawn: a powerful short-range piece with promotional capabilities. By Charles Daniel.
- Plattraum. 2d variant which, like Raumschach in 3d, has three basic long-range pieces. (11x11, Cells: 91) By Charles Gilman.
- Plutonian Test Chess. Fictitious Variant for Testing Purposes. By Steven Streetman.
- Quantimex. Principles of Quantum Mechanics applied to Ultima on an hexagonal board. (Cells: 91) By Graeme C Neatham.
- Raumherichess. Board shaped like 3d version of English Heritage logo. (5x(7x7), Cells: 140) By Charles Gilman.
- Recapturable Chess. Captured pieces belong to other player and then removed permanently. (8x8, Cells: 64) By (zzo38) A. Black.
- Redistribution 3d Chess. Relatively small 3d variant with short-range pieces including Pasha family. (4x(4x6), Cells: 96) By Charles Gilman.
- Reflection teammate. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Reformed Courier-Spiel. Begnis's attempt to reform the Courier-Spiel proposed by H.C. Albers in 1821. (12x8, Cells: 96) Author: Jean-Louis Cazaux. Inventor: Clément Begnis.
- Reformed Courierspiel. Play this modern version of an historic game on Jocly. Author: Michel Gutierrez and Jérôme Choain. Inventor: Clément Begnis.
- Relay Chess. Pieces inherit the ability of friendly pieces they are in the attack range of. (8x8, Cells: 64) By Johnny Luken.
- Revenge of the King. http://xn--perlebr-bxa.de/2010/02/Vergeltung-des-K%C3%B6nigs. (8x8, Cells: 64) By Martin Janecke.
- ' Roid Rage Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Rotor-blades Chess. Game played on a board that is both circular and trigonal. (Cells: 150) By David Cannon.
- Rotor-blades Chess . Played on a circular tessellation of 150 triangular cells. By David Cannon.
- Rotorblades Fusion Chess. Played on a circular tiling on triangular cells. A further development of my previous game, Rotorblades Chess. (Cells: 150) By David Cannon.
- Rotorblades Fusion Chess . A cross between my own Rotorblades Chess and Fergus Duniho's Assimilation Fusion Chess, with a few extra features. By David Cannon.
- Round Honeycomb Chess . Round Honeycomb Chess is a cross between Circular/Cylindrical Chess and Hexagonal Chess. By David Cannon.
- Round Honeycomb Chess. A cross between Circular/Cylindrical Chess and Hexagonal Chess. (9x11, Cells: 99) By David Cannon.
- Schachen - Chess me. Commercial chess variant with board and pieces replaced by cards. Author: Hans L. Bodlaender. Inventor: Heinrich Gumpler and Matthias Schmitt.
- Secret Bombs Chess. Secret bombs with cards telling you where they are. (8x8, Cells: 64) By (zzo38) A. Black.
- SerPent Chess 50. Pentagonal cells form hexagonal blocks in two ways. (Cells: 50) By Charles Gilman.
- Seventeen Pawns. You can replace opponent's queen by nine pawns. (8x8, Cells: 64) By (zzo38) A. Black.
- Shambhala chess. Maybe, it's the misterious first form of chess? Actually, most probably, not. (8x8, Cells: 64) By Daniil Frolov.
- Shogchess. Missing description (9x11, Cells: 99) By Hafsteinn Kjartansson.
- Siege. Missing description (10x8, Cells: 72) By Glenn Nicholls.
- Sirlin's Chess. Alternative presentation of "Chess 2 - The Sequel". (8x8, Cells: 64) Author: (zzo38) A. Black. Inventor: David Sirlin.
- Small Game Nearlydoubles. Nearlydouble versions of Diana, Los Alamos, et cetera. (7x10, Cells: 70) By Charles Gilman.
- Smallest possible 2D and 3D chess. Missing description (2x(2x2), Cells: 4) By Daniil Frolov.
- Sonic the Hedgehog Chess Advanced version. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Sovereign Chess. Ten neutral armies can be activated on this 16 x 16 board. (16x16, Cells: 256) By Mark Bates.
- Spartan Chess. The spartan army with 2 Kings and novel pieces fights against the persians (standard chess army). By Nick Wolff.
- Spartan Chess. A game with unequal armies. (8x8, Cells: 64) By Steven Streetman.
- Spartan Chess. Play this unequal armies variant on Jocly. Author: Michel Gutierrez and Jérôme Choain. Inventor: Steven Streetman.
- Spherical Chinese Chess. XiangQi with a spherical board. (9x10, Cells: 92) By Graeme C Neatham.
- Spherical Guard Chess. Hiashatar (Mongol Grand Chess) on a spherical board. (10x10, Cells: 100) By Graeme C Neatham.
- Spherical Guard Chess . Play with either the single-board or dual-board sphere projection . By Graeme C Neatham.
- Spire orth triangular xiang-qi. Missing description (7x14, Cells: 98) By Daniil Frolov.
- Springboard. Missing description By Glenn Nicholls.
- Square and hex on same board. Missing description (16x8, Cells: 128) By Daniil Frolov.
- ST3DRoth. Charlie Roth's Revision of Star Trek 3D Chess. Author: Fergus Duniho. Inventor: Charles Roth and Andrew Bartmess.
- Stelliform 6 player Chess. Stellisch from Wellisch, Stellicorn from Revergent, and Stellgi and Hexgi. (17x17, Cells: 121) By Charles Gilman.
- Stock Goes East 25 files. Stockschach-style analogues to Shogi, Xiang Qi, and offshoots. (5x(5x9), Cells: 225) By Charles Gilman.
- Stock Goes East 49 files. Stockschach-style analogues to Shogi, Xiang Qi, and offshoots. (7x(7x9), Cells: 441) By Charles Gilman.
- Submission Illustration - Plutonian Chess. Fictitious Variant for Testing Purposes. By Steven Streetman.
- Suction Chess. Pieces swap places instead of being removed from the board, resulting in very different strategy. By Nathaniel Virgo.
- Suffix Index to Man and Beast. Alphabetic list of suffixes used in the Man and Beast series. By Charles Gilman.
- Super-Chess. www.oteroideas.com. By Superuser .
- Switch-Side Chain-Chess. Optionally swap sides with your opponent upon completing a "chain". (8x8, Cells: 64) By Azlan Iqbal.
- Symmetric Monster Chess. Some pieces are single and some are double. (8x8, Cells: 72) By (zzo38) A. Black.
- Symmetric Snark Hunting. Snark hunting game with symmetric positions. (6x11, Cells: 59) By (zzo38) A. Black.
- Symmetric Unirexal Chess. Each player has a half of a king. (8x8, Cells: 64) By (zzo38) A. Black.
- Tandem-Pawn Chess. Pawns are tandems of two pawns, which can move or capture as a unit, or decouple into two pawns. (8x8, Cells: 64) By Kenneth Regan.
- TeX Chess . Chess program (including many variants) in TeX. By (zzo38) A. Black.
- Third runner. Missing description (12x8, Cells: 96) By Daniil Frolov.
- Third runner. Missing description By Daniil Frolov.
- TigerMarks. Missing description (8x8, Cells: 64) By Glenn Nicholls.
- TigerSquares - 80 & 100. Missing description (10x8, Cells: 80) By Glenn Nicholls.
- Triana. 3-player version of 6x6 games. (9x9, Cells: 54) By Charles Gilman.
- Triangular xiang-qi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Two Ring Chess. Symmetric variant of "The Fellowship of the Ring". (8x8, Cells: 64) By (zzo38) A. Black.
- UC-170-13. Universal Chess version featuring 170 different kind of major pieces and 13 different kind of pawns. (8x8, Cells: 64) By Carlos Cetina.
- Unbland Chess. Diagonal moves are usually (but not always) prohibited. (8x8, Cells: 64) By (zzo38) A. Black.
- UTF Conversion Page. Page for documenting UTF conversion issues. By David Howe.
- Valiant Chess. Knight pawns at the fifth rank have an additional jump move to empty square (with zrf). By M Winther.
- Variable Chess. A light piece is first moved outside the board. From there it can be introduced at any time via an empty square (with zrf). By M Winther.
- Veles Chess. Introducing the deflecting Veles bifurcator on a Gustavian board (with zrf). By M Winther.
- Warlord. Missing description By Joe Joyce.
- The Warlord Games. Structured multi-move abstract strategy games of battle. By Joe Joyce.
- Warlord: Battle Line. Missing description By Joe Joyce.
- Warlord: Civil War. Missing description By Joe Joyce.
- Warlord: Clash of Arms. Missing description By Joe Joyce.
- Warlord: Lakes. Missing description By Joe Joyce.
- Which & Whose. Missing description (8x8, Cells: 64) By Bulat Khabibullin.
- Which and whose?. Missing description By Superuser .
- Wing and RiverQi. Missing description (9x10, Cells: 90) By Glenn Nicholls.
- Withdrawing Chess. Any piece can withdraw from other pieces to capture them. (8x8, Cells: 64) By (zzo38) A. Black.
- Xiangaroo. Xiang Qi variant with compounds of back-rank pieces. (9x10, Cells: 90) By Charles Gilman.
- Xiangqi vs Orthodox Chess. Missing description (9x9, Cells: 77) By Travis Z.
- xodul. Ten different pieces, with some Shogi and Xiangqi inspirations. By Silvia M. G. Rodrigues.
- XSChess. Xiangqi plus shogi plus chess. (9x14, Cells: 126) By Hafsteinn Kjartansson.
- Yonin Toyang Mitregi. Four-player variant with returns from capture and promotion to Yang Qi pieces. (13x13, Cells: 169) By Charles Gilman.
- Zones of Action. Inspired form Lines of Action. (8x8, Cells: 64) By Yu Ren Dong.
- Zones of Action . Inspired form Lines of Action. By Yu Ren Dong.