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SELECT * FROM `Item` LEFT JOIN `IndexEntry` USING (ItemID) WHERE `IsHidden` = 0 AND `Item`.`IsDeleted` = 0 AND `YearInvented` >= '2005' AND `YearInvented` <= '2015' AND `Language` = 'English' ORDER BY `LinkText`, `Item`.`Summary` ASC LIMIT 500 OFFSET 1000
The search is limited to 500 items at a time. There are links at the bottom of the page to either continue or narrow down your search.
- Landing force shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Lao Tzu Chess. www.schemingmind.com. (8x8, Cells: 64) By John Kipling Lewis.
- Laquear Chess. Introducing the Laquear, that captures like a bishop, but moves by the collision method (zrf available). By M Winther.
- Large Nahbi Chess. Preset for Large Nahbi Chess. By Uri Bruck.
- Large Nahbi Chess. Missing description (10x12, Cells: 120) By Uri Bruck.
- Larger Wildeurasian variants. increasing the 2+2+1 piece groups from three to five or six. (12x12, Cells: 144) By Charles Gilman.
- Latrumcolorum Chess. Piece caught between two opponent pieces is moved by him. (8x8, Cells: 64) By (zzo38) A. Black.
- Latrunculi duo milia et septum. Chess with rook/ferz & bishop/wazir substitutes for rooks and bishops. By Gary K. Gifford.
- Latrunculi XXI. A 21st century variant on an ancient Chess-like game of the Roman empire. (10x8, Cells: 80) By Jose Carrillo.
- Latte Chess. Alternative starting position, with each player having 4 rooks/bishops/knights, 1 king and queen, and 8 pawns. (8x8, Cells: 64) By Michael .
- Leapers chess. a game with many leapers. (8x6, Cells: 44) By Andy Maxson.
- Leapers Creeepers. Featuring compound long leapers of giraffes, zebras and camels. Author: Jeremy Gabriel Good. Inventor: Christine Bagley-Jones.
- Leapers Creeepers. Decimal variant with many leaping pieces. By Christine Bagley-Jones.
- Leapfrog Chess. The pawn can leap over any man in its initial two-step move (with zrf). By M Winther.
- Lemniscate Chess . Chess played on a Lemniscate board (in the shape of an infinity symbol). By David Cannon.
- Lemniscate Chess. Chess played on a Lemniscate board (in the shape of an infinity symbol). (18x4, Cells: 72) By David Cannon.
- Lemurian Shatranj. 8x8 variant that features short-range pieces. (8x8, Cells: 64) By Joe Joyce.
- Lemurian Shatranj. Lemurian pieces which utilize either or both types of their possible moves, possibly changing direction after the first. By Joe Joyce.
- Lengthleaper Hex Chess. The hex-prism geometry has surprisingly many equal-length compound leapers. (4x(6x9), Cells: 136) By Charles Gilman.
- Leto Chess. Introducing the Leto, a doubly telekinetic piece, very versatile (with zrf). By M Winther.
- Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64) By Gary K. Gifford.
- Lichess. Internet chess server featuring a few variants as well. Author: Ben M Reiniger.
- Limited Ranged Guards Chess. A game with some limited queens/guards and tanks to shoot opponent. (10x10, Cells: 100) By (zzo38) A. Black.
- Lines of Relay. The addition of a piece - the "Lore Apprentice" adapted from the Querquisite. "LoR(e)" stands for Lines of Relay. Author: Jeremy Gabriel Good. Inventor: Jörg Knappen.
- Lines of Relay (LoR). Chess variant featuring a new type of morphing piece, the Lore apprentice, on a standard board together with the standard pieces. (8x8, Cells: 64) By Jörg Knappen.
- Link to: Rainbowchess . Cards determine which pieces are placed on the board. Author: Hans L. Bodlaender. Inventor: Jozias Hillenkamp and Melchior Hillenkamp.
- Little River Chess. 46 Cell game with Chinese Chess influence. Kings confined to palaces. By Gary K. Gifford.
- Little River Chess. A 46 square variant based loosely on Chinese Chess. (6x9, Cells: 46) By Gary K. Gifford.
- Little Trio. Small variant combining Chess, Shogi, and Xiang-Qi. (7x7, Cells: 49) By Jared B. McComb.
- Little Trio. Missing description Author: Nick Wolff. Inventor: Jared B. McComb.
- Liu Yang. Hexagonal analogue to Yang Qi. (11x11, Cells: 91) By Charles Gilman.
- Locusts . Simple chess variant with only two set of pieces on each army. By Yu Ren Dong.
- Locusts. Simple chess variant with only two set of pieces on each army. (12x12, Cells: 144) By Yu Ren Dong.
- Logical Follow-Up to Duke of Rutland Chess. Derivative of The Duke of Rutland's Chess with other compound pieces. Author: Jeremy Gabriel Good. Inventor: Claudio Martins Jaguaribe and Jeremy Gabriel Good.
- Login. Sign in to the Chess Variant Pages. Author: Fergus Duniho.
- The Lonely Wolf . Missing description By Namik Zade.
- Long Yang. Applying the Nearlydouble principle to a variant with Cannons. (11x16, Cells: 176) By Charles Gilman.
- Long-King Shogi. Long-king moves very far but don't let it get captured. (9x9, Cells: 81) By (zzo38) A. Black.
- Longshanks Chess. Missing description (12x12, Cells: 84) By Jonathan H Rutherford.
- Ludus Equitum. Game in style of Society of Creative Anachronism. By (zzo38) A. Black.
- Ludus Equitum. Game designed in style of Society of Creative Anachronism. By (zzo38) A. Black.
- Ludus Magus. Missing description (2x(8x8), Cells: 145) By Larry L. Smith.
- Ludus Magus . Missing description By Larry L. Smith.
- Macadamia Shogi. Pieces promote on capture to multi-capturing monsters. (13x13, Cells: 169) By H. G. Muller.
- Maces and Horse-apults. Chess with mace pieces and specialized catapults (horse-apults). (10x10, Cells: 100) By Gary K. Gifford.
- Maces and Horse-apults. Similar to chess, but on a 10 x 10 board and the addition of Maces and Horse-apults. By Gary K. Gifford.
- Maces, Horse-apults, and Tulpas. Maces and Horse-apults with user-created Tulpa pieces. By Gary K. Gifford.
- Maces, Horse-apults, and Tulpas. The game of Maces and Horse-apults with the likely use of tulpas pieces. (10x10, Cells: 100) By Gary K. Gifford.
- Maces, Shields, and Horse-apults. Like Maces and Horse-apults, but pawns are protected from Mace capture. By Gary K. Gifford.
- Maces, Shields, and Horse-apults. A varaiant of Maces and Horse-apults inwhich Maces cannot capture pawns. (10x10, Cells: 100) By Gary K. Gifford.
- Macrochess. Missing description Author: Daniil Frolov and Jean-Louis Cazaux. Inventor: Robert Potter.
- Macrochess. Missing description (12x12, Cells: 144) By Robert Potter.
- Mad Elephant Shogi. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Mad Queen Shogi. Play this new Chess/Shogi hybrid on Game Courier. Author: Fergus Duniho. Inventor: Larry L. Smith.
- Mad Queen Shogi. Missing description By Larry L. Smith.
- Mad Queen Shogi. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64) By Abdul-Rahman Sibahi.
- The magic mashers. another experimental chess with different armies variant. (8x8, Cells: 64) By Andy Maxson.
- Magic River. Xiang Qi pieces crossing the Magic River turn into their Western counterparts, and vice versa! (17x9, Cells: 77) By John Smith.
- Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64) By John Smith.
- Magicpawns Chess. Any piece can move to friendly pawn and change place with it. Pawns thus become more dynamic and pieces less constrained. By M Winther.
- Magneticpawns Chess. Introducing the magnetic pawn, which can dislocate an enemy piece by magnetic force. Regular board and pieces (zrf available). By M Winther.
- Maha Chatukanga. Variant arranging Chaturanga's paired pieces and all their compounds in the style of Grand Chess. (10x10, Cells: 100) By Charles Gilman.
- Make own Army and Handicap Azsymchess . Missing description By Namik Zade.
- Mamra Chess with Wuss. Variant combining very strong Mamra piece with weakening Wuss piece. By Jeremy Gabriel Good.
- Man and Beast 03: From Ungulates Outward. Systematic naming of the simplest Oblique Pieces. By Charles Gilman.
- Man and Beast 04: Generalised Generals. Systematic naming of part-symmetric coprime radial pieces. By Charles Gilman.
- Man and Beast 08: Diverse Directions. Systematic naming of symmetric pieces mixing radial and oblique components. By Charles Gilman.
- Man and Beast 10: The Hybrid Diagonal. Systematic naming of straight coprime hex-prism-specific radial pieces. By Charles Gilman.
- Man and Beast 11: Long-nosed Generals. Systematic naming of part-symmetric pieces with non-coprime components. By Charles Gilman.
- Man and Beast 12: Alternative Fronts. Systematic naming of pieces using complex mixes of forward, backward, and same-rank moves. By Charles Gilman.
- Man and Beast 13: Straight and Crooked Moving. Systematic naming of part-straight and more complex non-straight pieces. By Charles Gilman.
- Man and Beast 14: Oddly Oblique. Systematic naming of hex-specific coprime oblique pieces. By Charles Gilman.
- Man and Beast 15: Strengthened Across the Board. Systematic naming of pieces reinterpreting the concept of directions. By Charles Gilman.
- Man and Beast 16: Diverging Further. Systematic naming of more complex divergent pieces. By Charles Gilman.
- Man and Beast 17: Hex Heavies. Systematic naming of non-coprime hex-specific pieces. By Charles Gilman.
- Man and Beast 18: Complex Pieces with Simple Ratios. Systematic naming of compounds of oblique pieces with SOLLs in ratios of 1, 1½, 2, 3, and 6. By Charles Gilman.
- Man and Beast 19: The Vice Squad. Systematic naming of more complex pieces mixing radial and oblique moves. By Charles Gilman.
- Man and Beast 20: Far From Square. Systematic naming of more complex hex-specific pieces. By Charles Gilman.
- Man and Beast 21: Lords High Everything-Else. Systematic naming of pieces that do not fit in any of the other articles. By Charles Gilman.
- Man and Beast Overview and Glossary. Table summarising what piece characteristics Man and Beast articles cover, with glossary of terms used to describe pieces. By Charles Gilman.
- Manchala Chess. On 10 by 10 board with new pieces. (10x10, Cells: 100)
- Mangonel Chess. Introducing the remarkable Mangonel piece, which can hurl pieces over its head, on a Gustavian board (zrf available). By M Winther.
- Maorider Chess. Maorider and king with unusual recruiting abilities. (8x9, Cells: 72) By Vitya Makov.
- Maorider Chess. Missing description By Vitya Makov.
- Mapped Chess . Missing description By Stephane Burkhart.
- Mapped Chess. Missing description (2x(8x8), Cells: 128) By Stephane Burkhart.
- Mapped Chess. Mapped Chess Game with extended 3D moves mapped on 2 boards. (2x(8x8), Cells: 128) By Stephane Burkhart.
- Marmara. A Byzantine Chess variant featuring Trojan Horses. (4x16, Cells: 64) By Charles Gilman.
- Mastodon Chess. Standard pieces plus two Mastodons per side. A strategical big-board variant. By M Winther.
- Mastodon Chess (8x10). Standard pieces plus two Mastodons per side. A strategical big-board variant. By M Winther.
- Matrix Chess. Chess played on a tessellation of pentagons and diamonds. The name comes from the matrix in which diamonds are found. (14x14, Cells: 196) By David Cannon.
- Matrix Chess . Chess played on a board of tessellating pentagons and diamonds. By David Cannon.
- Matron Chess. Introducing the peculiar Matron queen, which makes regular chess more aggressive (zrf available). By M Winther.
- Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64) By Daniil Frolov.
- Maxima Set. Missing description Author: Roberto Lavieri.
- Mayhem Chess. Different pieces and setup. Author: Tony Quintanilla. Inventor: Christina Ziolkowski.
- Mayhem Chess. Different pieces and setup. (8x8, Cells: 64) Author: Christina Ziolkowski Inventor: Christina Ziolkowski.
- McGlinWell. Combining elements of three long-standing forms of hex Chess. (Cells: 91) By Charles Gilman.
- Medusa Shogi. Missing description Author: Larry L. Smith. Inventor: Gary K. Gifford.
- Medusa Shogi. A Shogi variant of Pillars of Medusa, which is based on Turkish Great Chess. By Gary K. Gifford.
- Medusa Shogi. Missing description (11x11, Cells: 121) By Gary K. Gifford.
- Mega Doom Chess Project. Missing description By Claudio Martins Jaguaribe.
- Megastar of David. Enlarged version of Star of David 2 Level Hex Chess. (2x(), Cells: 182) By Charles Gilman.
- Meirav. Pieces are buried before they are captured, buried pieces may capture other buried pieces. (2x(8x8), Cells: 128) By כהן דותן.
- Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64) By Mike Reeves-McMillan.
- Meridian Chess. Introducing the Meridian, bishop-capture combined with bifurcated bounce-move, on an H-board (zrf available). By M Winther.
- Metamachy . Zillions of Games file for Metamachy. (12x12, Cells: 144) By Jean-Louis Cazaux.
- Metamachy. Play this large variant with a variety of fairy pieces on Jocly. Author: Jean-Louis Cazaux and Michel Gutierrez. Inventor: Jean-Louis Cazaux.
- Meteoric Chess. A sober but lively drop chess variant with standard pieces (zrf available). By M Winther.
- mettamorphachess. Missing description (8x8, Cells: 64) By Eric S. Clayton.
- Mid-evil Chess. Adds a Prince (combines the moves of queen and knight) to Capablanca's array by eliminating one knight... By Stephen R. Stockman.
- Mid-Evil Chess. A mid point between chess and shatranj. (8x8, Cells: 64) By Andy Maxson.
- Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. By David Paulowich.
- Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. (8x8, Cells: 64) By David Paulowich.
- Mighty Lion Chess. Orthodox Western Chess but with one knight replaced by Chu Shogi Lion. Author: Jeremy Gabriel Good. Inventor: H. G. Muller.
- Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64) By H. G. Muller.
- Millinn3um (M3) Chess. varied opening positions for each player, two sets standard pieces per player, symmetrical piece drops, two kings each. By Michael Williams.
- Mime Attack Chess . Pieces capture like the pieces they're capturing usually capture. By Adrian Alvarez de la Campa.
- Mind-Vector. Missing description (9x9, Cells: 81) By (zzo38) A. Black.
- Minesweeper chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Mini Courier Chess Moderno. Missing description (10x8, Cells: 80) By Jose Carrillo.
- Mini Fivequarters. The Fivequarters approach to 4-player variants, applied to 6x6 variants. (9x9, Cells: 45) By Charles Gilman.
- Mini four player chess. Missing description (8x8, Cells: 48) By Daniil Frolov.
- mini-Chieftain. One Small Multi-Move Game in Two Configurations. (8x8, Cells: 64) By Joe Joyce.
- Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop and the Medusa to the right of the King. (9x9, Cells: 81) By Gary K. Gifford.
- Mini-POM (Mini Pillars of Medusa). On a 9 x 9 board and standard chess pieces, but with Morph replacing the Bishop adding the Medusa to the right of the King. By Gary K. Gifford.
- Minima. johnnyluken. (6x6, Cells: 64) By Johnny Luken.
- Minishogi setuper. Minishogi you can set up pieces at beginning of the game. (5x5, Cells: 25) By (zzo38) A. Black.
- Minixiang. Xiang Qi's short-range pieces come into their own on a small board. (5x6, Cells: 30) By Charles Gilman.
- MiniXiang. Missing description Author: Larry L. Smith. Inventor: Charles Gilman.
- Mir Chess. Missing description (8x8, Cells: 64) By David Paulowich.
- Mir Chess. Play this variant that is mid-powered between Chess and Shatranj. Author: Fergus Duniho and David Paulowich. Inventor: David Paulowich.
- mir chess II. a variant of mir chess with same piece strength. (8x8, Cells: 64) By Andy Maxson.
- Missing Ox Chess. 4 distinguishable FIDE sets represent pieces starting with 24 different letters. (16x16, Cells: 256) By Charles Gilman.
- Missionary cubic variants. Cubic-cell game with mixture of simple and compound forward-only pieces. (6x(6x8), Cells: 288) By Charles Gilman.
- MiTaWi. A variant combining elements on Mitregi, Taijitu Qi, and Wildeurasian Qi. (14x12, Cells: 64) By Charles Gilman.
- Mitosis Chess. Each captured major piece in this game returns to the board as the two or three pieces it originally consisted of. (9x9, Cells: 81) By Alex Malphrus.
- Mitred Framing 1: 8x8 to 10x10. Adding a rim of forward-only pieces around a FIDE-size board. (10x10, Cells: 100) By Charles Gilman.
- Mitred Framing 2: 9 files to 10x10. Puts most pieces of 9-file variants on FIDE board and adds extra rim including middle-file piece and Shogi-style extras. (10x10, Cells: 100) By Charles Gilman.
- Mitred Framing 3: 6x6 to 8x8. Adding a rim of forward-only pieces around a 6x6 board. (8x8, Cells: 64) By Charles Gilman.
- Mitregi with compounds of duals. An extra border around the Gnuqi and Wildebishogi array houses forward-only counterparts. (11x11, Cells: 121) By Charles Gilman.
- Mixed Radial Hex Chess. Hexagonal analogue to Nimrod Chess. (9x9, Cells: 61) By Charles Gilman.
- Mockery Chess. Missing description (8x8, Cells: 64) By Stephane Burkhart.
- Moderate Progressive Chess. A player may make one more move than his opponent just made. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Moderate Progressive Chess. A player may move one more piece than his opponent just moved. By Adrian Alvarez de la Campa.
- Modern Capablanca Random Chess. Missing description By Jose Carrillo.
- Modern Chess Principles. Missing description By Jose Carrillo.
- Modern drunk elephant shogi. Missing description By Daniil Frolov.
- Modern drunk elephant shogi. Missing description (9x9, Cells: 81) By Daniil Frolov.
- Modern English Random Chess. Missing description (10x10, Cells: 100) By Jose Carrillo.
- Modern Makruk. A fusion of Modern Chess and Makruk. By John Smith.
- Modern Minister's Courier Chess. Missing description (11x8, Cells: 88) By Jose Carrillo.
- Modern Prime Ministers Random Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Modern Prime-Ministers Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Modern Random Chess. Missing description (9x9, Cells: 81) By Jose Carrillo.
- Modern Random Chess. Missing description By Jose Carrillo.
- Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. (8x8, Cells: 64) By Joe Joyce.
- Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. Author: Christine Bagley-Jones and David Howe. Inventor: Joe Joyce.
- Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. By Joe Joyce.
- Modern Shatranj D & R. Missing description By Joe Joyce.
- Monadchess . Missing description By Namik Zade.
- MonadChess. Missing description (10x10, Cells: 100) By Namik Zade.
- Monadchess. 10 x 10 setup with Capablanca-esque pieces and cannons and extra pawns and pieces designed to make flanks safer. By Namik Zade.
- Monadchess II. Setup a little different from Monadchess... By Namik Zade.
- Monaddropchess . Missing description By Namik Zade.
- MonadDropII (Mats Winther Method) . Missing description By Namik Zade.
- MonadrandomChess . Missing description By Namik Zade.
- Monster Bluff Chess. On 10 boards put together, with putting stakes on squares. (32x24, Cells: 640) By Dale Holmes.
- Monte Carlo Chess. Random movement variant. (8x8, Cells: 64) By Jeremy Gardiner.
- MoQi. MoQi, or Demon Game, is played upon a 10x10 field. By Larry L. Smith.
- More 10. Chessvariant on a board with 10 squares. Author: Tony Quintanilla. Inventor: Roberto Lavieri.
- More 10x8 mating problems. Missing description By Sam Trenholme.
- More10. Chessvariant on a board with 10 squares. (2x5, Cells: 10) By Roberto Lavieri.
- More10 . Chessvariant on a board with 10 squares. By Roberto Lavieri.
- Mortar Chess. Introducing another piece named Mortar, a form of cannon, on an H-shaped board. Positionally advanced. With zrf. By M Winther.
- The most generalized piece classification ever. Missing description By Daniil Frolov.
- Move as square says. Game with identical piece, movement depends on location. (8x8, Cells: 64) By Daniil Frolov.
- MRC64. Modern Random Chess 64. By Jose Carrillo.
- MRC64. Missing description (8x8, Cells: 64) By Jose Carrillo.
- Multi-King Chess. Missing description (8x8, Cells: 64) By Roberto Lavieri.
- Multimove Chess. Players spend points to make multiple moves. (8x8, Cells: 64) By David Howe.
- Multimove FIDE Chess. Each turn utilizes a number of points that get applied to movement. Author: Jeremy Gabriel Good. Inventor: David Howe.
- Multiple Formations. A proposal to add a set of formations to Chess. (8x8, Cells: 64) By Rich Hutnik.
- Multiple of 10 Checkmate. Missing description (8x8, Cells: 64) By Calvin Jack Pomerantz.
- Multiple of 10 Checkmate. Variant where you can only checkmate or be checkmated on move 10, 20, 30, ect.. By Calvin Jack Pomerantz.
- Murmillo Chess. Introducing the Murmillo piece, and new collision-capture, on a Gustavian board (zrf available). By M Winther.
- Musketeer Chess. Adding 2 newly designed extra pieces. (8x8, Cells: 64) By Zied Haddad.
- Musketeer Chess. A game that adds extra pieces to Chess, playable online with Game Courier. Author: Fergus Duniho. Inventor: Zied Haddad.
- Mustang . Missing description By Namik Zade.
- Mustang Chess problem. Missing description By Namik Zade.
- Mutatis Mutandis. Astonishing variant featuring 22 different changelings at random setups. (8x8, Cells: 64) By Carlos Cetina.
- Nach Schach. Missing description (8x7, Cells: 56) By Jianying Ji.
- Naiad Chess.. Introducing the Naiad, which moves like a queen but cannot capture. Instead it can kidnap pieces by magnetism (zrf available). By M Winther.
- Narikin Shogi. Shogi with promoted gold generals. (9x9, Cells: 81) By (zzo38) A. Black.
- Narnia Chess. Chess played on both the outside and inside of a soccer ball. (Cells: 52) By David Cannon.
- Narnia Chess . Chess, played on both the outside and inside of a social ball, with the Pentagons as "gateways" between the two. By David Cannon.
- Naydorian Chess. an hexagonal variant from the fictional realm of Shadowgard. By Graeme C Neatham.
- Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64) By Rich Hutnik.
- Near Chess Preset. This is the preset for Near Chess. By Rich Hutnik.
- Near vs Normal Chess. This version pits pieces of Near Chess vs those of normal chess (FIDE). (8x8, Cells: 64) By Rich Hutnik.
- Nearlydouble Chess. A 2d variant with the whole of two identical sets minus the second King. (11x11, Cells: 121) By Charles Gilman.
- Nearlydouble Hex Chess. Applying the Nearlydouble principle to Wellisch and McCooey Chess. (15x15, Cells: 169) By Charles Gilman.
- Nearlydouble Wildebeest. A variant with the whole of two identical Wildebeest sets minus the second King. (15x14, Cells: 210) By Charles Gilman.
- Nearlytriple Raumschach. The logical extension of the Nearlydouble principle to Raumschach. (7x(7x7), Cells: 343) By Charles Gilman.
- Necromancer Chess. The Undead Walk. (8x8, Cells: 64) By Larry L. Smith.
- Neoclassical Chess. The opening moves are selected through a random ballot. By Gabriel F. Bobadilla.
- Neoorthodox Chess. Introducing the Neoorthodox board, the Divaricator piece, and extended castling (with zrf). By M Winther.
- Neoteric Chess. Pieces are swapped before play begins. An external piece is introduced (with zrf). By M Winther.
- Nested Chess. A variant hiding another on its diagonals. (15x15, Cells: 141) By Charles Gilman.
- Nested Shogi. A variant hiding Shogi on its diagonals. (17x17, Cells: 177) By Charles Gilman.
- Nested Xiang Qi. A variant hiding Xiang Qi on its diagonals. (18x18, Cells: 196) By Charles Gilman.
- Net Chess. Variant of InterGrid Chess. Move between intersections. (8x8, Cells: 64) By Tony Quintanilla.
- Net Chess . This game allows pieces to move to the grid intersections and between intersections. By Tony Quintanilla.
- Net Chess. Variant of InterGrid Chess. Move between intersections. By Tony Quintanilla.
- Neutral Subject Chess. Most pieces start neutral, and players compete to recruit them. (8x8, Cells: 64) By Charles Gilman.
- Neutron 45. Variant of the game Neutron on a 45-squared board. (7x7, Cells: 45) By Joost Aan de Brugh.
- Neutron 45 ZRF . Variant of the game Neutron on a 45-squared board. By Joost Aan de Brugh.
- New Age Chess. CDA variant substitutes Pushme-Pullyu as queen, and army with crabrooks, charging knights and waffles. Author: Jeremy Gabriel Good. Inventor: Andy Maxson.
- new age chess. a game played with the same board and set but with different rules. (8x8, Cells: 64) By Andy Maxson.
- New Chess. Drop-chess with pawn relocation. Standard pieces and rules. Ideal for avoiding opening theory. By M Winther.
- New Renniassance Chess. Faster Game with new pieces... Author: Jeremy Gabriel Good. Inventor: Eric V. Greenwood.
- Nichtschach. A 3d version of Notchess. (6x(6x6), Cells: 216) By Charles Gilman.
- Nietzsche Chess. That which does not capture a piece, makes it stronger. (8x8, Cells: 64) By Charles Gilman.
- Nightrider Armies. Nightriders replace rooks and nightrider compounds replace rook compounds in four variants. By Jeremy Gabriel Good.
- Nimrod Chess. All the same moves as FIDE Chess, but not NECESSARILY on the same pieces. (8x8, Cells: 64) By Charles Gilman.
- Ninepiece Nichtschach. Combining 4 Linepiece Fusion with Nichtschach. (6x(6x6), Cells: 216) By Charles Gilman.
- Ninety-one and a Half Trillion Falcon Chess Variants. Missing description Author: George William Duke.
- Ninjutsu (Claustrophobia 2). The fierce double capture leaping pieces: the Ninja Warriors and the Ninja Guards can promote to Insane Ninja Knights! (8x5, Cells: 46) By Charles Daniel.
- Ninjutsu (Claustrophobia 2). Win by invading palace or checkmate; new leaping pieces promote to gain more power. By Charles Daniel.
- No Limit Bet Chess. A gambling multi-move chess variant played with dice that allows players to place bets on each move. (8x8, Cells: 64) By Charles Daniel.
- No Stress Chess. Chess with additional cards that tell which piece to move and how it moves. (8x8, Cells: 64) Author: Hans L. Bodlaender. Inventor: Todd Kurtzer and John Zaruba.
- No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64) By Calvin Jack Pomerantz.
- No-Yes! Chess. French commercial variant with an element of chance. By Luc Queyrel.
- Noble Wing Chess. Missing description (8x8, Cells: 64) By Mark Simpson.
- Noble WingS Chess. Missing description (8x8, Cells: 64) By Mark Simpson.
- Noli Me Tangere Chess. Missing description (10x10, Cells: 100) By Patrik Hedman.
- Nonary Chess. King or queen are optionally swapped with a bishop before play begins (with zrf). By M Winther.
- Not Chess. Mixes elements of Chinese and FIDE Chess. By Jim Reynolds.
- Not-so colorbound cylindrical chess. Game only with pieces, that would be colorbound on normal board. (7x8, Cells: 56) By Daniil Frolov.
- Notake Shogi. All pieces stay on the Shogi board at all times. (9x9, Cells: 81) By Charles Gilman.
- Notchess. A family of games with Chess and Chess-Variant pieces but no King. () By Charles Gilman.
- Numeral Chess. Numeral Chess requires sharp eyes and promotes deep strategical calculation similar to Go (WeiQi). (17x17, Cells: 289) By Eric Truong.
- Nuthouse. Missing description (2x(8x8), Cells: 128) By Yu Ren Dong.
- Nuthouse . Missing description By Yu Ren Dong.
- Nutty Shogi. Smaller version of Tenjiku Shogi on a 13x13 board. Author: A. M. DeWitt. Inventor: H. G. Muller.
- Nutty Shogi. Pieces jump over many others, and a Fire Demon burns neighbors. (13x13, Cells: 169) By H. G. Muller.
- Oblong Chess 44 . Missing description By Erez Schatz.
- ObstructionChess. A new chess variant designed to challenge old strategies and improve your chess play with logical and organic obstructions. (8x8, Cells: 64) By martin rinab.
- OctHex 146. Arranging the geometry of Tetrahedral Chess into an octahedron. (Cells: 146) By Charles Gilman.
- Octogonal Chess. Carrera Chess on an octogon-shaped board. (10x10, Cells: 76) By John Smith.
- Octopus Chess. Features the crooked slider: the Octopus and the dual path Sorcerer Snake. (10x10, Cells: 100) By Charles Daniel.
- Octopus Chess. Featuring the Sorcerer Snake, the Ninja Pawn, the Wazir Knight, the Ferz Knight and the Octopus. By Charles Daniel.
- Octopus Chess . Featuring the Octopus, the Sorcerer Snake, the Ferz Knight, the Wazir Knight and the Ninja Pawns. By Charles Daniel.
- Odin's Rune Chess . Missing description Author: Michael Nelson. Inventor: Gary K. Gifford.
- Odin's Rune Chess. With pieces that were inspired by rune images and meanings.... By Gary K. Gifford.
- Odin's Rune Chess. A game inspired by Carl Jung's concept of synchronicity, runes, and Nordic Mythology. (10x10, Cells: 100) By Gary K. Gifford.
- Omega Chess Extended . Missing description By Mykola Dolgalov.
- Omega Transplant. The Champion and Wizard from Omega Chess are transplanted to the board system and rules used for Birds and Ninjas. By Charles Daniel.
- Omega Transplant . The Warmachine Alfil , the Camel Ferz, the Ninja Pawns and the usual suspects battle it out on a new chessboard. By Charles Daniel.
- Once More, with Deans. Subvariants of River-with-university-and-cathedral series with extra piece type. By Charles Gilman.
- One King Shogi. Checkmate the neutral king. (9x9, Cells: 81) By Daniil Frolov.
- One Way Chess . Missing description By Adrian Alvarez de la Campa.
- Onitama. Cards decide how pieces move, perfect information with no chance beyond setup. Author: Mikk . Inventor: Shimpei Sato.
- Operational Chess. Wargame inspired variant played on a wide board. By Andy Thomas.
- Operational Chess 2. Large, wargame inspired variant with ranged pieces. By Andy Thomas.
- Operational Chess 2. Large, wargame inspired variant with ranged pieces. (17x11, Cells: 187) By Andy Thomas.
- Optimized Chess - 8H x 10W. Missing description Author: Jeremy Gabriel Good. Inventor: Omega Man.
- Optimum design of a Chess variant. Missing description By Namik Zade.
- Option Chess. Missing description (8x8, Cells: 64) Author: (zzo38) A. Black. Inventor: Paul Bonham.
- Option-Suicide Chess. You can optionally destroy your own pieces. (8x8, Cells: 64) By (zzo38) A. Black.
- Opulent Chess. A derivative of Grand Chess with additional jumping pieces (Lion and Wizard). (10x10, Cells: 100) By Greg Strong.
- Opulent Chess. Play this derivative of Grand Chess with additional jumping pieces (Lion and Wizard). By Greg Strong.
- Opulent Chess . Zillions file for Opulent Chess. By Greg Strong.
- Opulent Lemurian Shatranj. Joe Joyce's Shaman and Hero pieces are on a large board. By David Paulowich.
- Opulent Lemurian Shatranj. Joe Joyce's Shaman and Hero pieces are now on a larger board. (10x10, Cells: 100) By David Paulowich.
- Orphic Chess. Before the King is dropped the pieces can only capture. A very tactical and fast variant. By M Winther.
- Orphic Chess (with Elks). Before the King is dropped the pieces can only capture. A very tactical and fast variant, with Elks. By M Winther.
- Óskar's 3dchess. Missing description (5x(8x8), Cells: 320) By Hafsteinn Kjartansson.
- Óskar's 3dchess version 2. Missing description (5x(8x8), Cells: 320) By Hafsteinn Kjartansson.
- Overkill Chess. Paired pieces are compounds of 2 FIDE elements, King's partner of all three. (8x8, Cells: 64) By Charles Gilman.
- Overkill Ecumenical Chess. Compounds of 2, 3, and all 4 Wildebeest Chess elements. (9x10, Cells: 90) By Charles Gilman.
- Overyang. Variant using compounds of Yang Qi pieces. (11x13, Cells: 143) By Charles Gilman.
- Oxybeles Chess. The Oxybeles can sling a piece to the farthest square in the movement direction (+zrf). By M Winther.
- Oxybeles Chess. Introducing the exceptional Oxybeles piece, which can hurl pieces over its head, on a Gustavian board (zrf available). By M Winther.
- Pacifist Chess. Missing description By Larry L. Smith.
- Padwar qi. Missing description (9x10, Cells: 90) By Daniil Frolov.
- Paired Piece Tunnelchess. A new approach to the Tunnelchess first rank. (4x(4x8), Cells: 128) By Charles Gilman.
- Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. By Charles Daniel.
- Palace Ninja Guards. A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. (8x8, Cells: 68) By Charles Daniel.
- Palace Ninja Guards . A pair of short-range diagonal leapers and four extra squares are added to the standard chessboard and pieces. By Charles Daniel.
- Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. Author: Tony Quintanilla. Inventor: Becca Rabong.
- Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. (8x8, Cells: 64) and Becca Rabong. Inventor: Becca Rabong.
- Panchimera. all the king's horses - a variant that doubles the number of each FIDE piece and then adds the knight augmented pieces. (11x12, Cells: 132) By Graeme C Neatham.
- Panchimera. 33 pieces a side, includes all the knight augmented pieces. By Graeme C Neatham.
- Panoply. A large hexagonal game with unusual pieces. By Daniel Zacharias.
- Para-Xiang-qi. Xiangqi with limited drops and new piece. (9x10, Cells: 90) By (zzo38) A. Black.
- Partnership Chaturanga. Missing description (8x8, Cells: 64) By Jose Carrillo.
- Partnership Mitregi. Unthemed 4-player variant with most pieces always moving toward or across the River. (8x8, Cells: 64) By Charles Gilman.
- Pass variants. 4-player Xiang, Anglis, &c. Qi on a 10x10 board with intersecting Rivers. (10x10, Cells: 100) By Charles Gilman.
- Passive ultima. Missing description (8x8, Cells: 64) By Daniil Frolov.
- The Pattern Game. Missing description (12x12, Cells: 144) By Larry L. Smith.
- The Pattern Game . Missing description By Larry L. Smith.
- Pawn Chess. Pawns promote to first piece captured by opponent. (8x8, Cells: 64) Author: (zzo38) A. Black.
- Pawn Eaters. Win by capturing 8 pawns. Uses Shamanic Rooks, Pawn Eaters, Old Y Mover Elephants, and traditional Knights. By Gary K. Gifford.
- Pawn Eaters. Win by capturing all your opponent's pawns. Game includes ancient Y-movers, Shaman Rooks, and Pawn-Eaters. (8x8, Cells: 64) By Gary K. Gifford.
- Pawn Shooter Chess. Defeat your opponent by shooting pawns at them! (8x8, Cells: 64) By (zzo38) A. Black.
- Pawn Vault Chess. johnnyluken. (8x8, Cells: 64) By Johnny Luken.
- Pawnier Chess. Missing description (11x9, Cells: 99) By Patrik Hedman.
- Pawnless vs. Pawnful FIDE. Which side do you think will win? The one with the queen or the one with the pawns? By Jeremy Gabriel Good.
- Pawns-to-Kings Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Pawntrooper chess. Missing description (8x8, Cells: 64) By Karl Prosser.
- Peg Chess. A terrain-based chess variant. (8x8, Cells: 64) By John Smith.
- Pegniar Chess. Introducing the Pegniar, a very interesting bifurcating bounce-slider, on a Gustavian board (zrf available). By M Winther.
- Penta War. Huge game with five clans. (17x17, Cells: 319) By Joost Aan de Brugh.
- Penta War . Huge game with five clans. By Joost Aan de Brugh.
- Pentagonal chess. Missing description (8x8, Cells: 64) By Daniil Frolov.
- PentaPlay. Chess on a board of regular Pentagons. By Graeme C Neatham.
- Penturanga. Chaturanga on a board with 46 pentagonal cells. (8x5, Cells: 46) By Graeme C Neatham.
- Penturanga . contains rule file and 2 piece sets. By Graeme C Neatham.
- Perier Chess. Introducing the Perier Cannon in a Western piece context (with zrf). By M Winther.
- Perleberger Bridge Chess. Missing description (8x9, Cells: 66) By Martin Janecke.
- Persian Chess. Persian Chess. (9x9, Cells: 85) By Anooshiravan Ahmadi.
- Petteia XXI. A 21st century variant on an ancient Draughts-like game of the Roman empire. (8x8, Cells: 64) By Jose Carrillo.
- Phalanx Chess. Introducing the Phalanx pawn that can swap place with piece in front (with zrf). By M Winther.
- Phantom Chess. Undefended pieces become "phantoms". (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Phi Chess with Different Armies. Missing description (13x8, Cells: 104) By Joshua Morris.
- Pick the Piece Big Chess. Players can choose to play with Gryphon, anti-Gryphon, SuperCannon, Flying Bomber, Ninja Pawns and many other diverse pieces. By Charles Daniel.
- Pick the Piece Big Chess. In this customizable game, players decide on the pieces to fill two empty slots and those to be dropped during play. (10x10, Cells: 100) By Charles Daniel.
- Pick the Piece Big Chess . Massive collection of games featuring dual path Sorcerer Snake; crooked slider: Octopus and much more. By Charles Daniel.
- Piece Promotion Games. Two decimal variants: 'Shatranj Elephants' and 'Chaturanga'. By Christine Bagley-Jones.
- Piece Promotion Games 2 . Missing description By Christine Bagley-Jones.
- Pilgrim Chess. A new method of introducing an extra piece to the standard board (with zrf). By M Winther.
- Pillage . Featuring the unique Super Pawn: a powerful short-range piece with promotional capabilities. By Charles Daniel.
- Pillage. Featuring the Super Pawn: a powerful short-range piece with promotional capabilities. By Charles Daniel.
- Pillage. Features the powerful jumping Super Pawns as well as a twin set of Vaos and Cannons. (10x10, Cells: 100) By Charles Daniel.
- Pink Panther Chess. Possess the Pink Panther diamond give your piece extra moves. (7x7, Cells: 49) By Charles Gilman.
- Pioneer Chess. A new method of introducing an external piece on the orthodox board (with zrf). By M Winther.
- Pioneers Chess. An elegant solution to draws in chess. (8x8, Cells: 64) By Luis Bolaños Mures.
- Pitcher Chess. Introducing the Pitcher pawn that can catapult posterior piece. By M Winther.
- Placement Chess. King and queen are swapped before play begins, generating FRC subset (with zrf). By M Winther.
- Placement Chess. King and queen are swapped with another piece, except rook, and creating a new mirrored position (with zrf). By M Winther.
- Placement Random Chess (Chess 20). The piece setup is randomized following Placement Chess rules, generating 20 modest Fischer Random positions. By M Winther.
- Plattraum. 2d variant which, like Raumschach in 3d, has three basic long-range pieces. (11x11, Cells: 91) By Charles Gilman.
- Plutonian Test Chess. Fictitious Variant for Testing Purposes. By Steven Streetman.
- Point-Power Shogi. A shogi variant with ever growing supply of pieces on a TI-92 calculator. (9x9, Cells: 81) By (zzo38) A. Black.
- Pole Chess. Missing description (8x8, Cells: 64) Author: Mark Thompson. Inventor: Piers Anthony.
- Politically Correct Chess. Missing description By Larry L. Smith.
- Politically Correct Chess. Missing description (10x10, Cells: 100) By Larry L. Smith.
- Presiding Chess. Decimal Variant combining a number of exotic pieces. Author: Jeremy Gabriel Good. Inventor: Tucker Kao.
- Presiding Chess. Decimal variant with added leaping pieces. By Tucker Kao.
- Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Pretentious Chess. Pieces can move as and demote to a Knight. By Adrian Alvarez de la Campa.
- Prime Ministers Chess. An adaptation of Gabriel Vicente Maura's 1968 Modern Chess. (9x8, Cells: 72) By Jose Carrillo.
- Prime Ministers Random Chess. Missing description (9x8, Cells: 72) By Jose Carrillo.
- Prime Ministers Random Chess. Missing description By Jose Carrillo.
- Prime-Ministers Chess. Missing description By Jose Carrillo.
- Prime.Ministers Contemporary Random Chess. Missing description (8x8, Cells: 64) By Jose Carrillo.
- The prince's game. based off of quang trung chess. (8x9, Cells: 72) By Andy Maxson.
- The Princess and The Warrior . Pieces' moves are limited by their current rank except for the two new pieces. By Adrian Alvarez de la Campa.
- Prison Break. Checkmate the enemy king or break out of prison with your king! By Charles Daniel.
- Prison Break. Starring the sliding pawns, the Ninja Guards, the Knight, the Bird, the King and introducing the captivating Ice Queen! (6x8, Cells: 46) By Charles Daniel.
- ProCycle Chess. Individual pieces promote one by level after each played move. By Ken Franklin.
- Progressive Writing Chess. You have to write more and more each turn. (8x8, Cells: 64) By (zzo38) A. Black.
- Promote King Chess. King can promote into Cthulhu, and white pawns can promote into black pawns. (8x8, Cells: 64) By (zzo38) A. Black.
- Proselyte Chess. Missing description (8x8, Cells: 64) By Larry L. Smith.
- Proto Prelates. An Armies of Faith offshoot adding Bishop compounds named after pre-Christian religious titles. (6x(10x10), Cells: 294) By Charles Gilman.
- Protomorphic-Chess. Start with only kings (and pawns), pieces change to different type after move. (8x8, Cells: 64) By (zzo38) A. Black.
- Provocator Chess. Introducing the Provocator, a zigzaging bifurcation piece, on a Gustavian board (zrf available). By M Winther.
- Pseudo-Modern Random Chess. Missing description By Jose Carrillo.
- Puzzle Shatranj. Shatranj on a 15 puzzle. (8x8, Cells: 60) By John Smith.
- Pyramidal Chess. 3-dimentional variant on four levels. (4x(), Cells: 120) By Florian Klachl.
- Pyrrhus Chess. Introducing the terrible Pyrrhus that can paralyse enemy pieces with its gaze (with zrf). By M Winther.
- Pyrrhus Chess. The Pyrrhus moves like a king but paralyzes enemy pieces at queen's distance (with zrf). By M Winther.
- QB Goes East 162 squares. Quadruple Besiege versions of Shogi, Xiang Qi, and offshoots using double sets on 2 9x9 boards. (Cells: 162) By Charles Gilman.
- QB Goes East 98 squares. Quadruple Besiege versions of Shogi, Xiang Qi, and offshoots using single sets on 2 7x7 boards. (Cells: 98) By Charles Gilman.
- Qiube. Xiang Qi variant with Fortresses expanded from square to cube. (3x(9x10), Cells: 126) By Charles Gilman.
- Quadd Shogi. Shogi with 4 squares for each one space in normal Shogi. (18x18, Cells: 324) By (zzo38) A. Black.
- Quadruple Besiege Chess. Toroidal Variant with piece movements defined by stretches. Author: Jeremy Gabriel Good. Inventor: Charles Gilman.
- Quadruple Besiege Chess. A variant on a "finite but unbounded" board comprising two FIDE boards notionally joined on every edge. (Cells: 128) By Charles Gilman.
- Quake Chess. Quake Chess on the Game Courier. By Abdul-Rahman Sibahi.
- Quake Chess. Earthquakes over the board. (8x6, Cells: 46) By Abdul-Rahman Sibahi.
- Quantimex. Principles of Quantum Mechanics applied to Ultima on an hexagonal board. (Cells: 91) By Graeme C Neatham.
- Quapent. Missing description By Joe Watson.
- Quarter Chess. Missing description (8x8, Cells: 64) By Patrik Hedman.
- Quarterboard. Small variant with no pawns and piece drops, inspired by Chess and Shogi. By Milan Zeiske.
- Queen of the Night Chess. An over powered game on the Standard Board. By Abdul-Rahman Sibahi.
- Queens and Pawns . Try to arrange nine Queens and a Pawn on a standard Chess board so that none of them attack each other. Author: Doug Chatham.
- Queens or Castles. Wizards promote by making an opponent's piece [or pawn] and themself vanish from the board. By Gary K. Gifford.
- Queens or Castles. Missing description (9x9, Cells: 81) By Gary K. Gifford.
- Queens or Castles. Wizards promote by making an opponent's piece [or pawn] and themself vanish from the board. Author: Larry L. Smith. Inventor: Gary K. Gifford.
- Querquisite Chess. The Whimsical Querquisite on the Game Courier. By Abdul-Rahman Sibahi.
- Querquisite Chess. Features the whimsical, irregular Querquisites,. (8x10, Cells: 72) By Abdul-Rahman Sibahi.
- Random Move Number Chess. A die now controls the number of moves a player makes each turn. Luck and skill required to win! (8x8, Cells: 64) By Charles Daniel.
- Random Rodent Chess. Variant geneRATing rodent-named pieces marks Year of the Rat. (4x(9x9), Cells: 324) By Charles Gilman.
- Random Transposal Chess. Use dice to swap pieces. (8x8, Cells: 64) By John Smith.
- Random-Drop Chess . Missing description By Namik Zade.
- Randomscorpions Chess. The Scorpions are randomly distributed on the 2nd and 3rd rank. Otherwise regular setup. By M Winther.
- Rank and File Chess. Move from Most Crowded Row. (8x8, Cells: 64) By George William Duke.
- Raptor Chess. Play game in which two pairs of dual mode fliers: the Raptors and the Birds create havoc on the board! By Charles Daniel.
- Raptor Chess. 104 square large board game with complimentary diagonal and orthogonal flying pieces each with dual mode capture abilities. (10x10, Cells: 104) By Charles Daniel.
- Raptor Chess . Two pairs of complimentary flying/leaping pieces: the Raptors and the Flying Bombers change the nature of the game. By Charles Daniel.
- Raumherichess. Board shaped like 3d version of English Heritage logo. (5x(7x7), Cells: 140) By Charles Gilman.
- Rebel Fury. A Variation of V.R. Parton's Royal Fury. (12x12, Cells: 144) By Larry L. Smith.
- Rebel Fury . Missing description By Larry L. Smith.
- Recapturable Chess. Captured pieces belong to other player and then removed permanently. (8x8, Cells: 64) By (zzo38) A. Black.
- Red Fool Chess. Standard Chess, but with two extra rows and one semi autonomous piece, the Red Fool. By Amy Johnson.
- Redistribution 3d Chess. Relatively small 3d variant with short-range pieces including Pasha family. (4x(4x6), Cells: 96) By Charles Gilman.
- Reflection teammate. Missing description (8x8, Cells: 64) By Daniil Frolov.
- Reformed Chess. Introducing a new pawn swapping capability intended to solve the problem of drawishness in chess (with zrf). By M Winther.
- Reformed Chess. Pawn can swap with an enemy piece located on the last rank, except king. Thusly, many more won endgames (zrf available). By M Winther.
- Reformed Courier-Spiel. Begnis's attempt to reform the Courier-Spiel proposed by H.C. Albers in 1821. (12x8, Cells: 96) Author: Jean-Louis Cazaux. Inventor: Clément Begnis.
- Reformed Courierspiel. Play this modern version of an historic game on Jocly. Author: Michel Gutierrez and Jérôme Choain. Inventor: Clément Begnis.
- Regement Random Chess. Pieces are relocated to create a modest setup that most chessplayers will feel at home in (+ zrf). By M Winther.
- Regiment Chess. Black determines king position, white can swap the queen before play begins (with zrf). By M Winther.
- Relative Lumberjack. Pieces move the same as other pieces in its file. (8x8, Cells: 64) By John Smith.
- Relay Chess. Pieces inherit the ability of friendly pieces they are in the attack range of. (8x8, Cells: 64) By Johnny Luken.
- Reldoub. Game with river, relays, walls, and fractions. (11x11, Cells: 121) By (zzo38) A. Black.
- Relocation Chess. A remarkably easy method of rearranging the standard array of pieces (with zrf). By M Winther.
- Relocation Chess. Swap a pair of your own pieces before you begin. With Fischer Random castling rules. By M Winther.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color. By Gary K. Gifford.
- Remote Sensing. 2 remote sensor pieces per side can mimic pieces on their current square color. (9x9, Cells: 81) By Gary K. Gifford.
- Remote Sensing 8 x 8. An 8 x 8 version of Remote Sensing. By Gary K. Gifford.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured. (9x9, Cells: 81) By Gary K. Gifford.
- Remote Sensing with On & Off-Board Detection. Special pieces mimic others, some on-board, some which have been captured. By Gary K. Gifford.
- Rennaissance Chess II. Missing description By Matthew La Vallee.
- Renniassance Chess. Also referred to as Rennchess, this is a famous, decades-old Tamerlane inspired variant. Author: Jeremy Gabriel Good. Inventor: Eric V. Greenwood.
- Results of finals voting of the 10-contest. Who won the contest celebrating 10 years of this website? Author: Hans L. Bodlaender.
- Retiar Chess. Introducing the Retiar, a bifurcating bounce-slider, on an H-board (zrf available). By M Winther.
- Retreating Chess. Pieces must fall back one square after each move. (8x8, Cells: 64) By Adrian Alvarez de la Campa.
- Retro Chess. A chess game progresses backwards from an empty board. (8x8, Cells: 64) By Mike Smolowitz.
- Revenge of the King. http://xn--perlebr-bxa.de/2010/02/Vergeltung-des-K%C3%B6nigs. (8x8, Cells: 64) By Martin Janecke.
- Reverse Symmetry. Missing description By Jose Carrillo.
- Revised Chess. The pawn can also capture forwards if positioned on 7th rank. Thus, many more won endgames (zrf included). By M Winther.
- Revised Chess. A revision of Fide-chess: a pawn on the seventh rank can also capture forwards. Makes chess much less drawish (with zrf). By M Winther.
- Right or Left Chess . Pieces are either right-moving or left-moving and may flip from one to the other. By Adrian Alvarez de la Campa.
- Ringworld Chess. Themed hex variant differentiating opposite directions along orthogonals. (Cells: 198) By Charles Gilman.
- ' Roid Rage Chess. Missing description (8x8, Cells: 64) By Claudio Martins Jaguaribe.
- Rookheavy Chess and Bishopheavy Chess. combining elements of Lilliputian Chess, Isis, Mongolian Chess, and crooked linepieces. (8x8, Cells: 64) By Charles Gilman.
- Rose Chess. Grand Chess, with Roses instead of Knights. (10x10, Cells: 100) By Abdul-Rahman Sibahi.
- Rose Chess. Grand Chess with Roses substituted for knights, Rose-Bishop for Cardinal, Rose-Rook for Marshall. Author: Jeremy Gabriel Good. Inventor: Abdul-Rahman Sibahi.
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. By David Paulowich.
- Rose Chess XII. With Nightriders, (Half-)Roses, Spotted Gryphons and War Machines. (12x12, Cells: 144) By David Paulowich.
- Roswell Chess. Preset for alien game with abstract pieces that operate in unusual ways. Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Roswell Chess. A game not meant for humans. Uses alien hieroglyphic pieces based on an alleged 1947 Roswell NM incident. (7x10, Cells: 70) By Gary K. Gifford.
- Rotating Cylinder Chess. Positions of pieces rotate one square to the right after each move. (8x8, Cells: 64) By John Smith.
- Rotor-blades Chess . Played on a circular tessellation of 150 triangular cells. By David Cannon.
- Rotor-blades Chess. Game played on a board that is both circular and trigonal. (Cells: 150) By David Cannon.
- Rotorblades Fusion Chess. Played on a circular tiling on triangular cells. A further development of my previous game, Rotorblades Chess. (Cells: 150) By David Cannon.
- Rotorblades Fusion Chess . A cross between my own Rotorblades Chess and Fergus Duniho's Assimilation Fusion Chess, with a few extra features. By David Cannon.
- Round Honeycomb Chess. A cross between Circular/Cylindrical Chess and Hexagonal Chess. (9x11, Cells: 99) By David Cannon.
- Round Honeycomb Chess . Round Honeycomb Chess is a cross between Circular/Cylindrical Chess and Hexagonal Chess. By David Cannon.
- Royal Amazon Chess . Queens are replaced by Royal Amazons. By Peter Aronson.
- Royal Amazon Chess. Queens are replaced by Royal Amazons. (8x8, Cells: 64) By Peter Aronson.
- Royal CannonChess. Pieces next to the king can capture forwards by a cannon leap. By M Winther.
- Royal Guard Chess . Royal Guards help defend King and all pieces can promote. By Adrian Alvarez de la Campa.
- Royal Magician Chess. Missing description Author: Ed Friedlander. Inventor: Gary K. Gifford.
- Royal Magician's Chess. King and special magician piece earn the right to drop pieces when they venture out to the fourth, fifth and sixth ranks! Author: Jeremy Gabriel Good. Inventor: Gary K. Gifford.
- Royal Magician's Chess. Missing description (8x8, Cells: 64) By Gary K. Gifford.
- Royal Pawn. Missing description Author: Ed Friedlander. Inventor: Jeremy Gabriel Good.
- Royal Pawn Chess. Same as FIDE Chess, except the pawns in front of the kings are royal, meaning the object is to checkmate them and not the king. By Jeremy Gabriel Good.
- Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions. By Nick Wolff.
- Royal Rumble. A 6 board all-out melee with random pieces, royals and starting positions. By Nick Wolff.
- Royal-Copy Chess. Some pieces can gain power of captured pieces. (9x8, Cells: 72) By (zzo38) A. Black.
- Sac Chess. Game with 60 pieces. (10x10, Cells: 100) By Kevin Pacey.
- Sac Chess. Play classical chess along with classical compound pieces: amazons, chancellors, archbishops... Author: Carlos Cetina. Inventor: Kevin Pacey.
- Sagittar Chess. Introducing the Sagittar, a bifurcation cannon related to the Korean cannon, on an H-board (zrf available). By M Winther.
- Sai squad. A very experimental army for Chess with different armies, featuring the Sai (Bishop-Quintessence compound). (8x8, Cells: 64) By Jörg Knappen.
- Saint Pancras Shogi. double-set Sainted Shogi variant with half the pieces starting promoted. (11x12, Cells: 132) By Charles Gilman.
- Salmon P. Chess. Huge three-dimensional game celebrating 10 years chess variant pages. (10x(), Cells: 7500) By Dale Holmes.
- Samarcanda. Zebras, Camels, Crooked Bishops, Squirrels and the FIDE Army populate this exciting game. Author: Jeremy Gabriel Good. Inventor: Nuno Cruz.
- Samnis Chess. Introducing the Samnis, which combines rook-capture with bifurcated bounce-movement, on a Gustavian board (zrf available). By M Winther.
- Sanctuary . 46-cell game with elements from Xiang Qi. By Jeremy Pflasterer.
- Save the Standard. A Tafl inspired game, with equal forces and the addition of a Cavalry piece. (15x7, Cells: 101) By Graeme C Neatham.
- Save the Standard . Zip file containing zrf and graphics for 7x7 and 13x13 home fields. By Graeme C Neatham.
- Save the Standard. Missing description By Graeme C Neatham.
- Schach-B. One selected from among the Fischer Random boards, also known as Fischer Random position # 542. Author: Jeremy Gabriel Good. Inventor: M Winther.
- Schachen - Chess me. Commercial chess variant with board and pieces replaced by cards. Author: Hans L. Bodlaender. Inventor: Heinrich Gumpler and Matthias Schmitt.
- Schoolbook (updated) . Missing description By Sam Trenholme.
- Schoolbook openings #1. Missing description By Sam Trenholme.
- Scion . Missing description By Larry L. Smith.
- Scion. Missing description (10x10, Cells: 100) By Larry L. Smith.
- Scorpion Chess. Poisonous Scorpions instead of pawns. By M Winther.
- Scout Chess. Introducing the Scout, combining queen-captures with Camelrider moves (zrf exists). By M Winther.
- Seachess. Chess with a marine war theme. (Cells: 128)
- Secret Bombs Chess. Secret bombs with cards telling you where they are. (8x8, Cells: 64) By (zzo38) A. Black.
- The Secret Invisible Pass Chess. Missing description (10x10, Cells: 100) By Namik Zade.
- Secutor Chess. Introducing the Secutor piece, and new collision-capture, on a Gustavian board (zrf available). By M Winther.
- Secutor Chess. The Secutor is a bifurcation piece that must collide and deviate in order to capture (+zrf). By M Winther.
- Seeping Switchers - A Chess with Different Armies Variant. Chess with Different Armies variant with Panda, knight wazir, slip queen and a lame bent rider unicorn. Author: Jeremy Gabriel Good. Inventor: Jörg Knappen.
- Seirawan Chess. It's Chess with the option to drop some additional pieces on the board. (8x8, Cells: 64) Author: Fergus Duniho. Inventor: Yasser Seirawan and Bruce Harper.
- Seirawan Chess. FIDE chess, put players have N+R and N+B in hand to drop. Inventor: Yasser Seirawan and Bruce Harper.
- Seirawan Chess. Play this variant with extra pieces to drop into the game. By M Winther.
- Seirawan Chess. Normal rules, except two extra pieces can be introduced: Hawk and Elephant (with zrf). By Stephen R. Stockman.
- Seirawan Chess. invented by GM Yasser Seirawan, a conservative drop chess (zrf available). Author: M Winther. Inventor: Yasser Seirawan and Bruce Harper.
- Semedo. Missing description (5x8, Cells: 40) Author: Daniil Frolov.
- Separate. FIDE Chess but with Queens starting trapped behind enemy lines. Author: Jeremy Gabriel Good. Inventor: Brian Wong and Adrian Alvarez de la Campa.
- SerPent Chess 50. Pentagonal cells form hexagonal blocks in two ways. (Cells: 50) By Charles Gilman.
- Seventeen Pawns. You can replace opponent's queen by nine pawns. (8x8, Cells: 64) By (zzo38) A. Black.
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