Games using the Same Board
The board used for this game has 8 row(s), 8 column(s), 64 cells/squares.
007 Chess. A variant where you also move your opponents pieces. (8x8, Cells: 64)
10 Minute Melee. Score as many points during 10 minutes of time with regular chessset. (8x8, Cells: 64)
10-directional Chess. 10-directional pieces: an augmented Knight and a restricted Chancellor. (8x8, Cells: 64)
12 Augmenters Chess. Each piece's movement capabilities is increased by ~4 squares.
123456 Chess. Uses 2 dices for each player and 2 checkers for each player, in addition to normal chess pieces. (8x8, Cells: 64)
2Choice Chess. You can tell opponent which pieces he can move. (8x8, Cells: 64)
3 Strikes Chess. The first attack does not immediately remove pieces from the board. (8x8, Cells: 64)
3FewShogi Chess. Like Chess but 3 Shogi per side. (8x8, Cells: 64)
3to2: A 3D flavour in orthodox chess. Missing description (8x8, Cells: 64)
64 triangles. Missing description (8x8, Cells: 64)
8-Piece Chess. (Queen's Army chess, all 8 Back Rank Pieces different).
8x8 adaptation. Missing description
A. M. DeWitt's Chu Shogi SVGs. A. M. DeWitt's SVG Graphics for Chu Shogi. (8x8, Cells: 64)
AAUUGHH! Chess. After every move, there's a 1 in 18 chance of the rules switching to another in a list of variants. (8x8, Cells: 64)
Abalonian Chess. johnnyluken. (8x8, Cells: 64)
ABC Chess. A variant with 8 armies of pieces generated by combining 1, 2 or 3 simpler pieces. (8x8, Cells: 64)
Abstract Chess
. Pieces are represented by stacks of different heights.
Accessory Chess
. A drop variant with one or two external pieces per player (many to choose from). Zillions (zrf) program available.
Accounting Chess. Modern Business Chess: win by capturing or indicting the opposing CEO (King), or bilking all of your Stockholders (Pawns). (8x8, Cells: 64)
Adjutant Chess (8x8)
. Introducing the Adjutant that can slide like a queen, but on the same square colour only (with zrf).
Advanced Chess. Pawns move in a similar fashion to the pieces they start in front of. (8x8, Cells: 64)
Advancement Chess. kevintucker88.
AIGO Chess. International chess with Cannon pieces added. (8x8, Cells: 64)
Ajax Orthodox Chess. Orthodox Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64)
Ajax Random Chess. Pseudo-Fischer Random Chess with Ajax-Chessmen, and droping Ajax-Ministers. (8x8, Cells: 64)
Alapawn. A simplified, more chess-like version of Alapo 8x8. (8x8, Cells: 64)
Alapo 8x8. Missing description (8x8, Cells: 64)
All the Way Chess. Pieces must move as far as they can when moved. (8x8, Cells: 64)
All-mate Chess. Pieces are captured by having them `checkmated'. (8x8, Cells: 64)
All-round King. Things you must do with the king changes during the game: normal king transfors into ani-king and others. (8x8, Cells: 64)
Allthought Chess. Variant of Thinktank Chess with Berolina Pawns. (8x8, Cells: 64)
Almost chess. One queen has combined rook and knight moves. (8x8, Cells: 64)
Alpaca Chess
. Introducing the weak but interesting Alpaca, which hops one or two steps rookwise (with zrf).
Alterga. Alternate movement chess variant. Pawns remain the same. (8x8, Cells: 64)
Alternate Promotion Chess. Pieces promoted at one end of the board are promoted further at the other. (8x8, Cells: 64)
Alternative Chess
. A drop variant with one single external piece per player (many to choose from). Zillions (zrf) program available.
Amalgamated Chess. Incorporates some aspects of historical variants, but uses only usual equipment. (8x8, Cells: 64)
Amazon Chess.
Queen may also move as a knight. (8x8, Cells: 64)
Ambiguous Chess. A modest variant, similar to Refusal Chess. (8x8, Cells: 64)
Amontillado. Pieces have combined `halfling' powers, going half the usual distance. (8x8, Cells: 64)
ancient chess. a antidevelopment of chess. (8x8, Cells: 64)
Ancient world war. Missing description (8x8, Cells: 64)
Anemic Chess. A more anemic version of Chess that replaces riders with weaker short-range pieces.
Anglis Qi. Xiang Qi and FIDE Chess variant. (8x8, Cells: 64)
Anti-Check Chess. Variation of Anti-King Chess II. (8x8, Cells: 64)
Anti-Chess
. Lose all your pieces to win.
Anti-Gravity Chess. Pieces that moved repel pieces like magnets. (8x8, Cells: 64)
Anti-King Chess. Each player has both a King and an Anti-King to protect; Anti-Kings are in check when not attacked. (8x8, Cells: 64) (Recognized!)
Anti-Magnetic Chain Chess. Pieces that moved must have a chain of `anti-magnetic interaction' with their own king. (8x8, Cells: 64)
Anti-Magnetic Chess. Pieces that moved repel and attract pieces like magnets. (8x8, Cells: 64)
Anti-Prechess. The opponent must place your piece on the board. (8x8, Cells: 64)
Antimage Chess. Some pieces can rifle capture, but there's Antimage from Chess Evolved Online that immune to rifle capture. (8x8, Cells: 64)
Antimatter Chess. Missing description (8x8, Cells: 64)
Anywhere Chess and Variations. Pieces (except kings) can make teleport moves to any empty square on the board. With several variants. (8x8, Cells: 64)
Arch-Chancellor Chess. Uses Archbishops instead of Bishops and Chancellors instead of Knights. (8x8, Cells: 64)
Archoniclastic Chess. Pieces are augmented on squares of their color. (8x8, Cells: 64)
Argess. White and Black have different starting positions. (8x8, Cells: 64)
Arimaa
. Uses same equipment as Chess, but designed to be difficult for computers.
Arimaa. Board game playable with standard chess set, hard for computers. (8x8, Cells: 64)
Arktur. Two kings and randomized setup. (8x8, Cells: 64)
Armor Chess. Personal shields protect pieces from one of the 8 directions.
Army making. Missing description (8x8, Cells: 64)
Arrangement Chess
. The players take turns to relocate the king and the queen, thus enhancing opening ramification (with zrf).
Ascending the Throne. When the king is lost, another piece becomes royal. (8x8, Cells: 64)
Assassin Kriegspiel. Kriegspiel variant with unknown setups and special roles for knights and queen. (8x8, Cells: 64)
Assault&Siege. Missing description (8x8, Cells: 64)
Assideum
. Game on 8 by 8 board with differenly moving pieces.
Assimilation Chess. Increase your material by assimilating your opponent's pieces. (8x8, Cells: 64)
Assimilation Fusion Chess. A hybrid of Assimilation Chess and Fusion Chess. Pieces combine and split apart. (8x8, Cells: 64)
Asymmetric Chess. Chess with alternative units but classical types and mechanics. (8x8, Cells: 64)
Asymmetrical chess. Diaonal chess (well balanced) variant with 8 pawns per player.
Ataturk Chess. Players may announce a different piece to be royal. (8x8, Cells: 64)
Atlantis Chess. Instead of moving, a player may remove an square from the edges of the board. (8x8, Cells: 64)
Atomic chess. Pieces explode when captured. (8x8, Cells: 64)
Augmented Chess. Players give standard chess pieces small additional movement possibilities from predescribed set. (8x8, Cells: 64)
Augmented Half Chess. Pieces can go half as far, but then are augmented with additional movement possibilitie. (8x8, Cells: 64)
Augmented Knights. Knights receive different additional movement possibilities. (8x8, Cells: 64)
Avalanche chess. A popular chess variant, where you advance your opponents pawns. (8x8, Cells: 64) (Recognized!)
Avatar Chess. Game with avatars that can assume any piece of chess, depending on the fields of the board. (8x8, Cells: 64)
Aviary. New pieces with shogi elements and a bird theme. (8x8, Cells: 64)
Aviation Chess
. Legan's Aviation Chess, popular during WWI, featuring the Aviator piece (with zrf).
Babel Chess. Sub-variant of Banzai where you can push more than 1 piece per move. (8x8, Cells: 64)
Babylonian Chess. Captures are determined by rolling dice. (8x8, Cells: 64)
Backwards Stalemate Chess. Missing description (8x8, Cells: 64)
Balad
. The way figures can move is dynamic, determined by their 'powers'.
Balaklava Chess. Many pieces have additional knight moves. (8x8, Cells: 64)
Balanced Swap Chess. Move has second part where a swap is made on the board. (8x8, Cells: 64)
Banzai Chess. Friendly pieces can be pushed and pushed pieces can bounce. (8x8, Cells: 64)
Barasi Chess. Game named after inventor with Berolina pawns can also move backwards; other pieces can only move forwards. (8x8, Cells: 64)
Bario. Pieces are undefined until they move. (8x8, Cells: 64)
Barion
. A variant of the chess variant Bario.
Baseline chess. Start chess with main pieces in different order on baselines. Overview of several variants. (8x8, Cells: 64)
Baseline chess with Fischer rules. Start with dropping major pieces on baseline, a variant that uses rules from Fischer Random Chess but is not random. (8x8, Cells: 64)
Basic Chess
. Variable baseline chess without drawing lots. Restrict Rooks to a and h files, and King to d or e files.
Basilisk Chess
. Introducing the Basilisk cannon, with standard pieces (zrf exists).
Bastardo
. 4-player game.
Bastille Chess. Win by clearing your opponent's fortress. (8x8, Cells: 64)
Battle of the Kings. You start with eight pawns. The rest chess pieces appear on the board during the game.
Battler Chess. Game with powerful King, and improved Bishops, Knights and Pawns. (8x8, Cells: 64)
Beast Chess. Replace conventional pieces with those that look like animals. (8x8, Cells: 64)
Beautiful Beasts. A new team for Chess with Different Armies based on the Roc.
Bedlam. A hybrid of Metamorphin' Fusion Chess and Chessgi. (8x8, Cells: 64)
Beginners Chess. Missing description (8x8, Cells: 64)
Behemoth Loop Chess. Pieces captured by a randomly moving Behemoth can be dropped later. (8x8, Cells: 64)
Benedict Chess. Instead of being captured, enemy pieces switch sides. (8x8, Cells: 64)
Bennekom Double Move Chess. Move twice per turn with the same piece. (8x8, Cells: 64)
Berolina Chess. Different moving pawns. (8x8, Cells: 64) (Recognized!)
Berolina Grid Chess. Combination of Berolina Chess and Grid Chess. (8x8, Cells: 64)
Berserker Pawns. Pawns may go berserk to protect their King and once per game in addition. (8x8, Cells: 64)
Beyond Chess (tm). Commercial variant with dynamic board. (8x8, Cells: 64)
Billiards progressive chess. Progressive chess variant where queens and bishops bounce against the edges of the board. (8x8, Cells: 64)
Bishogi. An attempt to take the FIDE army further towards Shogi than Chessgi does. (8x8, Cells: 64)
Bishop Knight Morph Factor. Missing description (8x8, Cells: 64)
The Black Ghost. Black gets a teleporting Ghost piece that can not capture to balance White's first move advantage. (8x8, Cells: 64)
Black Swan. Pieces are replaced by Black Swans with unpredictable outcomes. (8x8, Cells: 64)
Blackjack chess. Win also if the value of pieces you have is exactly 21 points. (8x8, Cells: 64)
Bland Chess. Chess with no diagonal moves. (8x8, Cells: 64)
Blender Chess. Bishops, Knights and Rooks can merge and separate. (8x8, Cells: 64)
Blindfold Chess
. One of the oldest chess variants, where one of the players is blindfolded (zrf available).
Blue Chip Chess. A chip, moved each turn by the players, denotes a square where pieces may not go to. (8x8, Cells: 64)
Blue Queen on 64 and 80. Blue Queen belongs to both sides.
Bluff Chess. Players moving their pieces into danger may risk losing the game. (8x8, Cells: 64)
Blunderbuss Chess. Pieces are poorer shots than in Rifle Chess. (8x8, Cells: 64)
Board 8x8 Game Mix. Game with fairy Chess, Draughts & Lines of Action elements. (8x8, Cells: 64)
BomberChess. A pawn may be exploded, removing pieces on all 8 adjacent squares. (8x8, Cells: 64)
Bovine Chess. chess variant to illustrate new alternative notation for fairy pieces.
Braves' Chess. Solves the problem of draws in chess. (8x8, Cells: 64)
Breakthrough Chess. Pieces must "break through" a zone of neutral blocks. (8x8, Cells: 64)
Brett Rules. Different mobility of queens, rooks, and bishops and a different winning condition. (8x8, Cells: 64)
Brickchucking Chess. Pieces cannot move backwards, but do give check/mate backwards.
Brotherhood Chess. Pieces cannot take pieces of the same type. (8x8, Cells: 64)
Builder chess. Introducing the Builder. (8x8, Cells: 64)
Building Chess. Variant that starts with a board of 25 squares, but each player adds a square after their move. (8x8, Cells: 64)
Bull's eye. Upgrading of the possibilities to move within the Bull's eye to make the game more dynamic. (8x8, Cells: 64)
Burden of royality. Missing description
Burden of the royality. Inspired by Evolution Chess. (8x8, Cells: 64)
Burmese Traditional Chess. An article that discusses chess as it was played in Burma. (8x8, Cells: 64)
Byelorussian Cheskers. Crossover between chess and Russian draughts. (8x8, Cells: 64)
Calorie Chess. Pieces have a limited amount of calories to move with, and have resorted to cannibalism! (8x8, Cells: 64)
Cancellation Rules. Capturing results in left-over pieces based on the difference in point values of the two pieces. (8x8, Cells: 64)
Cannibal Chess and Absorption Chess. Pieces gain the powers of a piece they take. (8x8, Cells: 64)
Cannono. Pieces move by bifurcation, but capture normally. (8x8, Cells: 64)
Capped Pawns (Bemützte Bauern). Pawns have a double step once in their career.
Captive Kings. Created to obtain more wins and less draws with an anti-chess chess rule.
Capture or kill. Missing description (8x8, Cells: 64)
Capture the Scepter. Checkmate the king or capture the scepter located on opposing king's home square. Features extra-mobile sliding pawns. (8x8, Cells: 64)
Capture-the-King. Missing description (8x8, Cells: 64)
Card Bet Chess. Betting chess with cards telling you which moves are OK. (8x8, Cells: 64)
Card Chess. Cards determine which player makes a move. (8x8, Cells: 64)
Cardinal Chess. Just like orthodox Western "Mad Queen" Chess only substituting knight-bishop compound for Mad Queen. (8x8, Cells: 64)
Carnival of the Animals. A nearly-FIDE variant with Eurofighter Pawns (first implementation on an 8x8 board) dice (two aside for preference) which mutate. (8x8, Cells: 64)
Cassandra Chess. Prophesy the doom of opposing pieces two turns in advance to capture them. (8x8, Cells: 64)
CastleChess. White must prevent black from castling. (8x8, Cells: 64)
Castling in Chess 960. New castling rules for Fischer Random Chess. (8x8, Cells: 64)
Catalonia. Cooperative variant where the players are trying to form chains while the board is getting bombarded. (8x8, Cells: 64)
Cavalier Chess. All pieces except queens have some kind of knight-movement. (8x8, Cells: 64)
Cavalry Chess. A once popular variant from the 1920's where every piece has additional jumping moves. (8x8, Cells: 64)
Cavalry Queen Chess. Queen rides a horse and therefore it passively moves as Knight (but captures as usual). (8x8, Cells: 64)
Centaur Chess. Pieces move backwards as Knight. (8x8, Cells: 64)
Center of Attention. In addition to regular rules, win by moving your King to a center square. (8x8, Cells: 64)
Central Rotational Chess. Plays like chess except the center (4 squares) rotate after each move and kings must be captured (instead of mated). (8x8, Cells: 64)
Cerimon Chess. Recover pieces by checking with a like piece. (8x8, Cells: 64)
Cetran Chess 2. Missing description (8x8, Cells: 64)
CGNP chess. A game with Knightly Pawns. (8x8, Cells: 64)
Chafl. combines Chess with Tafl. (8x8, Cells: 64)
Chain of Fools. Game with a Chess set where the goal is form chains of defended pieces. (8x8, Cells: 64)
Chakra. Variant with fairy pieces and transmitters that can transport pieces. (8x8, Cells: 64)
Chamaeleon
. Multiplayer variant with pieces moving differently depending on square color.
Chameleon Chess Redux. Missing description (8x8, Cells: 64)
Chance Chess. Commercial game: cards determine what piece you can move. (8x8, Cells: 64)
Chaos
. A strange Chess variant designed to baffle onlookers.
Chaos Chess
. Commercial chess variant with cards that modify chess rules.
Chaos Chess. Pieces are placed randomly everywhere on the board before the game starts. (8x8, Cells: 64)
Chaotenschach. Players start the game by making a secret setup on their own half of the board. (8x8, Cells: 64)
Chaotic (Polymorphous) Chess. Play Chess with dice and flip the dice each turn to mutate the pieces. (8x8, Cells: 64)
Chaotic Chess. Missing description (8x8, Cells: 64)
Charge of the Light Brigade. Seven knights fight 3 queens, and usually win! (8x8, Cells: 64)
Charismatic Chess. x5 speed up your chess game! (8x8, Cells: 64)
Charles Gilman Modest Variants. Missing description (8x8, Cells: 64)
Chasm Chess. Berolina Pawns, reflecting Bishop and Queen, and a chasm in the board! (8x8, Cells: 64)
Chatter Chess. Variant based on the idea of line chatter where rider pieces can switch to other friendly pieces' lines of movement. (8x8, Cells: 64)
Chaturanga. The first known variant of chess. (8x8, Cells: 64)
Chaturanga - Four Kings - Double Mate. Missing description (8x8, Cells: 64)
Chaturanga for four players.. Oldest multiplayer chess variant. (8x8, Cells: 64) (Recognized!)
Chaturanga with minor changes. A series of variants based on the (according to many) earliest form of Chess. (8x8, Cells: 64)
Chaughts. A mixture of chess and international draughts. (8x8, Cells: 64)
Chazz. Only kings and pawns. Pawns can move backwards. (8x8, Cells: 64)
Cheapmate Chess. Mate your opponent with an illegal move. (8x8, Cells: 64)
Cheaters' Chess. Missing description (8x8, Cells: 64)
CHECK 11 ~ Original Vision ~. 11 different original factions, chosen secretly, each with extra powers when few pieces remain.
Check, or Combination Chess. Pieces may combine in couples and triplets. (8x8, Cells: 64)
Checker-capture Chess. Pieces can capture as in checkers game. (8x8, Cells: 64)
Checker-Pawn Chess. Pawns are replaced by Anglo-American Checkers pieces. (8x8, Cells: 64)
Checkers Chess. Pieces move initially only forwards. (8x8, Cells: 64)
Checkers with Bosses. Checkers variant with different types of pieces. Game's main feature are Bosses. (8x8, Cells: 64)
Checkismate. Put the King in check to win. (8x8, Cells: 64)
Checkless Chess. Giving check without mate is not allowed. (8x8, Cells: 64)
CheGo. Drop chess pieces on the board to control the largest number of squares. (8x8, Cells: 64)
Chelma. A cross between Chess and Halma. (8x8, Cells: 64)
Cheshire Cat Chess. Squares are disappearing. (8x8, Cells: 64)
Chesica. Game from the 19th Century combining elements of Checkers and Chess. (8x8, Cells: 64)
Cheskers. Cross-variant between chess and checkers. (8x8, Cells: 64)
Chess. The rules of chess. (8x8, Cells: 64) (Recognized!)
Chess.
The most popular of Chess variants, Chess itself. (8x8, Cells: 64)
Chess 2. Different armies, a new winning condition, and duels. (8x8, Cells: 64)
Chess 2000. Chess on 8 by 8 board with knight/rook and knight/bishop pieces. (8x8, Cells: 64)
Chess 4.5. Missing description (8x8, Cells: 64)
Chess 960. Randomized setup; also known as Fischer Random Chess. (8x8, Cells: 64)
Chess Evolved Online. A comercial chess variant with collectable gaming pieces.
Chess in the Round. 1970's commercial variant that allows turning corners with the Rook and Queen. (8x8, Cells: 64)
Chess Is Wild. Pieces acquire special moves in the inner 16 squares. (8x8, Cells: 64)
Chess Latrunculi duo milia et septum. Chess with dragon horse and dragon king movements for bishops and rooks. (8x8, Cells: 64)
Chess Olympic. Some pieces move differently. (8x8, Cells: 64)
Chess on Steroids. Pieces increase their powers with those of the pieces they capture. (8x8, Cells: 64)
The Chess Plus Deck
. Traditional chess spliced with Dvorak cards.
The Chess Plus Plus Deck
. Chess with special cards. Free!!
Chess Poker. Like poker, but players are dealt a hand of pieces instead of cards.
Chess Variants Training
. A site that helps you improve at Chess variants.
Chess Variants with Inverse Capture. Several variants around the idea that captures are done in the manner of the captured piece. (8x8, Cells: 64)
Chess vs checkers. Missing description (8x8, Cells: 64)
Chess vs Strong Makruk. Chess against an enhanced Makruk army in an 8x8 board.
Chess with a Fool. Missing description (8x8, Cells: 64)
Chess with checkers added. Add checkers in front of the pawns. (8x8, Cells: 64)
Chess with magical connections. Missing description (8x8, Cells: 64)
Chess with Mixed Pawns. Four normal and four Berolina pawns per player. (8x8, Cells: 64)
Chess with Promoters. Missing description (8x8, Cells: 64)
Chess with Quantum Bishops. Bishops move orthogonally along both paths and end up where a normal bishop would end up. (8x8, Cells: 64)
Chess without pawns. Variant where only kings can take and no pawns are used. (8x8, Cells: 64)
Chess+. Players choose when and where to place their pieces behind the pawns.
Chess++. Some pieces are made more powerful, some less. (8x8, Cells: 64)
Chess36. Game with invisible piece set up.
Chess480. Fischer Random Chess with orthodox castling rules. (8x8, Cells: 64)
Chess960.com
. Talk about Chess960 with other members.
Chess960x3. Variant of Chess960. (8x8, Cells: 64)
Chessapawn. Game where all pieces move forward and a win is by promoting. (8x8, Cells: 64)
ChessBreakTimes Chess. Chess with elements of chess-based RPG I slowly elaborate at this time. (8x8, Cells: 64)
Chessembly. Open Board Setup, Free Placement Chess. (8x8, Cells: 64)
Chessgi. Drop the pieces you take from your opponent. (8x8, Cells: 64)
Chessling
. Variant where the board starts empty and each player can move or drop a piece, and the goal is capture of all opposing pieces.
ChessNim. Drop chess pieces and reduce the number of unattacked squares on the board. (8x8, Cells: 64)
ChessWar
. Strategic game played with chess pieces.
Chess_AB. Pawns may move backwards; and may promote to captured pieces. (8x8, Cells: 64)
Cheversi. A mix of chess pieces and reversi-like strategy. (8x8, Cells: 64)
Cheversi Solitaire. Solitaire version of Cheversi. (8x8, Cells: 64)
Chicken Chess. Combines Losing and Benedict Chess. (8x8, Cells: 64)
Chigorin Chess. White has knights instead of bishops and a chancellor for his queen; black has bishops instead of knights. (8x8, Cells: 64)
Chimera Chess. The highlight of this chess variant are the Chimera pieces, which are substantially enhanced versions of the orthodox Knight.
Chivalrous Attrition
. Two knights jump over and may not go to visited squares. (8x8, Cells: 64)
Chogi
. Cross between Shogi and Chess.
Chogi. A step further further to shogi from chess. (8x8, Cells: 64)
Chosen Chess. Move a piece you chose last turn, then choose a piece to move next turn. (8x8, Cells: 64)
Chutes and Ladders Chess. Game played on two boards with two sets with user placed and removed chutes and ladders connecting the boards. (8x8, Cells: 64)
Circe Chess. Captured pieces return to their original square. (8x8, Cells: 64)
Circe Progressive Chess. Combination of Circe and Progressive Chess. (8x8, Cells: 64)
Circular Chess
. D. Reynolds's Circular Chess, a modern version of a Byzantine variant (with zrf).
Citadel. Simple chess variant from early 20th century on 45 degrees turned board. (8x8, Cells: 64)
Claustrophobia Chess. game is lost if King has no space to move.
Clear of knights chess. Missing description (8x8, Cells: 64)
Cleopatra Chess. No captures, but your Cleopatra (Queen) can seduce opposing pieces to your side. (8x8, Cells: 64)
Clockwork Orange Chess. Captured pieces are replaced with non-capturing counterparts. (8x8, Cells: 64)
Closing Time. During certain turns, you must move pieces out of a central area of the board (`the pub'). (8x8, Cells: 64)
Co-Regal Chess. Take the enemy King/Queen and checkmate the remaining monarch to win.
Cold War Chess. A long and very challanging game against all odds.
Colorbound Chess. Pieces never change their squares’ color, so army is divided into two halves – attacking and defending. (8x8, Cells: 64)
Colorboundmost and Nearly Colorboundmost Chess. Games with all pieces either completely or almost completely colorbound. (8x8, Cells: 64)
Colour Chess. Pieces paint the squares they leave, allowing other pieces to move as them. (8x8, Cells: 64)
Combat Chess II. A wargame-like chess variant. (8x8, Cells: 64)
Combined Arms Brigade Chess. New movement for traditional Chess pieces with a modern military theme. (8x8, Cells: 64)
Combining Knightmare Chess. When a single piece other than a Pawn or a King captures, it combines with that piece into a Knightmare either side may move. (8x8, Cells: 64)
Combo Modern Day Chess. Guard replaces the Queen. (8x8, Cells: 64)
Communist Chess. When you capture an opponent's piece, you must destroy one of your own pieces of the same type. (8x8, Cells: 64)
Companion Chess. Missing description (8x8, Cells: 64)
Companion chess. The Queen may have a companion. (8x8, Cells: 64)
Complicacious Chess. Variant in which Chess piece change type. (8x8, Cells: 64)
Compromise Chess. Propose two moves and your opponent selects one for you. (8x8, Cells: 64)
Comrade Chess. Comrade instead of Queen. (8x8, Cells: 64)
Conditional Chess. In addition to a normal move, a player states a move that is executed if a certain condition holds. (8x8, Cells: 64)
Conditional Quantum Chess. You may move to two squares each turn, but only one is a real move. (8x8, Cells: 64)
Configuration Chess
. Some pieces are rearranged before play begins, thus enhancing opening ramification (with zrf).
Confusion Chess 1b. Every piece is replaced by something roughly equivalent that moves strangely. (8x8, Cells: 64)
Connect Chess. Players win by forming a link between the first and last ranks of the board. (8x8, Cells: 64)
Conquer. Captured pieces change sides immediately, occupying the square the capturer moved from. (8x8, Cells: 64)
Conquer II. The goal of the game is to conquer the opponent's army and to add it to your own army. (8x8, Cells: 64)
Construction. Chess pieces are modelled after construction vehicles. (8x8, Cells: 64)
The Consuls. Chess with two Kings and Pawns that can capture as Bishop, Knight, and Rook on the enemy side.
Contact Chess. Connecting pieces enhances movement, attack and defense. Powerful pawns and kings.
Contemporary Random Chess. Missing description (8x8, Cells: 64)
Continental Chess. Continental Chess is Chess Variations with many types of pieces such as stepper, leaper, hopper and rider. (8x8, Cells: 64)
Contrast Chess. Pieces lose or gain strength depending on the colour of the square they stand on. (8x8, Cells: 64)
Conversion Chess. A co-chess variant. (8x8, Cells: 64)
Copycat Chess. New piece added which copies move of just-moved piece. (8x8, Cells: 64)
Coregal Chess. Both kings and queens are royal. (8x8, Cells: 64)
Corner Chess. Two or four player chess variant on 8 by 8 board with pieces starting in the corners. (8x8, Cells: 64)
Corner-square chess. Taking is only allowed when your king is on a cornersquare. (8x8, Cells: 64)
Cosmic Chess. Macrocosm and microcosm. (8x8, Cells: 64)
Cost Progressive Chess. Pieces cost varing amounts of movement points to move, and each turn you get more movement points to move them with. (8x8, Cells: 64)
Cotati Chess. Promotion of a Pawn wins the game. (8x8, Cells: 64)
Courier Chess VIII. A re-imagining of Courier Chess, on a smaller board. (8x8, Cells: 64)
Cowardly Crew. After a capture, adjacent pieces can change sides. (8x8, Cells: 64)
Crazyhouse. A two-player version of Bughouse. (8x8, Cells: 64) (Recognized!)
Crazyhouse Kriegspiel. Combines Crazyhouse with Kriegspiel. (8x8, Cells: 64)
Crazyhouse No Retreat Morphy Chess. Missing description (8x8, Cells: 64)
Creating Hexagonal Board Graphics. Missing description (8x8, Cells: 64)
Crowd Chess 1: Safety in Numbers. More pieces can occupy the same square - you can only form or move to a crowd by a non-capturing move. (8x8, Cells: 64)
Crowd Chess 2: All Go Together. More pieces can occupy the same square and share the same fate. (8x8, Cells: 64)
Crown
. Players secretly decide whether their king or queen (who moves like the king) is royal.
Crown Prince Chess. One Knight on each side is replaced by a Crown Prince. (8x8, Cells: 64)
Cruise Pawns. Pawns can shoot away like cruise missiles. (8x8, Cells: 64)
Crushed Chess. After every 10 turns, the perimeter disappears.
The crushing conquerers. another experimental chess with different armies army. (8x8, Cells: 64)
csipgs Chess. Design and buy new chess pieces during play. (8x8, Cells: 64)
Culverin Chess
. Introducing the Culverin cannon, which is dropped among standard pieces (zrf exists).
Cursed Chess. Squares where a piece is taken become forbidden for the capturing player. (8x8, Cells: 64)
The Custom Crushers. A 'build it yourself' Chess with Different Armies army inspired by the Corps from 12 Augmenters Chess. (8x8, Cells: 64)
Cutty Camels. Army for Chess with Different Armies that features Wizard from Omega Chess. (8x8, Cells: 64)
CwDA: the Shatranjian Shooters. Missing description (8x8, Cells: 64)
Cylindrical Chess. Sides of the board are supposed to be connected. (8x8, Cells: 64)
Czech Chess. Drop pawns by checking the King. (8x8, Cells: 64)
d10 Chess. Roll a ten sided die (d10) every turn to determine which pieces may be moved. (8x8, Cells: 64)
d4 d6 chess. Dice determine the number of steps you can move with your piece. (8x8, Cells: 64)
Dark Chess variants. Possible other rules for Dark(ness) Chess. (8x8, Cells: 64)
Darkness Chess. You have only limited information on where your opponents pieces are. (8x8, Cells: 64)
Davis Variation of Suicide Chess. Win by checkmate or by loosing your pieces. (8x8, Cells: 64)
Dealer's Chess. Armies are chosen by dealing special cards. (8x8, Cells: 64)
Deception Chess. Each piece has two identities, Cloak and concealed Base.
Decisive Chess. Chess, but replacing draw rules with win/loss rules.
DemiChess. Most pieces have about half the strength as in normal chess. (8x8, Cells: 64)
DemiChess Revisited. Updated information on DemiChess. (8x8, Cells: 64)
DemiRifleChess. Rifle Chess where most pieces have about half the strength as in normal chess. (8x8, Cells: 64)
Deployment. The initial setup of the pieces is open but hidden from the other player. (8x8, Cells: 64)
Descent Chess. Start with a King and two Pawns, then move or drop one of the remaining pieces. (8x8, Cells: 64)
Desert Pub Chess. A game where Desert Wazirs & Desert Ferz capture by jumping. (8x8, Cells: 64)
Desertion Chess. When you move next to opposing pieces, they desert to your side; win by converting or capturing all opposing pieces. (8x8, Cells: 64)
Diagonal Chess. Board turned 45 degrees. (8x8, Cells: 64)
Diagonal chess (well balanced). Diagonal chess with 7 fortified pawns.
Diagonal Oblong Chess. The board is an oblong in diagonal direction. By Shi Ji. (8x8, Cells: 64)
Diagonal pawn chess. Pawns always move diagonally, whether capturing or not.
Diagonal Quadrant Chess. Pieces start in two of the four by four quadrants of the board. (8x8, Cells: 64)
Diamond Chess. Based on orthodox chess but rotated 45 degrees (invented in 1886). (8x8, Cells: 64)
Diamondback Chess. Pieces start in corners. (8x8, Cells: 64)
Dice chess (wikipedia rules)
. Dice chess using 2 dice, wikipedia rules.
Dice Landing Chess. Few pieces in play at the opening. Roll a dice to get other pieces joining the game. (8x8, Cells: 64)
Dice Mate Chess. No capture; checkmate only happens if roll of the dice is favorable. (8x8, Cells: 64)
Dice-Money Chess. Earn money if you do what is written on the dice. (8x8, Cells: 64)
Diceless Chessgammon. Move all pieces off the opponents side of the board. (8x8, Cells: 64)
Different Pawns Random Chess. Missing description
Diplomatic Chess. The Diplomat replaces the King. (8x8, Cells: 64)
Dipole Chess. A cross between Chess and the game Dipole by Mark Steere. (8x8, Cells: 64)
The Disguised King. Unknown pawn becomes royal piece. (8x8, Cells: 64)
Displacement Chess 2. The most logical step for the evolution of standard Chess: flexible castling and interchange of king and queen for one side. (8x8, Cells: 64)
Divergent Dreamers. Army for Chess with Different Armies where pieces can only move when it has a neighbour. (8x8, Cells: 64)
Divided Forces Chess. Half of your army starts on the other side of the board. (8x8, Cells: 64)
Dodo Chess. From a special setup, be the first to have your king reach the last row. (8x8, Cells: 64)
Doppleganger Chess. Pieces and their doppelgangers are connected for capture and promotion! (8x8, Cells: 64)
Double Hammer Chess. Missing description (8x8, Cells: 64)
Double Moves. Move your opponent's pieces after moving your own.
Double Skak. Four player chess variant on 8 by 8 board. (8x8, Cells: 64)
Double-Ended Chess. Captures are by withdrawal and approach. (8x8, Cells: 64)
Doublebarrel Chess
. Introducing the Doublebarrel piece, a lethal cannon relative with amazing tactical capabilities (Zillions file downloadable).
Doublemove chess. Move twice per turn, with by King capture, not checkmate. (8x8, Cells: 64)
Doublestep Chess and Doubletime Chess. Missing description (8x8, Cells: 64)
Douglas Modern chess. A chess variant with a more interesting start position, leading to more action.
Dovecote Chess. One small non-rules tweak generally changes the character and pace of gameplay. (8x8, Cells: 64)
Dragon Chess. Regular chess army against a single, 3x3, unwieldy but powerful piece.
Dragon Wars. Multiple types of Dragon duke it out. (8x8, Cells: 64)
Dragoon Chess
. An attempt to make Chess more strategic by making pieces more mobile.
Drawless Chess. Simple rules are added to make draws impossible. (8x8, Cells: 64)
Drunken Nights. A toned down version of the Nutty Knights for Chess with different Armies. (8x8, Cells: 64)
Duck Chess. A Duck that must be moved by both players can block your moves. (8x8, Cells: 64)
Duck Soup Chess. Pawns on turnwise randomly determined colored squares cannot be taken. (8x8, Cells: 64)
Duggan's Fantasy Chess. Game where usual pieces become mercenaries, horsemen, golems, assassins and adapts. (8x8, Cells: 64)
Duggan's Fantasy Chess (revised). Revised and Improved version of fantasy Chess variant. (8x8, Cells: 64)
Duluth Chess. 5 minor changes to Western chess that can affect all stages of the game.
Dune Chess
. Chess variant based on the Dune novels of Frank Herbert.
Duplication Chess. Twice per game, move a piece with duplication. (8x8, Cells: 64)
Dutch Chess. Different objective and piece movements with orthodox chess set. (8x8, Cells: 64)
Dynamo Chess. You pull and push pieces around and off the board. (8x8, Cells: 64)
Dynasty Chess. Missing description (8x8, Cells: 64)
E-Chess. The chess pieces appear on the board during the game.
EChess. (Micro) Evolutionary CHESS game.
Edge Chess
. Pieces can stand on the edges of squares.
Edgehog Chess. Three Chess variants featuring John Driver's edge-loving piece the Edgehog. (8x8, Cells: 64)
Eight Kings. Each player has eight kings and wins by mate or stalemate one of the kings. (8x8, Cells: 64)
Empire Chess. Asymmetric variant where one army has pieces that move like queens but capture differently.
Emulation Chess. Pieces have no move of their own, but move instead like adjacent pieces of either side. (8x8, Cells: 64)
En Passant Chess. All pieces can be taken en passant. (8x8, Cells: 64)
Endgame. Players start out with 16 pawns and gain pieces via promotion. (8x8, Cells: 64)
Enemy Progressive chess. Make one normal move and an increasing number of moves with enemy pieces. (8x8, Cells: 64)
Enep. An experimental variant with enhanced knights and an extra pawn. (8x8, Cells: 64)
Energizer Chess. Chess on a normal board with an Archbishop and a Chancellor added. (8x8, Cells: 64)
English Progressive Chess. White moves once, black twice, white three times, etc. Series ends when a check is given. (8x8, Cells: 64)
Enhanced Pawn Chess (EPC). Pawn upgrading by extended capturing possibilities. (8x8, Cells: 64)
Enochian Chess. Four-player team variant of the Golden Dawn. (8x8, Cells: 64)
Entangled chess. Game inspired by the physical phenomenon of quantum entanglement. (8x8, Cells: 64)
Entropy Chess. Every move, you may move an enemy piece to an unattacked square. (8x8, Cells: 64)
Equalized Shatranj. Basic weak moves of ancient pieces are compensated by their numbers. (8x8, Cells: 64)
Equinox chess. A game with well crafted openings.
Euqorab. Anti-Baroque. (8x8, Cells: 64)
European Chess. A multiplayer, different armies form of chess. (8x8, Cells: 64)
Every Man a Pawn. Each piece has the powers of a Pawn (except promotion) in addition to its normal powers. (8x8, Cells: 64)
Evolution Chess. Game where pieces add the abilities of pieces they capture. (8x8, Cells: 64)
Execute! the Game
. Pieces have unique abilities and uses dice-based combat.
Exhausted King. Win by giving permanent check. . (8x8, Cells: 64)
Exile Chess. Missing description (8x8, Cells: 64)
Exinox Chess. Normal chess set, new type of pieces. (8x8, Cells: 64)
Expansion Chess. Get points per each your piece on other half of board to win. (8x8, Cells: 64)
Extended Chess. Standard setup with changes in moves and win conditions. (8x8, Cells: 64)
Extended squares Chess. Some areas of adjacent squares of the board can be seen as one cell. (8x8, Cells: 64)
Extinction chess. Win by making your opponents pieces of one type extinct. (8x8, Cells: 64) (Recognized!)
Extra Move Chess. Double-move variant based on limitations of Zillions of Games. (8x8, Cells: 64)
Fabulous Flying Kittens. Toroidal board using three warp lines with 8 corners tied together. (8x8, Cells: 64)
Faceoff Chess. Chess with big moving restrictions for kings. (8x8, Cells: 64)
Fair-Chess. A chess variant to play with handicaps for different ratings. (8x8, Cells: 64)
Fairy Pieces Part 2.
Showcasing 158 Fairy Pieces. (8x8, Cells: 64)
Fairyranga. Game based on Chaturanga & Makruk with Southeastern, Mongolian and even Russian elements. (8x8, Cells: 64)
Falling Off. `Captured' pieces do not disappear, but get momentum, and can fall off the edge of the board. (8x8, Cells: 64)
Fearful fairies. An experimental army for CadA, featuring the Dullahan (Ferz-Knight compound) and the Banshee. (8x8, Cells: 64)
Fearsome Chess. Fear is the main rule. (8x8, Cells: 64)
Feeble Chess to Weakest Chess. Some Chess variants with weaker pieces. (8x8, Cells: 64)
Feint Chess. Every second piece is unable to capture - it just threatens. (8x8, Cells: 64)
The Fellowship of the Ring. White may win by carrying a 'ring' to the other side of the board. (8x8, Cells: 64)
Fetch Chess. Double-move game where the Cat (who may be a 3rd player) may or may not fetch your pawns back. (8x8, Cells: 64)
Fianchetto Chess. Rooks and bishops switched in opening setup. (8x8, Cells: 64)
Fibonacci (Sequence) Chess. Move your opponent's pieces on certain turns. (8x8, Cells: 64)
Fibonacci Chess. Players can make multiple moves per turn, the number determined by the fast growing Fibonacci sequence. (8x8, Cells: 64)
Fifo Chess. Each square acts as a First-In-First-Out queue. (8x8, Cells: 64)
Fifty-fifty chess. Mating is allowed after having taken eight pieces. (8x8, Cells: 64)
Fighting Chess. A reform to Chess that eliminates stalemate and strengthens some of the pieces.
Fighting Kings. The King has switched places with the King Pawn - The King is now a fighting piece. And the pawn must be protected. (8x8, Cells: 64)
File Sharing Chess. File Sharing, pawn swapping, always passed pawns. (8x8, Cells: 64)
FireFighter Chess. A game where one piece is a secret fire fighter with special powers. (8x8, Cells: 64)
Fischer Random Chess
. David A. Wheeler's page on Fischer Random Chess.
Fischer Random Chess. Play from a random setup. (8x8, Cells: 64) (Recognized!)
Fischer-Benko Chess. Three pieces are placed randomly, the other five by the players.
Fish Chess. Pawns can move backwards without capturing. (8x8, Cells: 64)
Five-stars chess. One can also win by having five pieces in a row. (8x8, Cells: 64)
Flexible Chess (F-chess)
. The light pieces can move from any empty first rank square (with zrf).
Fluid Chess. A modest variation allowing movement through friendly pieces. (8x8, Cells: 64)
Fluidity Chess. No displacement capture, all non-royal pieces take by cutting through or bypassing. (8x8, Cells: 64)
Flying Dutchman. Win by Reaching Port. (8x8, Cells: 64)
Fog of War Chess. Players can only see certain squares. Plays on a computer application. (8x8, Cells: 64)
Folding Magnetic Chess. fold between D&E files, play on both sides.
Follow the King!. Pieces must make the same move as their King. (8x8, Cells: 64)
For the Crown. A commercial crossover with deck-building games. (8x8, Cells: 64)
Force Field Chess. Missing description (8x8, Cells: 64)
Forchess
. Four player chess variant on 8 by 8 board.
Foreign Policy Chess. Chess variant on 8 by 8 board with armies of unequal strength. (8x8, Cells: 64)
Forward Chess. Variant where backward movement is limited. (8x8, Cells: 64)
Forwards Chess. A variation of FIDE Chess where pieces only move forward. (8x8, Cells: 64)
Four seasons chess.. Medieval multiplayer chess variant on 8 by 8 board. (8x8, Cells: 64)
Free Castling Rule. Less restrictive castling rules. (8x8, Cells: 64)
Free Placement. Game starts with players alternatingly placing pieces on board. (8x8, Cells: 64)
Free-for-All Chess. Player's may move either their own or their opponent's pieces. (8x8, Cells: 64)
French revolution chess. Advanced pawns threaten the noble pieces. (8x8, Cells: 64)
Froghouse. Like Bughouse except each team has a Black, White, and Green. Green goes "in between", namely after white but before black. (8x8, Cells: 64)
Frontofhouse. Captured pieces return with only their forward moves. (8x8, Cells: 64)
FTM Chess: Follow the Mover. After a normal move, you may move a piece to the vacated square. (8x8, Cells: 64)
Fuel Chess. The total distance a piece can travel is limited. (8x8, Cells: 64)
Fugue. Based on Ultima and Rococo this game has pieces that capture in unusual ways. (8x8, Cells: 64)
Full Cavalry. Rooks are replaced by Lancers and castling is still legal.
Full House. Missing description (8x8, Cells: 64)
Gadsden's Toroidal Chess. Edges of the board are considered to be adjacent. (8x8, Cells: 64)
The Game for the Trees. Pieces grow on the board, occupying multiple squares. (8x8, Cells: 64)
The Game of Nemoroth. For the sake of your sanity, do not read this variant! (8x8, Cells: 64)
Gaugamela Chess. Asymmetric warfare that mirrors the famous battle of Gaugamela. (8x8, Cells: 64)
Ghast knights. Missing description (8x8, Cells: 64)
Ghost King Chess. The king can roam the board as an almost unkillable ghost. (8x8, Cells: 64)
Ghostrider Chess.. Missing description (8x8, Cells: 64)
Give & Take Chess. After setting up pieces, players must capture each turn. (8x8, Cells: 64)
Giveaway Chess. Taking is obligatory; the first player that loses all his pieces wins. (8x8, Cells: 64) (Recognized!)
Gladiator Chess. Missing description (8x8, Cells: 64)
Goldchess and Silverchess. Standard board and setup, but new moves for pieces. (8x8, Cells: 64)
Golem Chess. Variant where the Queen is replaced by the Golem, a piece that must be captured twice to remove it from play. (8x8, Cells: 64)
Goliath Chess. Pieces can shoot after they have captured. (8x8, Cells: 64)
Good and Evil Chess. Missing description (8x8, Cells: 64)
Goodchess. Missing description (8x8, Cells: 64)
Gothic Isles Chess. Fictional historic variant, with Dragons, Wizards and Champions. (8x8, Cells: 64)
Grand Alamos Chess. FIDE, but with an initial setup reminiscent of Grand Chess.
The Grand Crossing. Win by moving your king to the opponents side of the board. (8x8, Cells: 64)
Gravitatur Chess.
No Capture Chess. (8x8, Cells: 64)
Gravity Chess. Pieces that moved attract pieces like magnets. (8x8, Cells: 64)
Great battle. based off ultimate battle chess. (8x8, Cells: 64)
Great battle 2nd edition. the sequal to great battle chess! (8x8, Cells: 64)
great battle 3rd edition. Another great battle variant! (8x8, Cells: 64)
Greek Progressive Chess. Make at most one move more than your opponent in his last turn. (8x8, Cells: 64)
Greener Chess. The grass is always greener on the other side of the fence -- and your pieces are stronger there too. (8x8, Cells: 64)
Grid Chess. Always move to a different 2 by 2 square part of the board. (8x8, Cells: 64)
Grolman Chess. Game with sequential movement of pieces of the same color. (8x8, Cells: 64)
Groundskeeper Chess. Missing description (8x8, Cells: 64)
Guard Chess, or Islandic Chess. Guarded pieces cannot be captured. (8x8, Cells: 64)
Hafts. A denser Draughts, but with pieces only capturing those bound to the opposite colour. (8x8, Cells: 64)
Half Bughouse. Another name for Anywhere Chess. (8x8, Cells: 64)
Half Chess. Pieces have approximately half their usual movement possibilities. (8x8, Cells: 64)
Halfgi. A hybrid of Chessgi and Ralph Betza's Half Chess. (8x8, Cells: 64)
Halflings Chess. Game where all pieces (except Knights) are Halflings. (8x8, Cells: 64)
Hamiltonian Chess. Win by forming a Hamiltonian path between your pieces. (8x8, Cells: 64)
Hammer Chess. Minor pieces have increased movement possibilities. (8x8, Cells: 64)
Haunted Chess. Missing description (8x8, Cells: 64)
Haynie's Game of Leapers. On 8 by 8 board with several pieces that can jump. (8x8, Cells: 64)
Haynie's high power fairy chess 64. With orthodox chess set but different stronger movements for most pieces. (8x8, Cells: 64)
Heavenly Queen Chess. Queen’s motion is changed slightly but enough to make it unique. (8x8, Cells: 64)
Heavy Gravity Chess. Chess with heavy gravity, Knights can't jump, Queens, Bishops, and Rooks are limited to 4 spaces per move, Kings move 1 diagonal. (8x8, Cells: 64)
Hecatomb. Each player has 31 queens and one king. (8x8, Cells: 64)
Hecatomb promotion. Missing description (8x8, Cells: 64)
Heraldic Extinction Chess. Win by taking a pair of pieces that started on the same line in the opening setup. (8x8, Cells: 64)
Hero and Superhero Chess. The King's Pawn is replaced by a Hero (moves like any other piece on your side on the board) or a Superhero (improved Hero). (8x8, Cells: 64)
Hero's Chess. A chess with very different pieces. (8x8, Cells: 64)
Hidden Random Chess. This is a two-player game that incorporates the element of chance in chess.
High Chess. Drawn games are instead won by the player whose King is closest to the centre.
Highcastle chess. All pieces can castle. (8x8, Cells: 64)
Highlander Chess. Instead of taking, pieces can be challenged with dice; winning piece absorbs powers. (8x8, Cells: 64)
Hindustani Chess. 19th century Indian game. (8x8, Cells: 64)
Historia Ŝako. Historia Ŝako is a Chess variant incorporated between western and eastern variants, by track movement of Elephant and Queen. (8x8, Cells: 64)
Hit and Run Chess. After the first move, players may move 1 piece twice or two pieces once, capturing only on any piece's first move.
Hit-point Chess. Pieces start with 30 hit points and attack by stepping next to the target. (8x8, Cells: 64)
Hitpoint Chess 1. Pieces have hitpoints, like in a wargame. (8x8, Cells: 64)
Hobbit Chess
. Two variants, 8x8 and 9x9, using hobbits as superpawns.
Hobgoblin Chess. Inchworm crowd-forming magnetic mutating lunar-hallway exploding-Pawn Chess; an extreme game. (8x8, Cells: 64)
Hockey Chess. Missing description (8x8, Cells: 64)
Homo Scacco. Several games with pieces of same type and a royal amongst them. (8x8, Cells: 64)
Hop Chess. The same as FIDE chess plus a special piece called the hopper. (8x8, Cells: 64)
Hoppel-Poppel. Modest divergent variant where Knights capture like Bishops and Bishops capture like Knights. (8x8, Cells: 64)
Hordes of Change. A chess variant inspired by Andernach Chess. (8x8, Cells: 64)
Horseman's Chess. Game where pieces mount and dismount.
Hostage Chess. Pieces taken are held hostage and can be exchanged against other pieces and then dropped. (8x8, Cells: 64) (Recognized!)
Hybrids. Standard pieces combine and split. (8x8, Cells: 64)
HyperModern Shatranj. Missing description (8x8, Cells: 64)
Hyperspace Chess. When moving more than one square, pieces travel some turns in hyperspace before arriving at their destination. (8x8, Cells: 64)
Hypnotic Chess. You may move opposing pieces your pieces attack. (8x8, Cells: 64)
I'm a Wazir, Get Me Out of Here. A variant in which pieces disappear if left too long in the wrong place. (8x8, Cells: 64)
IAGO Chess System. http://abstractgamers.org/wiki/iago-chess. (8x8, Cells: 64)
Ibu Ibu Chess. Introduces the concept of a King's entourage, making King powerful and protected. (8x8, Cells: 64)
ICBM Chess. I(inter)-C(hess)B(oard) M(issle) Chess, where you can throw a piece to capture as well as make normal moves. (8x8, Cells: 64)
Ice Age Chess. Every 20th move, the board freezes and ice cubes appear on almost every empty square. (8x8, Cells: 64)
iChess. Missing description (8x8, Cells: 64)
Ideal Chess. A social game that melds FIDE chess with playing cards. (8x8, Cells: 64)
If regular octogonal chess would be possible?. Missing description (8x8, Cells: 64)
Illusionary Piece Chess. A piece and a Pawn on each side are more powerful, but can not offer check or prevent bare King. (8x8, Cells: 64)
Imposter Chess
. Exchange captured pieces in order to move Kings in different ways.
Inchworm and Longworm Chess. Pieces move their heads to a new square, then move their tail to that square on a later move. (8x8, Cells: 64)
Indistinguishable Chess. Player pieces indistinguishable from each other. Board squares are indistinguishable. (8x8, Cells: 64)
Infima. Missing description
Insurrection. Capturing causes promotion, demotion, or a coup in the opponent's ranks. (8x8, Cells: 64)
Interchange Chess. Get as many of your own pieces to their destination squares on the other side of the board as possible. (8x8, Cells: 64)
Interweave. Game with elements of Checkers and Ultima where all pieces are colorbound and only capture pieces on the other color. (8x8, Cells: 64)
Invader Zim Chess. Chess based on the show, Invader Zim. (8x8, Cells: 64)
Invisible King Chess. Opponent can't see where you moved your king to. (8x8, Cells: 64)
The Iron Knight. A number of variants with uncapturable pieces. (8x8, Cells: 64)
It's not a job for King. Two relatively modest games, playing with power and royality. (8x8, Cells: 64)
Italian Progressive Chess. White moves once, black two times, white three times, etc. Check is only allowed at last move of series. (8x8, Cells: 64)
Jabberwocky Chess. Chess with transformations of pieces. (8x8, Cells: 64)
Jack-Be-Nimble Chess. Jumping pieces have to learn how before they jump tall pieces. (8x8, Cells: 64)
Jedi Chess. Maharajah and the Sepoys modified with a Star Wars theme. (8x8, Cells: 64)
Jinn Chess. Pieces start off the board, and game is divided into a placement phase and a traditional play phase. (8x8, Cells: 64)
Journalist's Chess. Journalist is movable to any position but no capture. (8x8, Cells: 64)
Joust Chess. Rotating pieces, long range movement, adjacent capture, both in one turn using different directions.
Jungles and Mountains Chess. Chess with hindering terrain that must be removed to free up piece movement. (8x8, Cells: 64)
Jurassic Chess. Dinosaur based chess variant played with regular chess pieces. (8x8, Cells: 64)
Juxtaposition Chess. Pawns and Pieces switch places with pseudo-pieces throughout the game. (8x8, Cells: 64)
Kar Ouk
. A variation of Khmer Chess (.rar unix archive file).
King Friday XIII Chess. Flexible castling, promotion to opponent's pieces, etc. (8x8, Cells: 64)
King of the Ladder Tournament Rules. Ideas for rules to mix variants together in one game. (8x8, Cells: 64)
King Support Chess. Revised Chess intended to be clearer and less drawish. (8x8, Cells: 64)
King to Bunker Leap. King can jump over own pieces to reach 1 of 2 bunker positions in Shuffle Chess or Pre-Chess. (8x8, Cells: 64)
King with a Shotgun. Twice each game, the King can make a non-moving Rook capture. (8x8, Cells: 64)
King's Guard Chess. Pawns move like kings and only Pawns may capture. (8x8, Cells: 64)
King's progressive chess. Players may make a number of moves in a turn, depending on row where king is on. (8x8, Cells: 64)
King's Reincarnation. Captured Kings return to the board, but at a price. 2 versions of play. (8x8, Cells: 64)
King's speech. 360 random positions with the King always exposed and vulnerable.
King-Power. garr8903.
Kingchess. Players may drop groups of unplaced pieces instead of moving. (8x8, Cells: 64)
Kinglet. Win by taking all the pawns of the opponent. (8x8, Cells: 64)
Kings. A modest variant with more than one king. (8x8, Cells: 64)
Kira Chess/Kira Shogi. "Kira" and "L" pieces which is not known by your opponent. (8x8, Cells: 64)
Knavish Shatranj. Shatranj with Knaves and Debtors. (8x8, Cells: 64)
Knight Chase. Game played on with two Knights on a Chessboard with differing goals. (8x8, Cells: 64)
Knight Scattering Chess. Knights can neither capture nor be captured, but instead can move opposing pieces a Knight's move away. (8x8, Cells: 64)
Knight-Riding Chess. Missing description (8x8, Cells: 64)
Knightmate. Win by mating the knight. (8x8, Cells: 64)
Knights Chess. Queen, Rook and Bishop may also jump as a knight.
Knights of the Round Table. Missing description (8x8, Cells: 64)
Knockoff Chess. Chess with pieces that push each other around and off the board.
KonoSuba Chess variant. Missing description
Koopa Chess. Form of chess based on the Mario Brothers series of video games. (8x8, Cells: 64)
Kung Fu Chess
. Simultaneous movement in chess variant as an action and thinking game.
Kuniegit. Each player has two knights and two warriors on standard chess board. (8x8, Cells: 64)
Lag Chess. The last move made by your opponent is not known to you. (8x8, Cells: 64)
Lancelot. Missing description (8x8, Cells: 64)
Lancers Chess. chess with lancer piece, lancers instead of knights.
Lao Tzu Chess. www.schemingmind.com. (8x8, Cells: 64)
Latrumcolorum Chess. Piece caught between two opponent pieces is moved by him. (8x8, Cells: 64)
Latte Chess. Alternative starting position, with each player having 4 rooks/bishops/knights, 1 king and queen, and 8 pawns. (8x8, Cells: 64)
Leandro's Chess. You may make a non-capturing move with each of your pieces in one turn, or make a normal capturing move. (8x8, Cells: 64)
Leapfrog Chess
. The pawn can leap over any man in its initial two-step move (with zrf).
Legler's Chess. Modest 1926 variant using an Archbishop and a Chancellor. (8x8, Cells: 64)
Lemurian Shatranj. 8x8 variant that features short-range pieces. (8x8, Cells: 64)
Lene Hau Chess. Pieces take several turns for doing one move, going only one square per turn. (8x8, Cells: 64)
Levitating Kings. Kings can levitate orthagonally or diagonally over a line of friendly pieces. (8x8, Cells: 64)
Limited Doublemove Chess. Several variants on Doublemove Chess. (8x8, Cells: 64)
Lines of Relay (LoR). Chess variant featuring a new type of morphing piece, the Lore apprentice, on a standard board together with the standard pieces. (8x8, Cells: 64)
Link to: Metapontum
. Cooperative chessvariant on hexagonal board.
Link to: Rainbowchess
. Cards determine which pieces are placed on the board.
Lion Chess. Replaces the riders in Chess with hoppers.
LiQi. Very Strong Chess. (8x8, Cells: 64)
Little Great Chess. Chess on an 8 by 8 board with lots of new pieces, and rules like prisoner exchanges, throne ascensions, reinforcements. (8x8, Cells: 64)
Lively chess. Fast development is the basis in chess. (8x8, Cells: 64)
LOCKING CHESS. Play chess in a new way with pieces superimposing and moving over each other, special moves, strategies, tactics and checkmates! (8x8, Cells: 64)
Ludus Equitum. Dice chess variant, using standard set and two dice, designed in a 13th-century style for the SCA. (8x8, Cells: 64)
Ludus Equitum (hidden). Game designed in style of Society of Creative Anachronism.
Lumberjack. Pieces move depending on the column they are on. (8x8, Cells: 64)
M-Chess. Pieces change movement capabilities depending on the column they occupy. (8x8, Cells: 64)
Mad King Chess. Missing description (8x8, Cells: 64)
Mad Mate
. Wooden set for chessgi: captured pieces change hands and can be used as reinforcement.
Mad Queen Shogi. Missing description (8x8, Cells: 64)
Mad Scientist Chess. Fetch me the Pawn, Igor! (8x8, Cells: 64)
Madness of Kings Chess. The Kings are, simply put, insane!! (8x8, Cells: 64)
The magic mashers. another experimental chess with different armies variant. (8x8, Cells: 64)
Magic Ring Chess. Each player has a magic ring which will give the piece wearing it additional powers of movement. (8x8, Cells: 64)
Magician's Chess. Pieces switch board sides with each move. (8x8, Cells: 64)
Magna Carta Chess. Black has the FIDE array, White has a Marshal and an Archbishop instead of a Queen and King. (8x8, Cells: 64)
Magnetic Chess. Pieces that moved attract and repel pieces like magnets. (8x8, Cells: 64) (Recognized!)
Magneticpawns Chess
. Introducing the magnetic pawn, which can dislocate an enemy piece by magnetic force. Regular board and pieces (zrf available).
The Maharaja and the Sepoys. Powerful lonely king against a full set of pieces. (8x8, Cells: 64)
Majority Chess. You can move a piece only if it is on a file where you have a majority of pieces. (8x8, Cells: 64)
Makarenko's Chess. Pieces are stacks which can be split and combined to create other pieces.
Makruk (Thai chess). Rules and information. (8x8, Cells: 64) (Recognized!)
Marseillais Chess. Move twice per turn. (8x8, Cells: 64) (Recognized!)
The Marvellous Megafauna. A diverse Chess with Different Armies faction with riders and leapers. (8x8, Cells: 64)
Masking Chess. Mask and move pieces so they are invisible to the opponent. (8x8, Cells: 64)
Masonic Chess. Game played on a Masonic tile board.
Mathematichess. A chess variant specially designed for mathematicians. (8x8, Cells: 64)
Matron Chess
. Introducing the peculiar Matron queen, which makes regular chess more aggressive (zrf available).
Maxim chess. Variant, invented by my little brother. (8x8, Cells: 64)
Mayhem Chess. Different pieces and setup. (8x8, Cells: 64)
Medieval War Chess. This game has quite a few differences from regular chess, but it does use the standard board and pieces, making it easy to play. (8x8, Cells: 64)
MegaMan Chess. Pieces fire projectile weapons when capturing. (8x8, Cells: 64)
Merger Chess. Pieces are merged into the capturing piece. (8x8, Cells: 64)
Mesmer Chess. Each player has a Mesmerist piece that can move opposing pieces it attacks. (8x8, Cells: 64)
Messenger Chess. A quick, dynamic variant. It adds one new piece, the Courier, which is necessary to win. (8x8, Cells: 64)
Meta Chess. Game where players decide how the pieces move and where they go. (8x8, Cells: 64)
Metapontum Peace Chess
. Metapontum Peace Chess cooperative chess game.
mettamorphachess. Missing description (8x8, Cells: 64)
Mid-Evil Chess. A mid point between chess and shatranj. (8x8, Cells: 64)
Midgard Chess. Midgard Chess has two unusual shortrange pieces, the War Elephant and the War Machine. (8x8, Cells: 64)
Mighty-Lion Chess. Normal Chess augmented with a hard-to-trade Lion super-piece that can make double-captures. (8x8, Cells: 64)
Military Chess. 19th century commercial chess variant. (8x8, Cells: 64)
Millinn3um (M3) Chess. varied opening positions for each player, two sets standard pieces per player, symmetrical piece drops, two kings each.
Minesweeper chess. Missing description (8x8, Cells: 64)
mini-Chieftain. One Small Multi-Move Game in Two Configurations. (8x8, Cells: 64)
Minotaur Chess. Variant with board turned 45 degrees. (8x8, Cells: 64)
Mir Chess. Missing description (8x8, Cells: 64)
mir chess II. a variant of mir chess with same piece strength. (8x8, Cells: 64)
Missile Chess. Each non-king pieces or pawn may capture without moving once per game. (8x8, Cells: 64)
Missing the Mark. Making intentional errors. (8x8, Cells: 64)
Mitred Framing 3: 6x6 to 8x8. Adding a rim of forward-only pieces around a 6x6 board. (8x8, Cells: 64)
Mockery Chess. Missing description (8x8, Cells: 64)
Moderate Progressive Chess. A player may make one more move than his opponent just made. (8x8, Cells: 64)
Modern Random Chess 64. Missing description (8x8, Cells: 64)
Modern Shatranj. A bridge between modern chess and the historic game of Shatranj. (8x8, Cells: 64)
Modest Proposals - ARRAY Variants. Missing description (8x8, Cells: 64)
Modest Proposals - CAPTURE RULE Variants. Missing description (8x8, Cells: 64)
Modest Proposals - GOAL Variants. Missing description (8x8, Cells: 64)
Modest Proposals - MOVEMENT RULE Variants. Missing description (8x8, Cells: 64)
Modest Proposals - PAWN Variants. Missing description (8x8, Cells: 64)
Modest Proposals - PIECE Variants. Missing description (8x8, Cells: 64)
Modest Proposals - TURN Variants. Missing description (8x8, Cells: 64)
Modest Proposals - Various Authors. Missing description (8x8, Cells: 64)
Momentum Chess. Pieces keep moving in the same direction. (8x8, Cells: 64)
Monochromatic Chess. Pieces remain on squares of the same color. (8x8, Cells: 64)
Monochrome Chess
. All pieces are the same color. Players move pieces on their side of the board.
Monster Chess Variants. A Discussion of the value of Double-Move pieces. (8x8, Cells: 64)
Monte Carlo Chess. Random movement variant. (8x8, Cells: 64)
More Shift Square Chess. Shifted Square Chess needs more than one page to explore its possibilities. (8x8, Cells: 64)
Mortal Chessgi. A Chessgi game in which captures reduce material. (8x8, Cells: 64)
Move as square says. Game with identical piece, movement depends on location. (8x8, Cells: 64)
Multi-King Chess. Missing description (8x8, Cells: 64)
Multimove Chess.
Players spend points to make multiple moves. (8x8, Cells: 64)
Multiple Formations. A proposal to add a set of formations to Chess. (8x8, Cells: 64)
Multiple Occupancy Miscellany. Various chess variants with multiple pieces per square. (8x8, Cells: 64)
Multiple of 10 Checkmate. Missing description (8x8, Cells: 64)
Musketeer Chess. Adding 2 newly designed extra pieces. (8x8, Cells: 64)
Muster Chess. Each player can muster different armies. (8x8, Cells: 64)
Mutation Chess. Pieces that capture become the type of piece they captured. (8x8, Cells: 64)
Mutatis Mutandis. Astonishing variant featuring 22 different changelings at random setups. (8x8, Cells: 64)
N-Relay Chess. Uncapturable Knights give other pieces the ability to move as Knights. (8x8, Cells: 64)
Nachtmahr. Game with seven different kinds of Nightriders. (8x8, Cells: 64)
Narrowness. Board filled with pawns and two kings per player. (8x8, Cells: 64)
Near Chess. This is a variant of Skirmish Chess designed to be friendlier to newbies. (8x8, Cells: 64)
Near vs Normal Chess. This version pits pieces of Near Chess vs those of normal chess (FIDE). (8x8, Cells: 64)
Necromancer Chess. The Undead Walk. (8x8, Cells: 64)
Nemesis Chess. Some pawns are replaced by the Nemesis, which moves only toward the enemy king and cannot be captured by pawns or kings.
Neoclassical Chess
. The opening moves are selected through a random ballot.
Neoteric Chess
. Pieces are swapped before play begins. An external piece is introduced (with zrf).
Neoteric Different Pawns Random Chess. Really different pawns are shuffled in asynchronous way on pawn rows. (8x8, Cells: 64)
Net Chess. Variant of InterGrid Chess. Move between intersections. (8x8, Cells: 64)
Neutral King Chess. V.R. Parton's game where two armies share a King both must try to mate. (8x8, Cells: 64)
Neutral Subject Chess. Most pieces start neutral, and players compete to recruit them. (8x8, Cells: 64)
New Types of Progressive Chess. Several new progressive chess variants. (8x8, Cells: 64)
Nietzsche Chess. That which does not capture a piece, makes it stronger. (8x8, Cells: 64)
Nilakantha's Intellectual Game. 17th or 18th century Indian chess variation. (8x8, Cells: 64)
Nimrod Chess. All the same moves as FIDE Chess, but not NECESSARILY on the same pieces. (8x8, Cells: 64)
Nine-Queen Chess. Queens are placed instead of Pawns. (8x8, Cells: 64)
Ninth Century Indian Chess. Differs from Shatranj in the setup and the Elephant's move. (8x8, Cells: 64)
No Limit Bet Chess. A gambling multi-move chess variant played with dice that allows players to place bets on each move. (8x8, Cells: 64)
No Stress Chess. Chess with additional cards that tell which piece to move and how it moves. (8x8, Cells: 64)
No-Chess. Forbid one move to your opponent each turn. (8x8, Cells: 64)
No-Retreating Chess. A varient where you can't retreat until you get to the last rank. (8x8, Cells: 64)
No-Yes! Chess
. French commercial variant with an element of chance.
Noble Wing Chess. Missing description (8x8, Cells: 64)
Noble WingS Chess. Missing description (8x8, Cells: 64)
Non-prise Chess. Queens, rooks, knights, and bishops cannot take each other. (8x8, Cells: 64)
Nostromo. As Ripley, save astronauts from the Alien. (8x8, Cells: 64)
Nuclear Chess. When pieces take, the square becomes impassable and all surrounding pieces disappear. (8x8, Cells: 64)
Null chess. Capture squares are destroyed when vacated.
ObstructionChess.com. A new chess variant designed to challenge old strategies and improve your chess play with logical and organic obstructions. (8x8, Cells: 64)
OctaChess. Chess with eight different armies with four classic and four modern chess variants.
Octal XiangQi. Missing description (8x8, Cells: 64)
Odds Chess. Ways of giving a weaker opponent better odds. (8x8, Cells: 64)
Off Board Chess Pieces
. Each side has off board pieces which can be used only once in a game.
Official Football Chess. Variant from the 1960's with pieces replaced by football players. (8x8, Cells: 64)
ogi. Missing description
Ohm's Chess. A fun combination of Chess and Dota. (8x8, Cells: 64)
Okapi Chess. Regular chess, except that Knights are replaced by Okapis. (8x8, Cells: 64)
One or Two. Make a normal move, or denote two pieces for which your opponent chooses how they must be moved. (8x8, Cells: 64)
OOmost Chess. All movement in this variant is a form of castling. (8x8, Cells: 64)
Option Chess. Missing description (8x8, Cells: 64)
Option-Suicide Chess. You can optionally destroy your own pieces. (8x8, Cells: 64)
Orda Chess. Asymmetric variant where one army has pieces that move like knights but capture differently.
Orda Mirror. Symmetric battle using the Horde armies from Orda Chess.
Orthodia. Break your orthogonal and diagonal patterns! (Two versions). (8x8, Cells: 64)
Overkill Chess. Paired pieces are compounds of 2 FIDE elements, King's partner of all three. (8x8, Cells: 64)
OverKnight Chess. Pawns are replaced by Knights, which promote. (8x8, Cells: 64)
Overprotection Chess. If an attacked piece is more often defended than it is attacked, it gains extra powers. (8x8, Cells: 64)
P.O.C.: Progressive 007 Chess. Which pieces one moves are determined by throwing dice. (8x8, Cells: 64)
Paco Shako. Pieces coexist peacefully on target square after capture.
Palindromic Chess. Play until the position on the board is the reversed of the starting postion. (8x8, Cells: 64)
Paloma Chess. Game with Royal Queen, promotable Kings, and an unusual array. (8x8, Cells: 64)
Parachute Chess. Start with empty board and begin with dropping pieces. (8x8, Cells: 64)
Paradigm Chess30. Chess with Dragon Bishop and 30 positions.
Paramount Parafigures. An army where some pieces are triply-divergent. (8x8, Cells: 64)
Parsi Chess. 19th century southern Indian chess variation. (8x8, Cells: 64)
Partnership Chaturanga. Missing description (8x8, Cells: 64)
Partnership Mitregi. Unthemed 4-player variant with most pieces always moving toward or across the River. (8x8, Cells: 64)
Passive ultima. Missing description (8x8, Cells: 64)
Patrol chess. In order to capture or give check, a piece [including kings] must be `observed' by another piece of the same player. (8x8, Cells: 64)
Patt-schach (Stalemate chess). Players start with an illegal move from a stalemated position. (8x8, Cells: 64)
Pattern Chess. Use and overcome the pattern. (8x8, Cells: 64)
Paulowich's Chancellor Chess. A proposal to play chancellor chess with chancellors and queens in the corner on 8 by 8 board. (8x8, Cells: 64)
Pawn Blackhole Chess. Each side is split into two and grouped into corners. Pawns play towards the center.
Pawn Chess. Pawns promote to first piece captured by opponent. (8x8, Cells: 64)
Pawn Eaters. Win by capturing all your opponent's pawns. Game includes ancient Y-movers, Shaman Rooks, and Pawn-Eaters. (8x8, Cells: 64)
Pawn Shooter Chess. Defeat your opponent by shooting pawns at them! (8x8, Cells: 64)
Pawn Vault Chess. johnnyluken. (8x8, Cells: 64)
Pawn-Only Chess. Training chess variant. Only pawns, first promotion wins. (8x8, Cells: 64)
Pawns Chess. Each pawn has a unique ability. (8x8, Cells: 64)
Pawns-to-Kings Chess. Missing description (8x8, Cells: 64)
Pawntrooper chess. Missing description (8x8, Cells: 64)
Peasant Revolt. Modest variant with unequal setup. (8x8, Cells: 64)
Peg Chess. A terrain-based chess variant. (8x8, Cells: 64)
Pentagonal chess. Missing description (8x8, Cells: 64)
Perier Chess
. Introducing the Perier Cannon in a Western piece context (with zrf).
Petteia XXI. A 21st century variant on an ancient Draughts-like game of the Roman empire. (8x8, Cells: 64)
Phalanx Chess
. Introducing the Phalanx pawn that can swap place with piece in front (with zrf).
Phantom. Classical Chess featuring an invisible Phantom piece.
Phantom Chess. Undefended pieces become "phantoms". (8x8, Cells: 64)
PieceEater Chess. Yet another game with an indestructible randomly-wandering neutral piece. (8x8, Cells: 64)
Pied Color Chess. Oh no! All the colors on the board have been scrambled -- however will the pieces move? (8x8, Cells: 64)
Pilgrim Chess
. A new method of introducing an extra piece to the standard board (with zrf).
Pillar Chess. Variant with elements from Pillar Checkers. Captured pieces are stacked beneath the capturing piece, stacks can be split. (8x8, Cells: 64)
Pillow Chess
. Chess on a Pillow-shaped board.
Pink Chess. White has two Kings, black two Queens as royal pieces.
Pioneer Chess
. A new method of introducing an external piece on the orthodox board (with zrf).
Pioneers Chess. An elegant solution to draws in chess. (8x8, Cells: 64)
Pitcher Chess
. Introducing the Pitcher pawn that can catapult posterior piece.
Placement. Only kings start on board; other pieces are dropped to home square and then moved. (8x8, Cells: 64)
Placement Chess
. King and queen are swapped with another piece, except rook, and creating a new mirrored position (with zrf).
Placement Chess960. chess960 with piece placement by players and orthodox castling. (8x8, Cells: 64)
Platform Chess. Pieces move normally or ride on 2x2 platforms that move themselves. (8x8, Cells: 64)
PlunderChess
. Commercial chess variant where pieces gain right to move like a piece they captured.
Plunderchess. Commercial variants where capturing gains the right to move once as the captured piece. (8x8, Cells: 64)
Pocket Mutation Chess. Take one of your pieces off the board, maybe change it, keep it in reserve, and drop it on the board later. (8x8, Cells: 64) (Recognized!)
Poison Pawn Chess. Capture the wrong pawn and you lose.
Poker Chess. Squares contain cards, and players win by forming poker hands with the cards on the squares occupied by their pieces. (8x8, Cells: 64)
Pole Chess. Missing description (8x8, Cells: 64)
Polymorph Chess. Knights and Bishops can morph into each other or into combined pieces. (8x8, Cells: 64)
Polypiece Chess. Each time a piece moves, all pieces of that type on both sides change their move. (8x8, Cells: 64)
Portal Chess. Two boards and pieces can teleport from one board to another. Also playable with two half-boards. (8x8, Cells: 64)
Portugese Progressive Chess. Progressive chess variant where you move each piece at most once. (8x8, Cells: 64)
Pot-Hole Chess. Game where pot-holes open up on the board at random times. (8x8, Cells: 64)
Potential/Demotion Chess. Pieces may move like lower-ranked piece, but when doing so, become that lower ranked piece. (8x8, Cells: 64)
Power Mover. A variant of Hostage Chess with self-capture, promotion and demotion. (8x8, Cells: 64)
Powerchess
. Players have 24 pieces to start, with four new piece types.
Presto chess. First player who checks with untakable piece wins. (8x8, Cells: 64)
Pretentious Chess. All Pieces can move as and demote to a Knight. (8x8, Cells: 64)
Prime Ministers Contemporary Random Chess. Missing description (8x8, Cells: 64)
Primitive Chess. Short-range major pieces and no pawns, but a piece like an apprentice for each major piece. (8x8, Cells: 64)
Progression. Instead of promoting, pawns gain powers when they advance. (8x8, Cells: 64)
Progressive Chess. Several variants where white moves one time, black twice, white three times, etc. (8x8, Cells: 64) (Recognized!)
Progressive Chess: Online Guide
. An online guide to Progressive Chess.
Progressive Forwards Chess. Progressive chess where pieces may only move forwards. (8x8, Cells: 64)
Progressive Give-Away Chess. Giveaway chess played in progressive fashion. (8x8, Cells: 64)
Progressive Writing Chess. You have to write more and more each turn. (8x8, Cells: 64)
Promote King Chess. King can promote into Cthulhu, and white pawns can promote into black pawns. (8x8, Cells: 64)
Promotion progressive chess. Progressive chess variant where a piece `promotes' when it takes. (8x8, Cells: 64)
Proselyte Chess. Missing description (8x8, Cells: 64)
Protomorphic-Chess. Start with only kings (and pawns), pieces change to different type after move. (8x8, Cells: 64)
Proximity Chess. Players must move pieces nearest to the arrival square of the last piece moved. (8x8, Cells: 64)
Pyrrhus Chess
. Introducing the terrible Pyrrhus that can paralyse enemy pieces with its gaze (with zrf).
Quang Trung Chess (4th edition). Variant with standard equipment, with different moving pieces, and elements of Xiangqi and FIDE-chess. (8x8, Cells: 64)
Quantum Chess
. Chess meets Quantum Physics.
Quantum Chess. Chess with a quantum mechanical twist.
Quapent. Missing description
Quarter Chess. Missing description (8x8, Cells: 64)
Queens. A game with 7 queens and no pawns. (8x8, Cells: 64)
Queens (conquer style). A game with 7 queens and no pawns. (8x8, Cells: 64)
Queens Left Chess. Black king and queen reverse position in setup. (8x8, Cells: 64)
Quest-Chess. Players make 10 moves per turn but opponents get chance to react on checks and taking of pieces in between. (8x8, Cells: 64)
Race Chess. On a circular board where white and black pawns move in the same direction. (8x8, Cells: 64)
Racing Kings. From a special setup, be the first to have your king reach the last row. (8x8, Cells: 64)
Radical Chess
. Commercial chess variant with 16 different pieces.
Radioactive Queen Chess. White has a little diff in setup, but great diff in the game. (8x8, Cells: 64)
Raft Chess. Part of the board is a lake, where rafts can transport pieces. (8x8, Cells: 64)
Random Move Number Chess. A die now controls the number of moves a player makes each turn. Luck and skill required to win! (8x8, Cells: 64)
Random Pawns. Randomly select your Pawns' movement and capture abilities. (8x8, Cells: 64)
Random Pieces. A 20 game match is played, with each player receiving a number of pieces equal in value to the game number. (8x8, Cells: 64)
Random Transposal Chess. Use dice to swap pieces. (8x8, Cells: 64)
Random Wormhole Chess. Introduces "wormholes" and "toroidal" movement in a fun and manageable way. (8x8, Cells: 64)
Rank and File Chess. Move from Most Crowded Row. (8x8, Cells: 64)
RChess
. A news site on Chess. (8x8, Cells: 64)
Re-Ghost Chess. The last captured piece turns into leaping transparent ghost and isn’t able to capture but still can check. (8x8, Cells: 64)
Ready Chess. Pieces cannot capture right after capturing, they have to be restored first. (8x8, Cells: 64)
Real chess. Players start with placing their major pieces. (8x8, Cells: 64)
Realm chess. Board is divided into realms and multiple pieces can move into and out of a realm in one turn. (8x8, Cells: 64)
Rebel Chess. King's Pawn is replaced by Recruiter piece that moves like an Alfil and can change a piece's side. (8x8, Cells: 64)
Rebellion Chess. Besides normal moves, you can move a piece of the opponent. (8x8, Cells: 64)
Recapitulative Chess. Variant where the Queen, Rook and Bishop have their older moves until promoted. (8x8, Cells: 64)
Recapturable Chess. Captured pieces belong to other player and then removed permanently. (8x8, Cells: 64)
Rectahex Chesss. A chess variant that looks like hexagonal chess but can be played on a normal chess board. (8x8, Cells: 64)
Recycle Chess. Players can capture and drop their own pieces. (8x8, Cells: 64)
Reduced Endgame Chess. Two kings and six pawns are used for practicing endgames. (8x8, Cells: 64)
Reflection teammate. Missing description (8x8, Cells: 64)
Reflex Chess. Force your opponent to mate you. (8x8, Cells: 64)
Reformed Chess
. Introducing a new pawn swapping capability intended to solve the problem of drawishness in chess (with zrf).
Refusal Chess. Refuse your opponent to make certain moves. (8x8, Cells: 64)
Relative Lumberjack. Pieces move the same as other pieces in its file. (8x8, Cells: 64)
Relativistic Chess. Squares attacked by the opponent are considered not to exist. (8x8, Cells: 64)
Relay Chess. Pieces inherit the ability of friendly pieces they are in the attack range of. (8x8, Cells: 64)
Relocation Chess
. A remarkably easy method of rearranging the standard array of pieces (with zrf).
Renaissance chess. a game played with the same board and set but with different rules. (8x8, Cells: 64)
Rental Chess. You must pay rent for the squares where your pieces are: centre squares are more expensive. (8x8, Cells: 64)
Replacement Chess. Captured pieces must be put on an empty square on the board. (8x8, Cells: 64)
Reproduction chess. The Queen is pregnant. (8x8, Cells: 64)
Retreating Chess. Pieces must fall back one square after each move. (8x8, Cells: 64)
Retro Chess I. A chess game progresses backwards from an empty board. (8x8, Cells: 64)
Retrochess. Play chess from the end of the game backwards. (8x8, Cells: 64)
Rettah. Different setup and powerfull king. Taking obligatory when in check. (8x8, Cells: 64)
Revenge of the King. http://xn--perlebr-bxa.de/2010/02/Vergeltung-des-K%C3%B6nigs. (8x8, Cells: 64)
Reversi Chess. Pieces closed in on a line can be converted to the other side. (8x8, Cells: 64)
Revised Chess
. The pawn can also capture forwards if positioned on 7th rank. Thus, many more won endgames (zrf included).
Rifle Chess. Pieces are taken by shooting: capturing without moving. (8x8, Cells: 64)
' Roid Rage Chess. Missing description (8x8, Cells: 64)
Rolling Chess. A game played with dice, where movement causes rolling and rolling changes piece identity. (8x8, Cells: 64)
Rolling Kings. Kings must move along a predetermined path. (8x8, Cells: 64)
Romulan Chess. Kriegspiel variant: played with a referee where pieces cloak and uncloak. (8x8, Cells: 64)
Rookheavy Chess and Bishopheavy Chess. combining elements of Lilliputian Chess, Isis, Mongolian Chess, and crooked linepieces. (8x8, Cells: 64)
Rooksquare Chess. Win by moving piece to corner at opponent's side. (8x8, Cells: 64)
Rotating Cylinder Chess. Positions of pieces rotate one square to the right after each move. (8x8, Cells: 64)
Rotation Chess. Every 10th move, the board is turned around. (8x8, Cells: 64)
Royal Amazon Chess. Queens are replaced by Royal Amazons. (8x8, Cells: 64)
Royal Bishop Chess. Simple variant with royal bishop. (8x8, Cells: 64)
Royal Magician's Chess. Missing description (8x8, Cells: 64)
Rubble Chess. Pieces must clear out unoccupied squares before they can move through them. (8x8, Cells: 64)
Ruddigore Chess. Chessgi variant where you can capture your own pieces, and every other turn you must capture or sacrifice a piece. (8x8, Cells: 64)
Russian Chess. Pieces are not removed when captured, but stacked. (8x8, Cells: 64)
Russian progressive chess. Progressive chess variants where one occasionally moves a piece of the opponent. (8x8, Cells: 64)
Sacrifice chess. Instead of a normal move, you may sacrifice a pawn. (8x8, Cells: 64)
Sacrificial Chess. Missing description (8x8, Cells: 64)
Safe Passage. Move pieces to opposite side without putting pieces in danger of capture.
Sai squad. A very experimental army for Chess with different armies, featuring the Sai (Bishop-Quintessence compound). (8x8, Cells: 64)
Sanctuary Chess. Archbishop and Swiss Guard replace Queen and King; no checkmate. (8x8, Cells: 64)
SC-Chess. Variant of Hostage Chess which allows self-capture and other minor rule changes. (8x8, Cells: 64)
Schachdame. Variant between Checkers and Chess. (8x8, Cells: 64)
Schada. A crossover between Chess and Draughts from the 1930's. (8x8, Cells: 64)
Schatxx. A crossover between chess and the computer board game Ataxx . (8x8, Cells: 64)
Scottish Progressive Chess. White moves one time, black twice, white three times, etc. Series ends when check is given. (8x8, Cells: 64)
Scramble. 36 pieces scrambled on the board. (8x8, Cells: 64)
Secret Agent Chess. Each player chooses one opposing minor piece to be a secret agent. (8x8, Cells: 64)
Secret Bombs Chess. Secret bombs with cards telling you where they are. (8x8, Cells: 64)
Secret Intelligence Chess. A game of secrecy, disinformation, and detection. (8x8, Cells: 64)
Secret Stallmate. Both players win if stalemated, but information is secret and setup is random. (8x8, Cells: 64)
Seirawan Chess
. FIDE chess, put players have N+R and N+B in hand to drop.
Seirawan Chess
. invented by GM Yasser Seirawan, a conservative drop chess (zrf available).
Seirawan Chess. It's Chess with the option to drop some additional pieces on the board. (8x8, Cells: 64)
Self Eliminator. You are allowed to take your own pieces. (8x8, Cells: 64)
semisho. Chess, but the left half of the pieces are shogi-based. (8x8, Cells: 64)
Sentai Chess. Chess variant inspired by Power Rangers; precursor to Fusion Chess.
Senterej
. Missing description
Sentinel Chess. Instead of queens, players have sentinels who can transform into 8 pawns. (8x8, Cells: 64)
Separate. Queens start trapped behind enemy lines. (8x8, Cells: 64)
Separate Realms. Pieces capture like normal FIDE pieces, but have limited moves that only take them to part of the board when not capturing. (8x8, Cells: 64)
Separate Realms Chess II. A Variant of Separate Realms Chess with standard FIDE King, and more powerful Knights and Queens. (8x8, Cells: 64)
Seventeen Pawns. You can replace opponent's queen by nine pawns. (8x8, Cells: 64)
Shahrady. Chess with "passes". (8x8, Cells: 64)
Shamanic Chess
. Pieces may be transformed into 'Shamans'.
Shambhala chess. Maybe, it's the misterious first form of chess? Actually, most probably, not. (8x8, Cells: 64)
Share Squares. AKA Two's Company; Three's a Crowd.
Sharp Chess. Drawless Chess with minor victory conditions. (8x8, Cells: 64)
Shatar. Mongolian chess. (8x8, Cells: 64)
Shatar, Old 1 Hia. Old Shatar with one Hia. (8x8, Cells: 64)
Shatranj. The widely played Arabian predecessor of modern chess. (8x8, Cells: 64) (Recognized!)
Shatranj Extended Tournament Scoring (S.E.T.S) Rules. An attempt at an improved scoring system for chess tournaments. (8x8, Cells: 64)
Shatranj Kamil (64). Modern Shatranj based variant on 8 by 8 board with new pieces. (8x8, Cells: 64)
Shatranj With Different Armies. Like Chess with Different Armies, but for Shatranj.
Shatranji. A hybrid of Shatranj and Chessgi. (8x8, Cells: 64)
Shifted Square Chess. One square is removed from the normal playing area and one square is added at the edge of the normal playing area. (8x8, Cells: 64)
Shinobi Chess. Asymmetric variant where one army has droppable Shogi-inspired pieces that start in hand.
Shock Chess.
Players are paralyzed from the shock of losing their queen. (8x8, Cells: 64)
Shock Troops. The usual chess until the War Knight, Elephant Knight and Ninja Pawns enter the game. (8x8, Cells: 64)
Shogun Chess. Pieces promote and can be dropped, similar to Shogi.
Short Leaper Chess. Missing description (8x8, Cells: 64)
The short splicers. An experimental chess with different armies army. (8x8, Cells: 64)
Showdown Chess. No draws permitted. (8x8, Cells: 64)
Shrink Chess. The board is shrinking. (8x8, Cells: 64)
Side view chess. Missing description (8x8, Cells: 64)
Simplified chess. Simple subset of the chess rules. (8x8, Cells: 64)
Simplified Makpong. Makruk variant.
Simultaneous Chess. A variant of chess where players select moves at same time. (8x8, Cells: 64)
Single check chess. Checking the opponent wins the game. (8x8, Cells: 64)
Single Combat Chess. Missing description (8x8, Cells: 64)
Sir Bombalot
. A variant of chess with pieces offering a myriad of different options at any given time.
Sirlin's Chess. Alternative presentation of "Chess 2 - The Sequel". (8x8, Cells: 64)
Sissa Squad. Army for Chess with Different Armies that features Knight from Coherent Chess. (8x8, Cells: 64)
Sittuyin (Burmese Chess). Missing description (8x8, Cells: 64)
Sixteen Pawns. Trade a queen for 8 extra pawn. (8x8, Cells: 64)
Skirmish Chess. Tony Paletta Modest proposal as separate link for discussion. (8x8, Cells: 64)
Skock. 64 pieces on an 8 x 8 board. Dice determine how far pieces can be moved. (8x8, Cells: 64)
Slide-shuffle. Variation of Shuffle Chess with special castling. (8x8, Cells: 64)
Sloppy Slippers. An army consisting of slip-pieces. (8x8, Cells: 64)
Solitaire dice chess. Solitaire dice chess (concept works with variants & board games of skill too). (8x8, Cells: 64)
Solitary Patience Chess. Variant Chess Magazine vol 7, issue 56. (8x8, Cells: 64)
Sonic the Hedgehog Chess. After capturing, the capturing piece bounces off the enemy piece and continues moving. (8x8, Cells: 64)
Sonic the Hedgehog Chess Advanced version. Missing description (8x8, Cells: 64)
Sorchess. A somewhat unorthodox Wizard enters the 64sq arena, yet with good charm.
Soul Reaver Chess. Missing description (8x8, Cells: 64)
Spacious Torus Chess. Chess on a toroidal board, using Ralph Betza's spacious pieces. (8x8, Cells: 64)
Spartan Chess. A game with unequal armies. (8x8, Cells: 64)
Spell Chess. A limited supply of freeze and jump spells allow you to hinder the opponent or get extra moves. (8x8, Cells: 64)
Spherical chess. Sides of the board are considered to be connected to form a sphere. (8x8, Cells: 64)
Spherical Corner Chess. Game on a truly topologically spherical board with corner‐camp arrays.
Spiral Chess. The royal pieces slide along a spiral trajectory.
Squarcle Chess. Orthogonal pieces travel in square loops, diagonal pieces reflect. (8x8, Cells: 64)
Square Attrition Chess. Squares can be visited a limited number of times.
Square Root Chess. Chess on a ladder-alike tilted board. (8x8, Cells: 64)
SquireKnight. Squire Knight combines Knight and Forward/Backward Pawn like moves. (8x8, Cells: 64)
Stahlberg Chess
. Regular pieces plus a Swedish Cannon and a Chancellor, which are dropped onto the board (with zrf).
Stake-out. Missing description (8x8, Cells: 64)
Stalemate chess. Missing description (8x8, Cells: 64)
Stallmate Chess. Both players win or both players loose. (8x8, Cells: 64)
Standoff Chess. A threat to capture the opponent's King does not give check if it opens one's own King to immediate recapture. (8x8, Cells: 64)
Stanley Random Chess
. Missing description
The Starbound Sliders. A Chess With Different Armies team featuring rook-inspired sliders.
Stealth Chess. Commercial game with elements from Chess and from Stratego. (8x8, Cells: 64)
Steven Brown Variant. Black may castle out of check. (8x8, Cells: 64)
Steward Chess. Kings are able to "crown" pieces, giving them extra moves. (8x8, Cells: 64)
Stheno Chess
. Introducing the repulsive Stheno, which repels pieces as far as possible in the alignment direction (zrf available).
Sting. A game where Kings can move like Grasshoppers in addition to their normal move. (8x8, Cells: 64)
Stoltz Chess
. Regular pieces plus a Swedish Cannon and an Archbishop, which are dropped onto the board (with zrf).
Stone Garden Chess. The animal statues in the stone garden came to life and attacked the two rival kings! With the help of a policeman each, they…. (8x8, Cells: 64)
Strate-Go Chess. Missing description (8x8, Cells: 64)
Stupid. A cross variant between Ultima and orthodox chess. (8x8, Cells: 64)
Stylish victory or stylish fail. Missing description (8x8, Cells: 64)
Suction Chess. Pieces swap places instead of being removed from the board, resulting in very different strategy.
Sudden Death Chess. A piece must be sacrificed after each non-capturing move. (8x8, Cells: 64)
Suffocation Chess. FIDE setup with new capture. (8x8, Cells: 64)
Suicide Chess
. http://www.windowsphone.com/en-us/store/app/suicide-chess-free/b89dc1a3-2d23-410d-b580-aaaff54d81f5.
Suicide Void Chess. Variant of Suicide Chess. A piece creating a void in the board is moved after each capture. (8x8, Cells: 64)
Summoner's Chess. Pieces are created and improved through the use of cards. (8x8, Cells: 64)
Sun Tzu Chess. Limited information chess inspired by Chinese Chess. (8x8, Cells: 64)
Super Maharadscha. Missing description (8x8, Cells: 64)
super splicers. another army for chess with different armies. (8x8, Cells: 64)
Super-Chess
. www.oteroideas.com.
Superchess. Pieces can be put on top of rooks and moved with them. (8x8, Cells: 64)
SuperKing. Kings can move like queens, but not through check. (8x8, Cells: 64)
Suspicious Spies. An army where some pieces cannot be captured until it has captured a piece. (8x8, Cells: 64)
Swap Chess. A move can consist of a series of pieces swapping places. (8x8, Cells: 64)
Swapmate Chess. Pieces have "mates" which they can swap places with. (8x8, Cells: 64)
Swedish Cannon Chess
. Introducing the Swedish Cannon, a cannon similar to the Korean, but well suitable for a Western piece context (zrf available).
Switch-Side Chain-Chess. Optionally swap sides with your opponent upon completing a "chain". (8x8, Cells: 64)
Switching Chess. In addition to normal moves, switch with an adjacent friendly piece. (8x8, Cells: 64)
Switching Realms Chess. All noncapturing moves must change the board subset a piece occupies. (8x8, Cells: 64)
Symmetric Unirexal Chess. Each player has a half of a king. (8x8, Cells: 64)
Synchronous Chess
. Chess played with written simultaneous moves.
Synochess. Asymmetric west vs east variant where the western chess army plays against a Chinese and Korean-inspired army.
Tactical chess. Missing description (8x8, Cells: 64)
TaflChess. A mix of FIDE chess and the old European game Tafl. (8x8, Cells: 64)
TaflChess for Zillions
. TalfChess on Zillions site.
Take and Return Chess. You put pieces taken from the opponent back on the board. (8x8, Cells: 64)
Take-all Chess. Take all pieces of your opponent. (8x8, Cells: 64)
Tandem-Pawn Chess. Pawns are tandems of two pawns, which can move or capture as a unit, or decouple into two pawns. (8x8, Cells: 64)
Tank Chess. Upgrade your tank to defeat others.
Tank Chess. With exploding bombs and pushing tanks. (8x8, Cells: 64)
Tao's Chess. Chess variant where as you move across a line, the pieces reverse roles.
Tauschach. Each player has one piece off the board, that can be switched every turn with one of his pieces but not the king. (8x8, Cells: 64)
Tax Chess. King mobility affected by the placement of pawns of the same color.
Team-Mate Chess. Variant with 8 different pieces, none of which is able to checkmate a bare king on its own. (8x8, Cells: 64)
Teleport Chess. Each non-pawn, non-king piece may teleport once per game. (8x8, Cells: 64)
TelnChes. Some games played by program TelnChes. (8x8, Cells: 64)
Terrain Chess. Roll dice to create impassable squares. (8x8, Cells: 64)
Testing. Missing description
This Game is for the Birds. Game where pieces fly past obstacles and some pieces capture by pecking. (8x8, Cells: 64)
Threatened Pawn Chess. Pawns start in threatened positions. (8x8, Cells: 64)
Three drops chess. During the game, you can perform three piece drops. (8x8, Cells: 64)
Three Kinds of Billiards Chess. Pieces bounce off the edges of the board. (8x8, Cells: 64)
Three Player Chess. Three players must win both games simultaneously to win. (8x8, Cells: 64)
Three Symbols Multi-state Chess. Write move in 3 symbols and any move that is like what you wrote is possible. (8x8, Cells: 64)
Throne Chess
. Same game as chess, except playing King to K8 wins too, by Thronemate.
Thuria Jetan. Jetan variant played on standard chessboard. (8x8, Cells: 64)
Tiger Hunt. Variant of The Maharaja and the Sepoys. (8x8, Cells: 64)
TigerChess. Variant themed after a medieval battle. (8x8, Cells: 64)
Tiled Squares Chess. Drop tiles to create the board as you play. (8x8, Cells: 64)
Time Travel Chess. Pieces can travel into the Future. Kings can also return to the Past! (8x8, Cells: 64)
Time Traveler's Chess
. Chess pieces may travel backwards in time.
Tingles, Bumps, and Punches. A set of variants on cylindrical and toroidal boards featuring a peace bump between the top and bottom of the board. (8x8, Cells: 64)
Tiraspol chess. Variant in which pieces capture as the piece whose starting file they're in.
TireBiter Chess. When taking, pieces can split and become a Tirebiter piece. (8x8, Cells: 64)
Toe-to-Toe Chess. A variant of Sittuyin (Burmese Chess) with alternating setup, and powerful, short-range pieces. (8x8, Cells: 64)
Too Many Bishops. Players get each turn one extra bishop, placed by their opponent. (8x8, Cells: 64)
Torus Chess (The Shape of Space). Chess on a torus from the book "The Shape of Space". (8x8, Cells: 64)
Torus Chess on a Standard Board. Torus Chess on a standard board with a unique setup. (8x8, Cells: 64)
Total Symmetry Chess. 24 random balanced symmetrical starting positions.
Touring Chess. Pieces can either move normally or leap on a Knight's tour only known in advance to the referee. (8x8, Cells: 64)
Towers Chess. Win by pushing towers to the Kings' squares. (8x8, Cells: 64)
Trade Chess. Captured pieces can be dropped, with restrictions. (8x8, Cells: 64)
Trade-up Chess. Chess where you trade-up your pieces with pieces in your hand. (8x8, Cells: 64)
Trafalgar Chess. 8 extra Pawns in two columns mimic the famous Battle of Trafalgar. (8x8, Cells: 64)
Train Wreck Chess. Move your piece, then one of your opponent's, but only forward. (8x8, Cells: 64)
Training Chess: Knights move. Simple chess variant for training the move of the knight for children that start to learn chess. (8x8, Cells: 64)
Training Chess: Rook, Bishop, Queen moves. Simple chess variant for training moves of pieces for children that start to learn chess. (8x8, Cells: 64)
Traitor Chess. Some of your pieces are traitors and can suddenly be controlled by your opponent. (8x8, Cells: 64)
Trampoline Chess. Each player has a Trampoline that allows friendly pieces to make a second move. (8x8, Cells: 64)
Transactional Chess. Moves are grouped into transactions, which are not visible to your opponent until committed. (8x8, Cells: 64)
Transcendental Chess.
Play from random setup with a different setup for white and black. (8x8, Cells: 64)
Transporter Chess. In addition to the usual set of pieces, players have a transporter piece, which can transport pieces one square in any direction. (8x8, Cells: 64)
Transpose Chess. Board is turned 90 degrees. (8x8, Cells: 64)
Trap Chess. Pieces can only be taken when they are trapped. (8x8, Cells: 64)
Trapdoor Chess. Pieces fall through the board if they stand still too long. (8x8, Cells: 64)
Triplets. Move in one turn a pawn, the king, and another piece. (8x8, Cells: 64)
Tripunch Chess. Knights become Nightriders, Rooks add Gryphon moves, Bishops add Aanca moves, and Queens become unbelievable. (8x8, Cells: 64)
Triumvirate Chess. Uses three Knights. The last remaining opposing Knight must be checkmated as the King. (8x8, Cells: 64)
Triune Chess. Three player variant played with a regular Chess Set with rotating play. (8x8, Cells: 64)
Troja. Commercially sold game where pieces can be stacked. (8x8, Cells: 64)
Trojan chess. the rules for the knight piece have been changed. (8x8, Cells: 64)
Troll Chess. When taken, pieces lose part of their strenght with they regenerate during successive turns. (8x8, Cells: 64)
Tron Chess. Every square passed by the queen creates a wall that hinders movement. (8x8, Cells: 64)
Trophy Hunt. Squirrels and Elephants instead of Kings, Queens and Bishops. (8x8, Cells: 64)
Truffle Hunt Chess. Chess played with dice, with pigs and truffles. (8x8, Cells: 64)
Turning chess. Pieces can turn 45 degrees after movement. (8x8, Cells: 64)
Turnover. Three ring sizes fit into each other, combining and splitting into different pieces, sometimes taking over your opponent's.
Tutti-Frutti Chess. With bishop-knight, knight-rook, queen-knight and the usual pieces on an 8 by 8 board. (8x8, Cells: 64)
Twiknight. Knights can make one double move a game, and always check with a double move. (8x8, Cells: 64)
Twinkie Danger Chess. Game on two initially unliked boards where each turn you add or drop a link. (8x8, Cells: 64)
Twins Chess. Rooks, knights, and bishops are twins and move together. (8x8, Cells: 64)
Two Kings Chess. The queen is replaced by a second king. (8x8, Cells: 64)
Two Move Chess. Designed to alleviate the first move advantage for White using double moves, while retaining the tactics of international chess.
Two Ring Chess. Symmetric variant of "The Fellowship of the Ring". (8x8, Cells: 64)
U-Chess. Moves are legal if they can be written with three symbols in descriptive notation. (8x8, Cells: 64)
Ubi-ubi chess. Experimental variant with powerful Knights. (8x8, Cells: 64)
UC-170-13. Universal Chess version featuring 170 different kind of major pieces and 13 different kind of pawns. (8x8, Cells: 64)
Ultima
. Robert Abbott's Ultima page.
Ultima. Game where each type of piece has a different capturing ability. Also called Baroque. (8x8, Cells: 64) (Recognized!)
Ultimajor. Ultima like game where each pieces are capable of checkmate with only their own King for support. (8x8, Cells: 64)
Ultimate Battle Chess. Pawns, kings, queens, and knights move differently. (8x8, Cells: 64)
Unachess. Start with empty board and begin with dropping pieces. (8x8, Cells: 64)
Unachess II. Start with empty board and begin with dropping pieces. (8x8, Cells: 64)
Unbland Chess. Diagonal moves are usually (but not always) prohibited. (8x8, Cells: 64)
Undecided Chess. Undecided Pawns can change into pieces by moving like them. (8x8, Cells: 64)
Universal Chess. Missing description (8x8, Cells: 64)
Unreal Tournament Chess. Chess variants with a different objective, inspired by the multiplayer computer game Unreal Tournament. (8x8, Cells: 64)
Upgrade chess. Upgrade initially weak pieces by capturing. (8x8, Cells: 64)
Upside-Down Chess. White starts at the upper two rows, black at the bottom. (8x8, Cells: 64)
Using chess sets to play mini-sukoku (6x6). Missing description (8x8, Cells: 64)
Vagabond Chess. Missing description (8x8, Cells: 64)
Variable Chess
. A light piece is first moved outside the board. From there it can be introduced at any time via an empty square (with zrf).
Variants with Queens. Some variants, mostly dealing with queens, and mostly modest. (8x8, Cells: 64)
Vavulin Creative Chess. Before the start of the game, every player, creates up with one rule for both players, which operates the whole game.
VD Chess. VD Chess is a game of random chess with 5,760 possible starting positions and with fairy pieces. (8x8, Cells: 64)
Ven Chess. Moves are written down by both players before making the moves simultaneously. (8x8, Cells: 64)
VERO Chess
. Standard chess with a twist.
Veteran Chess. Most pieces can or must irreversibly promote when they capture.
Viennese Chess. Start with a secretly made setup. (8x8, Cells: 64)
Vimes Chess. Variant inspired by a footnote in a Discworld novel. (8x8, Cells: 64)
vis-a-vis chess. Missing description
Vivarta Chess. he rules are simple. Each piece automatically transforms into a different piece every time it moves. Pawns transform into Knig.
War Chest
. Customizable fantasy board game.
Warlock Chess
. Introducing the Warlock piece, which can transform between Korean Cannon and Rook (zrf available).
Warp Point Chess. Knights are replaced by Warp Points that other pieces can move between. (8x8, Cells: 64)
Warrior Chess. Game where pieces earn money so that you can buy Warriors and weapons to arm them with. (8x8, Cells: 64)
Warui-shogi. A morden twist on shogi and advance calculated attacks. (8x8, Cells: 64)
The Water Buffalo Game. Everybody's got a water buffalo! (8x8, Cells: 64)
Weak!. Black has 7 knights, and 16 pawns, White the usual array. (8x8, Cells: 64)
Welbeck Kriegspiel. Players choose their own setups, unknown to opponent. (8x8, Cells: 64)
Werewolf Chess. An nearly invincible, but bribable Werewolf replaces the Queen. (8x8, Cells: 64)
Wey. Another variant in the same family as Avon, Cam, Isis, and Kennet. (8x8, Cells: 64)
Which & Whose. Missing description (8x8, Cells: 64)
Which and whose?. Missing description
White and Black Chess. Move each turn a piece from a white and a piece from a black square. (8x8, Cells: 64)
White Elephant Chess. Four variants pitting the white Elephant army against black with the normal FIDE array. (8x8, Cells: 64)
Wild Rose Chess. Game with Wild Roses. (8x8, Cells: 64)
Windows Chess. Windows Chess is played with usual chess equipment on a board inspired by an arch-window. (8x8, Cells: 64)
Winther's Chess
. Introducing the Bombard cannon, with standard peices (with zrf).
Withdrawing Chess. Any piece can withdraw from other pieces to capture them. (8x8, Cells: 64)
Wizard of Oz Octal Chess.
Based on Baum book and 1939 film. (8x8, Cells: 64)
Wormhole Chess. When a piece leaves a square, it `folds' together. (8x8, Cells: 64)
Xaigo!. A game using Game-of-Life rules to change the board after each move. (8x8, Cells: 64)
ximeracak.. A leaper-heavy fantasy variant designed for play with a standard set. (8x8, Cells: 64)
Xiongqi. A Xiangqi variant with modern Bishops on a 9x9 board.
XYMYX
. Link to site where you can play this game!
XYMYX. Players make their moves at the same time. (8x8, Cells: 64)
Zabel-Schach. A modest chess variant with an alternative pawn, the Zabel pawn. (8x8, Cells: 64)
Zelda Chess. Sword-wielding pieces capture adjacent pieces with or without moving. (8x8, Cells: 64)
Zelig Chess. Game where the power of the pieces varies based on their position. (8x8, Cells: 64)
Zen Zebras. A team for Chess with Different Armies based around the moves of the Zebra. (8x8, Cells: 64)
Zero Relay Chess. Pieces can occcupy the same square and then relay their powers to each other. (8x8, Cells: 64)
Zone X. Chess with a special central Zone, a new piece, and new moves. (8x8, Cells: 64)
Zones of Action.
Inspired form Lines of Action. (8x8, Cells: 64)